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authorAndrew Kelley <andrew@ziglang.org>2021-01-14 20:41:37 -0700
committerAndrew Kelley <andrew@ziglang.org>2021-01-14 20:41:37 -0700
commita9667b5a859a589056f23df2b74b91fede0bbbfa (patch)
tree0efb150c8b3357b61f2dc11b0018a1038fe6d354 /src/ThreadPool.zig
parent2b0e3ee228e01473cf880f719db9bde5b8f34d25 (diff)
downloadzig-a9667b5a859a589056f23df2b74b91fede0bbbfa.tar.gz
zig-a9667b5a859a589056f23df2b74b91fede0bbbfa.zip
organize std lib concurrency primitives and add RwLock
* move concurrency primitives that always operate on kernel threads to the std.Thread namespace * remove std.SpinLock. Nobody should use this in a non-freestanding environment; the other primitives are always preferable. In freestanding, it will be necessary to put custom spin logic in there, so there are no use cases for a std lib version. * move some std lib files to the top level fields convention * add std.Thread.spinLoopHint * add std.Thread.Condition * add std.Thread.Semaphore * new implementation of std.Thread.Mutex for Windows and non-pthreads Linux * add std.Thread.RwLock Implementations provided by @kprotty
Diffstat (limited to 'src/ThreadPool.zig')
-rw-r--r--src/ThreadPool.zig4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/ThreadPool.zig b/src/ThreadPool.zig
index 1e91d3f731..ec580210e9 100644
--- a/src/ThreadPool.zig
+++ b/src/ThreadPool.zig
@@ -6,14 +6,14 @@
const std = @import("std");
const ThreadPool = @This();
-lock: std.Mutex = .{},
+lock: std.Thread.Mutex = .{},
is_running: bool = true,
allocator: *std.mem.Allocator,
workers: []Worker,
run_queue: RunQueue = .{},
idle_queue: IdleQueue = .{},
-const IdleQueue = std.SinglyLinkedList(std.ResetEvent);
+const IdleQueue = std.SinglyLinkedList(std.Thread.ResetEvent);
const RunQueue = std.SinglyLinkedList(Runnable);
const Runnable = struct {
runFn: fn (*Runnable) void,