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author | Jan200101 <sentrycraft123@gmail.com> | 2022-02-07 16:57:52 +0100 |
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committer | Jan200101 <sentrycraft123@gmail.com> | 2022-02-07 16:57:52 +0100 |
commit | 0726dba202d0ace4e348d67bb2c378cb883411c5 (patch) | |
tree | 1b1a5cfe1856a285c674b32a95f021f5fd7ab643 /SOURCES/steam-deck.patch | |
parent | 4d6b39f4963c4da7d44cdcd78c457354ff1629e4 (diff) | |
download | kernel-fsync-0726dba202d0ace4e348d67bb2c378cb883411c5.tar.gz kernel-fsync-0726dba202d0ace4e348d67bb2c378cb883411c5.zip |
kernel 5.16.5
Diffstat (limited to 'SOURCES/steam-deck.patch')
-rw-r--r-- | SOURCES/steam-deck.patch | 598 |
1 files changed, 598 insertions, 0 deletions
diff --git a/SOURCES/steam-deck.patch b/SOURCES/steam-deck.patch new file mode 100644 index 0000000..1224d2b --- /dev/null +++ b/SOURCES/steam-deck.patch @@ -0,0 +1,598 @@ + +Add a driver exposing various bits and pieces of functionality +provided by Steam Deck specific VLV0100 device presented by EC +firmware. This includes but not limited to: + + - CPU/device's fan control + - Read-only access to DDIC registers + - Battery tempreature measurements + - Various display related control knobs + - USB Type-C connector event notification + +Cc: Hans de Goede <hdegoede@redhat.com> +Cc: Mark Gross <markgross@kernel.org> +Cc: Jean Delvare <jdelvare@suse.com> +Cc: Guenter Roeck <linux@roeck-us.net> +Cc: linux-kernel@vger.kernel.org (open list) +Cc: platform-driver-x86@vger.kernel.org +Cc: linux-hwmon@vger.kernel.org +Signed-off-by: Andrey Smirnov <andrew.smirnov@gmail.com> +--- + +This driver is really a kitchen sink of various small bits. Maybe it +is worth splitting into an MFD + child drivers/devices? + + drivers/platform/x86/Kconfig | 15 + + drivers/platform/x86/Makefile | 2 + + drivers/platform/x86/steamdeck.c | 523 +++++++++++++++++++++++++++++++ + 3 files changed, 540 insertions(+) + create mode 100644 drivers/platform/x86/steamdeck.c + +diff --git a/drivers/platform/x86/Kconfig b/drivers/platform/x86/Kconfig +index c23612d98126..86f014e78a6e 100644 +--- a/drivers/platform/x86/Kconfig ++++ b/drivers/platform/x86/Kconfig +@@ -1075,6 +1075,20 @@ + low level access for debug work and updating the firmware. Say + N unless you will be doing this on an Intel MID platform. + ++config STEAMDECK ++ tristate "Valve Steam Deck platform driver" ++ depends on X86_64 ++ help ++ Driver exposing various bits and pieces of functionality ++ provided by Steam Deck specific VLV0100 device presented by ++ EC firmware. This includes but not limited to: ++ - CPU/device's fan control ++ - Read-only access to DDIC registers ++ - Battery tempreature measurements ++ - Various display related control knobs ++ - USB Type-C connector event notification ++ Say N unless you are running on a Steam Deck. ++ + endif # X86_PLATFORM_DEVICES + + config