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const fs = require("fs");
const path = require("path");
const { ipcRenderer } = require("electron");
const lang = require("../lang");
var settings = {
gamepath: "",
zip: "/northstar.zip",
excludes: [
"ns_startup_args.txt",
"ns_startup_args_dedi.txt"
]
}
if (fs.existsSync("viper.json")) {
settings = {...settings, ...JSON.parse(fs.readFileSync("viper.json", "utf8"))};
settings.zip = path.join(settings.gamepath + "/northstar.zip");
} else {
alert(lang("gui.missinggamepath"));
setpath();
}
function exit() {ipcRenderer.send("exit")}
function update() {ipcRenderer.send("update")}
function setpath() {ipcRenderer.send("setpath")}
function launch() {ipcRenderer.send("launch")}
function launchVanilla() {ipcRenderer.send("launchVanilla")}
ipcRenderer.on("newpath", (event, newpath) => {
settings.gamepath = newpath;
})
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