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| author | Andrew Kelley <andrew@ziglang.org> | 2024-06-12 17:16:34 -0700 |
|---|---|---|
| committer | Andrew Kelley <andrew@ziglang.org> | 2024-06-12 17:43:49 -0700 |
| commit | 506b3f6db6c13bcced94c80ddf9bd871fb721cc0 (patch) | |
| tree | e5ab29569b0ead925fa4451d034c19d4ef4c0d49 /lib/std/Thread/Mutex/Recursive.zig | |
| parent | 55a9ea250cf2aad58f3c4eb49ac6ee8d2b6f5cff (diff) | |
| download | zig-506b3f6db6c13bcced94c80ddf9bd871fb721cc0.tar.gz zig-506b3f6db6c13bcced94c80ddf9bd871fb721cc0.zip | |
introduce std.Thread.Mutex.Recursive
Diffstat (limited to 'lib/std/Thread/Mutex/Recursive.zig')
| -rw-r--r-- | lib/std/Thread/Mutex/Recursive.zig | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/lib/std/Thread/Mutex/Recursive.zig b/lib/std/Thread/Mutex/Recursive.zig new file mode 100644 index 0000000000..707b67f105 --- /dev/null +++ b/lib/std/Thread/Mutex/Recursive.zig @@ -0,0 +1,86 @@ +//! A synchronization primitive enforcing atomic access to a shared region of +//! code known as the "critical section". +//! +//! Equivalent to `std.Mutex` except it allows the same thread to obtain the +//! lock multiple times. +//! +//! A recursive mutex is an abstraction layer on top of a regular mutex; +//! therefore it is recommended to use instead `std.Mutex` unless there is a +//! specific reason a recursive mutex is warranted. + +const std = @import("../../std.zig"); +const Recursive = @This(); +const Mutex = std.Thread.Mutex; +const assert = std.debug.assert; + +mutex: Mutex, +thread_id: std.Thread.Id, +lock_count: usize, + +pub const init: Recursive = .{ + .mutex = .{}, + .thread_id = invalid_thread_id, + .lock_count = 0, +}; + +/// Acquires the `Mutex` without blocking the caller's thread. +/// +/// Returns `false` if the calling thread would have to block to acquire it. +/// +/// Otherwise, returns `true` and the caller should `unlock()` the Mutex to release it. +pub fn tryLock(r: *Recursive) bool { + const current_thread_id = std.Thread.getCurrentId(); + return tryLockInner(r, current_thread_id); +} + +/// Acquires the `Mutex`, blocking the current thread while the mutex is +/// already held by another thread. +/// +/// The `Mutex` can be held multiple times by the same thread. +/// +/// Once acquired, call `unlock` on the `Mutex` to release it, regardless +/// of whether the lock was already held by the same thread. +pub fn lock(r: *Recursive) void { + const current_thread_id = std.Thread.getCurrentId(); + if (!tryLockInner(r, current_thread_id)) { + r.mutex.lock(); + assert(r.lock_count == 0); + r.lock_count = 1; + @atomicStore(std.Thread.Id, &r.thread_id, current_thread_id, .monotonic); + } +} + +/// Releases the `Mutex` which was previously acquired with `lock` or `tryLock`. +/// +/// It is undefined behavior to unlock from a different thread that it was +/// locked from. +pub fn unlock(r: *Recursive) void { + r.lock_count -= 1; + if (r.lock_count == 0) { + // Prevent race where: + // * Thread A obtains lock and has not yet stored the new thread id. + // * Thread B loads the thread id after tryLock() false and observes stale thread id. + @atomicStore(std.Thread.Id, &r.thread_id, invalid_thread_id, .seq_cst); + r.mutex.unlock(); + } +} + +fn tryLockInner(r: *Recursive, current_thread_id: std.Thread.Id) bool { + if (r.mutex.tryLock()) { + assert(r.lock_count == 0); + r.lock_count = 1; + @atomicStore(std.Thread.Id, &r.thread_id, current_thread_id, .monotonic); + return true; + } + + const locked_thread_id = @atomicLoad(std.Thread.Id, &r.thread_id, .monotonic); + if (locked_thread_id == current_thread_id) { + r.lock_count += 1; + return true; + } + + return false; +} + +/// A value that does not alias any other thread id. +const invalid_thread_id: std.Thread.Id = 0; |
