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const fs = require("fs");
const { app, ipcMain } = require("electron");
const Emitter = require("events");
const events = new Emitter();
const cli = app.commandLine;
const lang = require("./lang");
function hasArgs() {
if (cli.hasSwitch("cli") ||
cli.hasSwitch("help") ||
cli.hasSwitch("update") ||
cli.hasSwitch("launch") ||
cli.hasSwitch("setpath") ||
cli.hasSwitch("version") ||
cli.hasSwitch("gamepath")) {
return true;
} else {return false}
}
function exit(code) {
if (hasArgs()) {process.exit(code)}
}
async function init() {
if (cli.hasSwitch("help")) {
console.log(`options:
--help ${lang("cli.help.help")}
--debug ${lang("cli.help.debug")}
--version ${lang("cli.help.version")}
--cli ${lang("cli.help.cli")}
--update ${lang("cli.help.update")}
--setpath ${lang("cli.help.setpath")}`)
// In the future --setpath should be able to understand
// relative paths, instead of just absolute ones.
exit();
}
if (cli.hasSwitch("update")) {ipcMain.emit("update")}
if (cli.hasSwitch("version")) {ipcMain.emit("versioncli")}
if (cli.hasSwitch("setpath")) {
if (cli.getSwitchValue("setpath") != "") {
ipcMain.emit("setpathcli", cli.getSwitchValue("setpath"));
} else {
console.error(`error: ${lang("cli.setpath.noarg")}`);
exit(1);
}
}
if (cli.hasSwitch("launch")) {
switch(cli.getSwitchValue("launch")) {
case "vanilla":
ipcMain.emit("launchVanilla");
break;
default:
ipcMain.emit("launch");
break;
}
}
}
module.exports = {
hasArgs,
init, exit,
hasParam: (arg) => {
return cli.hasSwitch(arg);
},
param: (arg) => {
return cli.getSwitchValue(arg);
}
}
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