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const fs = require("fs");
const path = require("path");
const { ipcRenderer, shell } = require("electron");
const lang = require("../lang");
var modsobj = {};
let shouldInstallNorthstar = false;
// Base settings
var settings = {
gamepath: "",
autoupdate: true,
zip: "/northstar.zip",
lang: navigator.language,
excludes: [
"ns_startup_args.txt",
"ns_startup_args_dedi.txt"
]
}
// Sets the lang to the system default
ipcRenderer.send("setlang", settings.lang);
// Loads the settings
if (fs.existsSync("viper.json")) {
settings = {...settings, ...JSON.parse(fs.readFileSync("viper.json", "utf8"))};
settings.zip = path.join(settings.gamepath + "/northstar.zip");
if (settings.gamepath.length === 0) {
setpath(false);
} else {
setpath(true);
}
} else {
setpath();
}
function exit() {ipcRenderer.send("exit")}
function update() {ipcRenderer.send("update")}
// Reports to the main process about game path status.
// @param {boolean} value is game path loaded
function setpath(value = false) {
ipcRenderer.send("setpath", value);
}
// Tells the main process to launch or install Northstar
function launch() {
if (shouldInstallNorthstar) {
update();
shouldInstallNorthstar = false;
} else {
ipcRenderer.send("launch");
}
}
// Tells the main process to launch the vanilla game
function launchVanilla() {ipcRenderer.send("launchVanilla")}
// In conjunction with utils.js' winLog(), it'll send log messages in
// the devTools from utils.js
function log(msg) {
console.log(msg);
}
// Disables or enables certain buttons when for example
// updating/installing Northstar.
function setButtons(state) {
playNsBtn.disabled = !state;
let disablearray = (array) => {
for (let i = 0; i < array.length; i++) {
array[i].disabled = !state;
}
}
disablearray(document.querySelectorAll("#nsMods .buttons.modbtns button"))
disablearray(document.querySelectorAll("#browser #browserEntries .text button"))
}
ipcRenderer.on("setbuttons", (event, state) => {setButtons(state)})
// Frontend part of updating Northstar
ipcRenderer.on("ns-update-event", (event, key) => {
document.getElementById("update").innerText = `(${lang(key)})`;
console.log(key);
switch(key) {
case "cli.update.uptodate.short":
setButtons(true);
playNsBtn.innerText = lang("gui.launch");
break;
default:
setButtons(false);
break;
}
});
let lastselected = "";
function select(entry) {
let entries = document.querySelectorAll("#modsdiv .mod .modtext");
for (let i = 0; i < entries.length; i++) {
if (entries[i].innerHTML == entry) {
lastselected = entry;
entries[i].parentElement.classList.add("selected");
} else {
entries[i].parentElement.classList.remove("selected");
}
}
}
// Mod selection
function selected(all) {
let selected = "";
if (all) {
selected = "allmods"
} else {
selected = document.querySelector(".mod.selected .modtext");
if (selected != null) {
selected = selected.innerHTML;
} else {
alert(lang("gui.mods.nothingselected"));
return {
remove: () => {},
toggle: () => {},
}
}
}
return {
remove: () => {
if (selected.match(/^Northstar\./)) {
if (! confirm(lang("gui.mods.required.confirm"))) {
return;
}
} else if (selected == "allmods") {
if (! confirm(lang("gui.mods.removeall.confirm"))) {
return;
}
}
ipcRenderer.send("removemod", selected)
},
toggle: () => {
if (selected.match(/^Northstar\./)) {
if (! confirm(lang("gui.mods.required.confirm"))) {
return;
}
} else if (selected == "allmods") {
if (! confirm(lang("gui.mods.toggleall.confirm"))) {
return;
}
}
ipcRenderer.send("togglemod", selected)
}
}
}
// Tells the main process to install a mod through the file selector
function installmod() {
setButtons(false);
ipcRenderer.send("installmod")
}
// Tells the main process to directly install a mod from this path
function installFromPath(path) {
setButtons(false);
ipcRenderer.send("installfrompath", path)
}
// Tells the main process to install a mod from a URL
function installFromURL(url) {
setButtons(false);
ipcRenderer.send("installfromurl", url)
}
// Frontend part of settings a new game path
ipcRenderer.on("newpath", (event, newpath) => {
settings.gamepath = newpath;
ipcRenderer.send("guigetmods");
})
// Continuation of log()
ipcRenderer.on("log", (event, msg) => {log(msg)})
ipcRenderer.on("alert", (event, msg) => {alert(msg)})
// Updates the installed mods
ipcRenderer.on("mods", (event, mods) => {
modsobj = mods;
if (! mods) {return}
modcount.innerHTML = `${lang("gui.mods.count")} ${mods.all.length}`;
modsdiv.innerHTML = "";
let newmod = (name, disabled) => {
if (disabled) {
disabled = `<span class="disabled">${lang("gui.mods.disabledtag")}</span>`
} else {
disabled = ""
}
modsdiv.innerHTML += `<div onclick="select('${name}')" class="mod"><span class="modtext">${name}</span>${disabled}</div>`;
}
for (let i = 0; i < mods.enabled.length; i++) {newmod(mods.enabled[i].Name)}
for (let i = 0; i < mods.disabled.length; i++) {newmod(mods.disabled[i].Name, " - Disabled")}
select(lastselected);
})
// Updates version numbers
ipcRenderer.on("version", (event, versions) => {
vpversion.innerText = versions.vp;
nsversion.innerText = versions.ns;
tf2Version.innerText = versions.tf2;
if (versions.ns == "unknown") {
let buttons = document.querySelectorAll(".modbtns button");
for (let i = 0; i < buttons.length; i++) {
buttons[i].disabled = true;
}
// Since Northstar is not installed, we cannot launch it
shouldInstallNorthstar = true;
playNsBtn.innerText = lang("gui.installnorthstar");
}
}); ipcRenderer.send("getversion");
// When an update is available it'll ask the user about it
ipcRenderer.on("updateavailable", () => {
if (confirm(lang("gui.update.available"))) {
ipcRenderer.send("updatenow");
}
})
// Error out when no game path is set
ipcRenderer.on("nopathselected", () => {
alert(lang("gui.gamepath.must"));
exit();
});
// Error out when game path is wrong
ipcRenderer.on("wrongpath", () => {
alert(lang("gui.gamepath.wrong"));
setpath(false);
});
setlang();
let dragtimer;
document.addEventListener("dragover", (e) => {
e.preventDefault();
e.stopPropagation();
dragUI.classList.add("shown");
clearTimeout(dragtimer);
dragtimer = setTimeout(() => {
dragUI.classList.remove("shown");
}, 5000)
});
document.addEventListener("mouseover", (e) => {
clearTimeout(dragtimer);
dragUI.classList.remove("shown");
});
document.addEventListener("drop", (e) => {
event.preventDefault();
event.stopPropagation();
dragUI.classList.remove("shown");
installFromPath(event.dataTransfer.files[0].path)
});
document.body.addEventListener("keyup", (e) => {
if (e.key == "Escape") {
Browser.toggle(false);
Settings.toggle(false);
}
})
document.body.addEventListener("click", event => {
if (event.target.tagName.toLowerCase() === "a" && event.target.protocol != "file:") {
event.preventDefault();
shell.openExternal(event.target.href);
}
});
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