PMC_ATOM + +diff --git a/drivers/platform/x86/Makefile b/drivers/platform/x86/Makefile +index c12a9b044fd8..2eb965e14ced 100644 +--- a/drivers/platform/x86/Makefile ++++ b/drivers/platform/x86/Makefile +@@ -123,3 +123,6 @@ + obj-$(CONFIG_INTEL_SCU_WDT) += intel_scu_wdt.o + obj-$(CONFIG_INTEL_SCU_IPC_UTIL) += intel_scu_ipcutil.o + obj-$(CONFIG_PMC_ATOM) += pmc_atom.o ++ ++# Steam Deck ++obj-$(CONFIG_STEAMDECK) += steamdeck.o +diff --git a/drivers/platform/x86/steamdeck.c b/drivers/platform/x86/steamdeck.c +new file mode 100644 +index 000000000000..77a6677ec19e +--- /dev/null ++++ b/drivers/platform/x86/steamdeck.c +@@ -0,0 +1,523 @@ ++// SPDX-License-Identifier: GPL-2.0+ ++ ++/* ++ * Steam Deck ACPI platform driver ++ * ++ * Copyright (C) 2021-2022 Valve Corporation ++ * ++ */ ++#include <linux/acpi.h> ++#include <linux/hwmon.h> ++#include <linux/platform_device.h> ++#include <linux/regmap.h> ++#include <linux/extcon-provider.h> ++ ++#define ACPI_STEAMDECK_NOTIFY_STATUS 0x80 ++ ++/* 0 - port connected, 1 -port disconnected */ ++#define ACPI_STEAMDECK_PORT_CONNECT BIT(0) ++/* 0 - Upstream Facing Port, 1 - Downdstream Facing Port */ ++#define ACPI_STEAMDECK_CUR_DATA_ROLE BIT(3) ++/* ++ * Debouncing delay to allow negotiation process to settle. 2s value ++ * was arrived at via trial and error. ++ */ ++#define STEAMDECK_ROLE_SWITCH_DELAY (msecs_to_jiffies(2000)) ++ ++struct steamdeck { ++ struct acpi_device *adev; ++ struct device *hwmon; ++ void *regmap; ++ long fan_target; ++ struct delayed_work role_work; ++ struct extcon_dev *edev; ++ struct device *dev; ++}; ++ ++static ssize_t ++steamdeck_simple_store(struct device *dev, const char *buf, size_t count, ++ const char *method, ++ unsigned long upper_limit) ++{ ++ struct steamdeck *fan = dev_get_drvdata(dev); ++ unsigned long value; ++ ++ if (kstrtoul(buf, 10, &value) || value >= upper_limit) ++ return -EINVAL; ++ ++ if (ACPI_FAILURE(acpi_execute_simple_method(fan->adev->handle, ++ (char *)method, value))) ++ return -EIO; ++ ++ return count; ++} ++ ++#define STEAMDECK_ATTR_WO(_name, _method, _upper_limit) \ ++ static ssize_t _name##_store(struct device *dev, \ ++ struct device_attribute *attr, \ ++ const char *buf, size_t count) \ ++ { \ ++ return steamdeck_simple_store(dev, buf, count, \ ++ _method, \ ++ _upper_limit); \ ++ } \ ++ static DEVICE_ATTR_WO(_name) ++ ++STEAMDECK_ATTR_WO(target_cpu_temp, "STCT", U8_MAX / 2); ++STEAMDECK_ATTR_WO(gain, "SGAN", U16_MAX); ++STEAMDECK_ATTR_WO(ramp_rate, "SFRR", U8_MAX); ++STEAMDECK_ATTR_WO(hysteresis, "SHTS", U16_MAX); ++STEAMDECK_ATTR_WO(maximum_battery_charge_rate, "CHGR", U16_MAX); ++STEAMDECK_ATTR_WO(recalculate, "SCHG", U16_MAX); ++ ++STEAMDECK_ATTR_WO(led_brightness, "CHBV", U8_MAX); ++STEAMDECK_ATTR_WO(content_adaptive_brightness, "CABC", U8_MAX); ++STEAMDECK_ATTR_WO(gamma_set, "GAMA", U8_MAX); ++STEAMDECK_ATTR_WO(display_brightness, "WDBV", U8_MAX); ++STEAMDECK_ATTR_WO(ctrl_display, "WCDV", U8_MAX); ++STEAMDECK_ATTR_WO(cabc_minimum_brightness, "WCMB", U8_MAX); ++STEAMDECK_ATTR_WO(memory_data_access_control, "MDAC", U8_MAX); ++ ++#define STEAMDECK_ATTR_WO_NOARG(_name, _method) \ ++ static ssize_t _name##_store(struct device *dev, \ ++ struct device_attribute *attr, \ ++ const char *buf, size_t count) \ ++ { \ ++ struct steamdeck *fan = dev_get_drvdata(dev); \ ++ \ ++ if (ACPI_FAILURE(acpi_evaluate_object(fan->adev->handle, \ ++ _method, NULL, NULL))) \ ++ return -EIO; \ ++ \ ++ return count; \ ++ } \ ++ static DEVICE_ATTR_WO(_name) ++ ++STEAMDECK_ATTR_WO_NOARG(power_cycle_display, "DPCY"); ++STEAMDECK_ATTR_WO_NOARG(display_normal_mode_on, "NORO"); ++STEAMDECK_ATTR_WO_NOARG(display_inversion_off, "INOF"); ++STEAMDECK_ATTR_WO_NOARG(display_inversion_on, "INON"); ++STEAMDECK_ATTR_WO_NOARG(idle_mode_on, "WRNE"); ++ ++#define STEAMDECK_ATTR_RO(_name, _method) \ ++ static ssize_t _name##_show(struct device *dev, \ ++ struct device_attribute *attr, \ ++ char *buf) \ ++ { \ ++ struct steamdeck *jup = dev_get_drvdata(dev); \ ++ unsigned long long val; \ ++ \ ++ if (ACPI_FAILURE(acpi_evaluate_integer( \ ++ jup->adev->handle, \ ++ _method, NULL, &val))) \ ++ return -EIO; \ ++ \ ++ return sprintf(buf, "%llu\n", val); \ ++ } \ ++ static DEVICE_ATTR_RO(_name) ++ ++STEAMDECK_ATTR_RO(firmware_version, "PDFW"); ++STEAMDECK_ATTR_RO(board_id, "BOID"); ++STEAMDECK_ATTR_RO(pdcs, "PDCS"); ++ ++static umode_t ++steamdeck_is_visible(struct kobject *kobj, struct attribute *attr, int index) ++{ ++ return attr->mode; ++} ++ ++static struct attribute *steamdeck_attributes[] = { ++ &dev_attr_target_cpu_temp.attr, ++ &dev_attr_gain.attr, ++ &dev_attr_ramp_rate.attr, ++ &dev_attr_hysteresis.attr, ++ &dev_attr_maximum_battery_charge_rate.attr, ++ &dev_attr_recalculate.attr, ++ &dev_attr_power_cycle_display.attr, ++ ++ &dev_attr_led_brightness.attr, ++ &dev_attr_content_adaptive_brightness.attr, ++ &dev_attr_gamma_set.attr, ++ &dev_attr_display_brightness.attr, ++ &dev_attr_ctrl_display.attr, ++ &dev_attr_cabc_minimum_brightness.attr, ++ &dev_attr_memory_data_access_control.attr, ++ ++ &dev_attr_display_normal_mode_on.attr, ++ &dev_attr_display_inversion_off.attr, ++ &dev_attr_display_inversion_on.attr, ++ &dev_attr_idle_mode_on.attr, ++ ++ &dev_attr_firmware_version.attr, ++ &dev_attr_board_id.attr, ++ &dev_attr_pdcs.attr, ++ ++ NULL ++}; ++ ++static const struct attribute_group steamdeck_group = { ++ .attrs = steamdeck_attributes, ++ .is_visible = steamdeck_is_visible, ++}; ++ ++static const struct attribute_group *steamdeck_groups[] = { ++ &steamdeck_group, ++ NULL ++}; ++ ++static int steamdeck_read_fan_speed(struct steamdeck *jup, long *speed) ++{ ++ unsigned long long val; ++ ++ if (ACPI_FAILURE(acpi_evaluate_integer(jup->adev->handle, ++ "FANR", NULL, &val))) ++ return -EIO; ++ ++ *speed = val; ++ return 0; ++} ++ ++static int ++steamdeck_hwmon_read(struct device *dev, enum hwmon_sensor_types type, ++ u32 attr, int channel, long *out) ++{ ++ struct steamdeck *sd = dev_get_drvdata(dev); ++ unsigned long long val; ++ ++ switch (type) { ++ case hwmon_temp: ++ if (attr != hwmon_temp_input) ++ return -EOPNOTSUPP; ++ ++ if (ACPI_FAILURE(acpi_evaluate_integer(sd->adev->handle, ++ "BATT", NULL, &val))) ++ return -EIO; ++ /* ++ * Assuming BATT returns deg C we need to mutiply it ++ * by 1000 to convert to mC ++ */ ++ *out = val * 1000; ++ break; ++ case hwmon_fan: ++ switch (attr) { ++ case hwmon_fan_input: ++ return steamdeck_read_fan_speed(sd, out); ++ case hwmon_fan_target: ++ *out = sd->fan_target; ++ break; ++ case hwmon_fan_fault: ++ if (ACPI_FAILURE(acpi_evaluate_integer( ++ sd->adev->handle, ++ "FANC", NULL, &val))) ++ return -EIO; ++ /* ++ * FANC (Fan check): ++ * 0: Abnormal ++ * 1: Normal ++ */ ++ *out = !val; ++ break; ++ default: ++ return -EOPNOTSUPP; ++ } ++ break; ++ default: ++ return -EOPNOTSUPP; ++ } ++ ++ return 0; ++} ++ ++static int ++steamdeck_hwmon_read_string(struct device *dev, enum hwmon_sensor_types type, ++ u32 attr, int channel, const char **str) ++{ ++ switch (type) { ++ case hwmon_temp: ++ *str = "Battery Temp"; ++ break; ++ case hwmon_fan: ++ *str = "System Fan"; ++ break; ++ default: ++ return -EOPNOTSUPP; ++ } ++ ++ return 0; ++} ++ ++static int ++steamdeck_hwmon_write(struct device *dev, enum hwmon_sensor_types type, ++ u32 attr, int channel, long val) ++{ ++ struct steamdeck *sd = dev_get_drvdata(dev); ++ ++ if (type != hwmon_fan || ++ attr != hwmon_fan_target) ++ return -EOPNOTSUPP; ++ ++ if (val > U16_MAX) ++ return -EINVAL; ++ ++ sd->fan_target = val; ++ ++ if (ACPI_FAILURE(acpi_execute_simple_method(sd->adev->handle, ++ "FANS", val))) ++ return -EIO; ++ ++ return 0; ++} ++ ++static umode_t ++steamdeck_hwmon_is_visible(const void *data, enum hwmon_sensor_types type, ++ u32 attr, int channel) ++{ ++ if (type == hwmon_fan && ++ attr == hwmon_fan_target) ++ return 0644; ++ ++ return 0444; ++} ++ ++static const struct hwmon_channel_info *steamdeck_info[] = { ++ HWMON_CHANNEL_INFO(temp, ++ HWMON_T_INPUT | HWMON_T_LABEL), ++ HWMON_CHANNEL_INFO(fan, ++ HWMON_F_INPUT | HWMON_F_LABEL | ++ HWMON_F_TARGET | HWMON_F_FAULT), ++ NULL ++}; ++ ++static const struct hwmon_ops steamdeck_hwmon_ops = { ++ .is_visible = steamdeck_hwmon_is_visible, ++ .read = steamdeck_hwmon_read, ++ .read_string = steamdeck_hwmon_read_string, ++ .write = steamdeck_hwmon_write, ++}; ++ ++static const struct hwmon_chip_info steamdeck_chip_info = { ++ .ops = &steamdeck_hwmon_ops, ++ .info = steamdeck_info, ++}; ++ ++#define STEAMDECK_STA_OK \ ++ (ACPI_STA_DEVICE_ENABLED | \ ++ ACPI_STA_DEVICE_PRESENT | \ ++ ACPI_STA_DEVICE_FUNCTIONING) ++ ++static int ++steamdeck_ddic_reg_read(void *context, unsigned int reg, unsigned int *val) ++{ ++ union acpi_object obj = { .type = ACPI_TYPE_INTEGER }; ++ struct acpi_object_list arg_list = { .count = 1, .pointer = &obj, }; ++ struct steamdeck *sd = context; ++ unsigned long long _val; ++ ++ obj.integer.value = reg; ++ ++ if (ACPI_FAILURE(acpi_evaluate_integer(sd->adev->handle, ++ "RDDI", &arg_list, &_val))) ++ return -EIO; ++ ++ *val = _val; ++ return 0; ++} ++ ++static int steamdeck_read_pdcs(struct steamdeck *sd, unsigned long long *pdcs) ++{ ++ acpi_status status; ++ ++ status = acpi_evaluate_integer(sd->adev->handle, "PDCS", NULL, pdcs); ++ if (ACPI_FAILURE(status)) { ++ dev_err(sd->dev, "PDCS evaluation failed: %s\n", ++ acpi_format_exception(status)); ++ return -EIO; ++ } ++ ++ return 0; ++} ++ ++static void steamdeck_usb_role_work(struct work_struct *work) ++{ ++ struct steamdeck *sd = ++ container_of(work, struct steamdeck, role_work.work); ++ unsigned long long pdcs; ++ bool usb_host; ++ ++ if (steamdeck_read_pdcs(sd, &pdcs)) ++ return; ++ ++ /* ++ * We only care about these two ++ */ ++ pdcs &= ACPI_STEAMDECK_PORT_CONNECT | ACPI_STEAMDECK_CUR_DATA_ROLE; ++ ++ /* ++ * For "connect" events our role is determined by a bit in ++ * PDCS, for "disconnect" we switch to being a gadget ++ * unconditionally. The thinking for the latter is we don't ++ * want to start acting as a USB host until we get ++ * confirmation from the firmware that we are a USB host ++ */ ++ usb_host = (pdcs & ACPI_STEAMDECK_PORT_CONNECT) ? ++ pdcs & ACPI_STEAMDECK_CUR_DATA_ROLE : false; ++ ++ WARN_ON(extcon_set_state_sync(sd->edev, EXTCON_USB_HOST, ++ usb_host)); ++ dev_dbg(sd->dev, "USB role is %s\n", usb_host ? "host" : "device"); ++} ++ ++static void steamdeck_notify(acpi_handle handle, u32 event, void *context) ++{ ++ struct device *dev = context; ++ struct steamdeck *sd = dev_get_drvdata(dev); ++ unsigned long long pdcs; ++ unsigned long delay; ++ ++ switch (event) { ++ case ACPI_STEAMDECK_NOTIFY_STATUS: ++ if (steamdeck_read_pdcs(sd, &pdcs)) ++ return; ++ /* ++ * We process "disconnect" events immediately and ++ * "connect" events with a delay to give the HW time ++ * to settle. For example attaching USB hub (at least ++ * for HW used for testing) will generate intermediary ++ * event with "host" bit not set, followed by the one ++ * that does have it set. ++ */ ++ delay = (pdcs & ACPI_STEAMDECK_PORT_CONNECT) ? ++ STEAMDECK_ROLE_SWITCH_DELAY : 0; ++ ++ queue_delayed_work(system_long_wq, &sd->role_work, delay); ++ break; ++ default: ++ dev_err(dev, "Unsupported event [0x%x]\n", event); ++ } ++} ++ ++static void steamdeck_remove_notify_handler(void *data) ++{ ++ struct steamdeck *sd = data; ++ ++ acpi_remove_notify_handler(sd->adev->handle, ACPI_DEVICE_NOTIFY, ++ steamdeck_notify); ++ cancel_delayed_work_sync(&sd->role_work); ++} ++ ++static const unsigned int steamdeck_extcon_cable[] = { ++ EXTCON_USB, ++ EXTCON_USB_HOST, ++ EXTCON_CHG_USB_SDP, ++ EXTCON_CHG_USB_CDP, ++ EXTCON_CHG_USB_DCP, ++ EXTCON_CHG_USB_ACA, ++ EXTCON_NONE, ++}; ++ ++static int steamdeck_probe(struct platform_device *pdev) ++{ ++ struct device *dev = &pdev->dev; ++ struct steamdeck *sd; ++ acpi_status status; ++ unsigned long long sta; ++ int ret; ++ ++ static const struct regmap_config regmap_config = { ++ .reg_bits = 8, ++ .val_bits = 8, ++ .max_register = 255, ++ .cache_type = REGCACHE_NONE, ++ .reg_read = steamdeck_ddic_reg_read, ++ }; ++ ++ sd = devm_kzalloc(dev, sizeof(*sd), GFP_KERNEL); ++ if (!sd) ++ return -ENOMEM; ++ sd->adev = ACPI_COMPANION(&pdev->dev); ++ sd->dev = dev; ++ platform_set_drvdata(pdev, sd); ++ INIT_DELAYED_WORK(&sd->role_work, steamdeck_usb_role_work); ++ ++ status = acpi_evaluate_integer(sd->adev->handle, "_STA", ++ NULL, &sta); ++ if (ACPI_FAILURE(status)) { ++ dev_err(dev, "Status check failed (0x%x)\n", status); ++ return -EINVAL; ++ } ++ ++ if ((sta & STEAMDECK_STA_OK) != STEAMDECK_STA_OK) { ++ dev_err(dev, "Device is not ready\n"); ++ return -EINVAL; ++ } ++ ++ /* ++ * Our ACPI interface doesn't expose a method to read current ++ * fan target, so we use current fan speed as an ++ * approximation. ++ */ ++ if (steamdeck_read_fan_speed(sd, &sd->fan_target)) ++ dev_warn(dev, "Failed to read fan speed"); ++ ++ sd->hwmon = devm_hwmon_device_register_with_info(dev, ++ "steamdeck", ++ sd, ++ &steamdeck_chip_info, ++ steamdeck_groups); ++ if (IS_ERR(sd->hwmon)) { ++ dev_err(dev, "Failed to register HWMON device"); ++ return PTR_ERR(sd->hwmon); ++ } ++ ++ sd->regmap = devm_regmap_init(dev, NULL, sd, ®map_config); ++ if (IS_ERR(sd->regmap)) ++ dev_err(dev, "Failed to register REGMAP"); ++ ++ sd->edev = devm_extcon_dev_allocate(dev, steamdeck_extcon_cable); ++ if (IS_ERR(sd->edev)) ++ return -ENOMEM; ++ ++ ret = devm_extcon_dev_register(dev, sd->edev); ++ if (ret < 0) { ++ dev_err(dev, "Failed to register extcon device: %d\n", ret); ++ return ret; ++ } ++ ++ /* ++ * Set initial role value ++ */ ++ queue_delayed_work(system_long_wq, &sd->role_work, 0); ++ flush_delayed_work(&sd->role_work); ++ ++ status = acpi_install_notify_handler(sd->adev->handle, ++ ACPI_DEVICE_NOTIFY, ++ steamdeck_notify, ++ dev); ++ if (ACPI_FAILURE(status)) { ++ dev_err(dev, "Error installing ACPI notify handler\n"); ++ return -EIO; ++ } ++ ++ ret = devm_add_action_or_reset(dev, steamdeck_remove_notify_handler, ++ sd); ++ return ret; ++} ++ ++static const struct acpi_device_id steamdeck_device_ids[] = { ++ { "VLV0100", 0 }, ++ { "", 0 }, ++}; ++MODULE_DEVICE_TABLE(acpi, steamdeck_device_ids); ++ ++static struct platform_driver steamdeck_driver = { ++ .probe = steamdeck_probe, ++ .driver = { ++ .name = "steamdeck", ++ .acpi_match_table = steamdeck_device_ids, ++ }, ++}; ++module_platform_driver(steamdeck_driver); ++ ++MODULE_AUTHOR("Andrey Smirnov <andrew.smirnov@gmail.com>"); ++MODULE_DESCRIPTION("Steam Deck ACPI platform driver"); ++MODULE_LICENSE("GPL"); +-- +2.25.1 |