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local core = require "core"
local DocView = require "core.docview"
local command = require "core.command"
local t = {
["root:close"] = function()
local node = core.root_view:get_active_node()
node:close_active_view(core.root_view.root_node)
end,
["root:switch-to-previous-tab"] = function()
local node = core.root_view:get_active_node()
local idx = node:get_view_idx(core.active_view)
idx = idx - 1
if idx < 1 then idx = #node.views end
node:set_active_view(node.views[idx])
end,
["root:switch-to-next-tab"] = function()
local node = core.root_view:get_active_node()
local idx = node:get_view_idx(core.active_view)
idx = idx + 1
if idx > #node.views then idx = 1 end
node:set_active_view(node.views[idx])
end,
["root:move-tab-left"] = function()
local node = core.root_view:get_active_node()
local idx = node:get_view_idx(core.active_view)
if idx > 1 then
table.remove(node.views, idx)
table.insert(node.views, idx - 1, core.active_view)
end
end,
["root:move-tab-right"] = function()
local node = core.root_view:get_active_node()
local idx = node:get_view_idx(core.active_view)
if idx < #node.views then
table.remove(node.views, idx)
table.insert(node.views, idx + 1, core.active_view)
end
end,
}
for i = 1, 9 do
t["root:switch-to-tab-" .. i] = function()
local node = core.root_view:get_active_node()
local view = node.views[i]
if view then
node:set_active_view(view)
end
end
end
for _, dir in ipairs { "left", "right", "up", "down" } do
t["root:split-" .. dir] = function()
local node = core.root_view:get_active_node()
local av = node.active_view
node:split(dir)
if av:is(DocView) then
core.root_view:open_doc(av.doc)
end
end
t["root:switch-to-" .. dir] = function()
local node = core.root_view:get_active_node()
local x, y
if dir == "left" or dir == "right" then
y = node.position.y + node.size.y / 2
x = node.position.x + (dir == "left" and -1 or node.size.x + 1)
else
x = node.position.x + node.size.x / 2
y = node.position.y + (dir == "up" and -1 or node.size.y + 1)
end
local node = core.root_view.root_node:get_child_overlapping_point(x, y)
if not node:get_locked_size() then
core.active_view = node.active_view
end
end
end
command.add(function()
local node = core.root_view:get_active_node()
return not node:get_locked_size()
end, t)
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