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-rw-r--r--lib/std/special/compiler_rt/floattisf.zig71
1 files changed, 71 insertions, 0 deletions
diff --git a/lib/std/special/compiler_rt/floattisf.zig b/lib/std/special/compiler_rt/floattisf.zig
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index 0000000000..f397d130ef
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+++ b/lib/std/special/compiler_rt/floattisf.zig
@@ -0,0 +1,71 @@
+const builtin = @import("builtin");
+const is_test = builtin.is_test;
+const std = @import("std");
+const maxInt = std.math.maxInt;
+
+const FLT_MANT_DIG = 24;
+
+pub extern fn __floattisf(arg: i128) f32 {
+ @setRuntimeSafety(is_test);
+
+ if (arg == 0)
+ return 0.0;
+
+ var ai = arg;
+ const N: u32 = 128;
+ const si = ai >> @intCast(u7, (N - 1));
+ ai = ((ai ^ si) -% si);
+ var a = @bitCast(u128, ai);
+
+ const sd = @bitCast(i32, N - @clz(u128, a)); // number of significant digits
+ var e: i32 = sd - 1; // exponent
+
+ if (sd > FLT_MANT_DIG) {
+ // start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
+ // finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
+ // 12345678901234567890123456
+ // 1 = msb 1 bit
+ // P = bit FLT_MANT_DIG-1 bits to the right of 1
+ // Q = bit FLT_MANT_DIG bits to the right of 1
+ // R = "or" of all bits to the right of Q
+ switch (sd) {
+ FLT_MANT_DIG + 1 => {
+ a <<= 1;
+ },
+ FLT_MANT_DIG + 2 => {},
+ else => {
+ const shift1_amt = @intCast(i32, sd - (FLT_MANT_DIG + 2));
+ const shift1_amt_u7 = @intCast(u7, shift1_amt);
+
+ const shift2_amt = @intCast(i32, N + (FLT_MANT_DIG + 2)) - sd;
+ const shift2_amt_u7 = @intCast(u7, shift2_amt);
+
+ a = (a >> shift1_amt_u7) | @boolToInt((a & (@intCast(u128, maxInt(u128)) >> shift2_amt_u7)) != 0);
+ },
+ }
+ // finish
+ a |= @boolToInt((a & 4) != 0); // Or P into R
+ a += 1; // round - this step may add a significant bit
+ a >>= 2; // dump Q and R
+ // a is now rounded to FLT_MANT_DIG or FLT_MANT_DIG+1 bits
+ if ((a & (u128(1) << FLT_MANT_DIG)) != 0) {
+ a >>= 1;
+ e += 1;
+ }
+ // a is now rounded to FLT_MANT_DIG bits
+ } else {
+ a <<= @intCast(u7, FLT_MANT_DIG - sd);
+ // a is now rounded to FLT_MANT_DIG bits
+ }
+
+ const s = @bitCast(u128, arg) >> (128 - 32);
+ const r = (@intCast(u32, s) & 0x80000000) | // sign
+ (@intCast(u32, (e + 127)) << 23) | // exponent
+ (@truncate(u32, a) & 0x007fffff); // mantissa-high
+
+ return @bitCast(f32, r);
+}
+
+test "import floattisf" {
+ _ = @import("floattisf_test.zig");
+}