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const fs = require("fs");
const path = require("path");
const vdf = require("simple-vdf");
const util = require("util");
const exec = util.promisify(require("child_process").exec);
module.exports = () => {
let gamepath = "";
// Autodetect path
// Windows only using powershell and windows registery
// Get-Item -Path Registry::HKEY_LOCAL_MACHINE\SOFTWARE\Respawn\Titanfall2\
if (process.platform == "win32") {
try {
exec("Get-Item -Path Registry::HKEY_LOCAL_MACHINE\\SOFTWARE\\Respawn\\Titanfall2\\", {"shell":"powershell.exe"}, (err, stdout) => {
gamepath = stdout.split('\n')
.filter(r => r.indexOf("Install Dir") !== -1)[0]
.replace(/\s+/g,' ')
.trim()
.replace("Install Dir : ","");
});
if (gamepath) {return gamepath}
} catch (err) {}
}
// Detect using Steam VDF
function readvdf(data) {
// Parse read_data
data = vdf.parse(data);
//data['libraryfolders']
// `.length - 1` This is because the last value is `contentstatsid`
for (let pathIterator = 0; pathIterator < Object.values(data["libraryfolders"]).length - 1; pathIterator++) {
let data_array = Object.values(data["libraryfolders"][pathIterator])
if (fs.existsSync(data_array[0] + "/steamapps/common/Titanfall2/Titanfall2.exe")) {
return data_array[0] + "/steamapps/common/Titanfall2";
}
}
}
switch (process.platform) {
case "win32":
if (fs.existsSync("C:\\Program Files (x86)\\Steam\\steamapps\\libraryfolders.vdf")) {
let data = fs.readFileSync("C:\\Program Files (x86)\\Steam\\steamapps\\libraryfolders.vdf")
if (readvdf(data.toString())) {return data.toString()}
}
break;
case "linux":
if (fs.existsSync(path.join(app.getPath("home"), "/.steam/steam/steamapps/libraryfolders.vdf"))) {
let data = fs.readFileSync(os.homedir() + "/.steam/steam/steamapps/libraryfolders.vdf")
if (readvdf(data.toString())) {return data.toString()}
}
break;
}
if (gamepath) {
return gamepath;
} else {
return false;
}
}
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