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author | rxi <rxi@users.noreply.github.com> | 2020-06-27 13:58:25 +0100 |
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committer | GitHub <noreply@github.com> | 2020-06-27 13:58:25 +0100 |
commit | 52a3fe32f0fd1825c9319496080065701055d92f (patch) | |
tree | 2e67f1db110529bc0485ca1baafad5b8f0db8f19 /plugins/dragdropselected.lua | |
parent | 62b4fe8d789f3159b3285180e3eb779cbe9d7719 (diff) | |
parent | 8e60499ef327ae6cd133ce2af71c041848bbe6c9 (diff) | |
download | lite-xl-plugins-52a3fe32f0fd1825c9319496080065701055d92f.tar.gz lite-xl-plugins-52a3fe32f0fd1825c9319496080065701055d92f.zip |
Merge pull request #67 from SwissalpS/proposeDnD
added basic drag and drop of selected text
Diffstat (limited to 'plugins/dragdropselected.lua')
-rw-r--r-- | plugins/dragdropselected.lua | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/plugins/dragdropselected.lua b/plugins/dragdropselected.lua new file mode 100644 index 0000000..a2ce67f --- /dev/null +++ b/plugins/dragdropselected.lua @@ -0,0 +1,112 @@ +--[[ + dragdropselected.lua + provides basic drag and drop of selected text (in same document) + version: 20200627_133351 + originally by SwissalpS + + TODO: use OS drag and drop events + TODO: change mouse cursor when duplicating + TODO: add dragging image +--]] +local DocView = require "core.docview" +local core = require "core" +local keymap = require "core.keymap" + +-- helper function for on_mouse_pressed to determine if mouse down is in selection +-- iLine is line number where mouse down happened +-- iCol is column where mouse down happened +-- iSelLine1 is line number where selection starts +-- iSelCol1 is column where selection starts +-- iSelLine2 is line number where selection ends +-- iSelCol2 is column where selection ends +local function isInSelection(iLine, iCol, iSelLine1, iSelCol1, iSelLine2, iSelCol2) + if iLine < iSelLine1 then return false end + if iLine > iSelLine2 then return false end + if (iLine == iSelLine1) and (iCol < iSelCol1) then return false end + if (iLine == iSelLine2) and (iCol > iSelCol2) then return false end + return true +end -- isInSelection + +-- override DocView:on_mouse_moved +local on_mouse_moved = DocView.on_mouse_moved +function DocView:on_mouse_moved(x, y, ...) + + local sCursor = nil + + -- make sure we only act if previously on_mouse_pressed was in selection + if self.bClickedIntoSelection then + + -- show that we are dragging something + sCursor = 'hand' + + -- check for modifier to duplicate + -- (may want to set a flag as this only needs to be done once) + -- TODO: make image to drag with and/or hand over to OS dnd event + if not keymap.modkeys['ctrl'] then + -- TODO: maybe check if moved at all and only delete then or + -- as some editors do, only when dropped. I do like it going + -- instantly as that reduces the travel-distance. + self.doc:delete_to(0) + --sCursor = 'arrowWithPlus' -- 'handWithPlus' + end + + -- calculate line and column for current mouse position + local iLine, iCol = self:resolve_screen_position(x, y) + -- move text cursor + self.doc:set_selection(iLine, iCol) + -- update scroll position + self:scroll_to_line(iLine, true) + + end -- if previously clicked into selection + + -- hand off to 'old' on_mouse_moved() + on_mouse_moved(self, x, y, ...) + -- override cursor as needed + if sCursor then self.cursor = sCursor end + +end -- DocView:on_mouse_moved + +-- override DocView:on_mouse_pressed +local on_mouse_pressed = DocView.on_mouse_pressed +function DocView:on_mouse_pressed(button, x, y, clicks) + + -- no need to proceed if not left button or has no selection + if ('left' ~= button) + or (not self.doc:has_selection()) + or (1 < clicks) then + return on_mouse_pressed(self, button, x, y, clicks) + end + -- convert pixel coordinates to line and column coordinates + local iLine, iCol = self:resolve_screen_position(x, y) + -- get selection coordinates + local iSelLine1, iSelCol1, iSelLine2, iSelCol2 = self.doc:get_selection(true) + -- set flag for on_mouse_released and on_mouse_moved() methods to detect dragging + self.bClickedIntoSelection = isInSelection(iLine, iCol, iSelLine1, iSelCol1, + iSelLine2, iSelCol2) + if self.bClickedIntoSelection then + -- stash selection for inserting later + self.sDraggedText = self.doc:get_text(self.doc:get_selection()) + else + -- let 'old' on_mouse_pressed() do whatever it needs to do + on_mouse_pressed(self, button, x, y, clicks) + end + +end -- DocView:on_mouse_pressed + +-- override DocView:on_mouse_released() +local on_mouse_released = DocView.on_mouse_released +function DocView:on_mouse_released(button) + + if self.bClickedIntoSelection then + -- insert stashed selected text at current position + self.doc:text_input(self.sDraggedText) + -- unset stash and flag(s) TODO: + self.sDraggedText = '' + self.bClickedIntoSelection = nil + end + + -- hand over to old handler + on_mouse_released(self, button) + +end -- DocView:on_mouse_released + |