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2024-06-20allow navigating around on a keyboard with HJKL0neGal
2024-06-19prevent changing section when a popup is open0neGal
2024-06-19select sections when quickly switching to them0neGal
This is for when you use Q/E on keyboard or the bumper buttons on a gamepad, this prevents your selection from being on an element that is no longer visible.
2024-06-19auto deselect selection if its no longer visible0neGal
2024-06-19select previous selection when a popup is closed0neGal
2024-06-19proper gamepad element scrolling support0neGal
2024-06-18adjust border radius on nav bar buttons0neGal
2024-06-18make center cluster buttons open settings popup0neGal
2024-06-15up delay between gamepad axes and their actions0neGal
The lower delay that was there previously would lead to the axes/joysticks moving around the UI way too fast.
2024-06-15prevent gamepad buttons from repeating actions0neGal
It now waits until the button has been released before that button can again do its action.
2024-06-15prevent gamepad from toggling disabled switches0neGal
2024-06-15added ability to switch section with bumpers0neGal
Either with the top bumper buttons on a gamepad, or with Q/E on a keyboard instead.
2024-06-15use popups.hide_last() for gamepad close button0neGal
2024-06-15Merge branch 'main' into gamepad-support0neGal
2024-06-15added launcher.relative_section()0neGal
This will be particularly useful for #239
2024-06-15added popups.hide_last() and popups.open_list0neGal
This will be particularly useful for #239
2024-06-14Merge branch 'main' into gamepad-support0neGal
2024-06-14verify VDF files gets parsed correctly0neGal
2024-06-14initial gamepad/keyboard navigation support0neGal
Far from complete, but this does the bulk of the work, the rest is just fixing places where the selection moves in weird ways after doing some things, and overall improving the look and feel of it.
2024-06-09fixed webview theming not being appliedmodularized-frontend0neGal
2024-06-09fixed missing/renamed IPC events0neGal
Too busy with the frontend, and forgor to change the main process IPC event listeners, whoopsie.
2024-06-09fixed version numbers not updating after update0neGal
Technically this is also broken on the main branch, however it's a lot easier to just fix here, instead of having to fix it there, then also fix it here, due to the modularization
2024-06-09fixed things in the settings popup not loading0neGal
2024-06-08rename js/set_dom_strings.js to localize.js0neGal
2024-06-08fixed race condition in js/set_dom_strings.js0neGal
2024-06-08convert js/browser.js to a CommonJS module0neGal
And `js/popups.js`, but it was already technically a CommonJS module, it was just leftover in `index.html` due to `js/browser.js` not being a CommonJS module.
2024-06-08convert js/tooltip.js to a CommonJS module0neGal
It's not actually used anywhere outside of itself, but oh well.
2024-06-08convert js/launcher.js to a CommonJS module0neGal
2024-06-08move browser.js' normalize() into mods.js0neGal
2024-06-08convert js/toast.js to a CommonJS module0neGal
Renamed from `toast.js` to `toasts.js` as well
2024-06-08convert js/mods.js to a CommonJS module0neGal
2024-06-08replace js/misc.js file with js/version.js module0neGal
2024-06-08initial commit to better modularize frontend0neGal
Far from done, but this pretty much splits everything inside `src/app/main.js` into separate files.
2024-05-31fixed error when enabledmods.json cant be parsed0neGal
2024-04-30fixed killing EA Desktop at times failing on Linux0neGal
Pesky EA Desktop being annoying as always, leaving behind processes, to be fair, I don't exactly think you're supposed to be killing it it like this, but oh well, it seems to function now.
2024-04-30fixed game sometimes not shown as running on Linux0neGal
This didn't happen in all cases, so it took me until randomly discovering it recently, for me to actually realize there was a problem, and then subsequently fixing it.
2024-04-30fixed #231 (hopefully)0neGal
Did an oopsie whoopsie doopsie, now its unoopsied
2024-02-18added a lot more functionality to scripts/langs.js0neGal
It's not capable of formatting language files, and now has a prompt interface for editing and adding missing localization strings. This removes the need for manually editing localization files beyond `en.json`, it'll still be edited manually. But maintainers will no longer have to open any localization files. I also updated the documentation for contributing to localizations.
2024-02-05switch to unzip-stream over unzipperv1.11.00neGal
unzipper apparently has a bug that causes extracted files to be corrupted, switching to unzip-stream may not be the best long term, but it at least solves this corrupting problem!
2024-02-05fixed dependency confirmation message0neGal
2024-02-05fixed trying to remove core mods that dont exist0neGal
Some code relating to removing core mods when updating/installing didn't account for `R2Northstar/mods` not even existing, thought I made checks for that already, managed to mess them up, oopsie whoopsie.
2024-02-04removed use of "vipertmp" folder0neGal
Previously we downloaded the Northstar archive and packages to a folder named "vipertmp" in the system's cache folder, now that's just moved into "Viper/Temp" (still inside the system's cache folder) With this, all Viper cache is stored in the same folder in the system's cache folder... Wait... Why wasn't it always like this? Oh right, my past stupidity and lack of foresight. Oh well. "vipertmp" still gets deleted when clearing install cache, along with the new folder, so doing so will by itself clean up the old folder.
2024-02-04fixed setting cache folder too late0neGal
We set the Electron path `userData` to the system's cache folder, as this is the same path Electron stores cache files in, and its normally set to the system config folder, obviously not ideal. However, when changing, we do as such quite late in the startup process leading to some things (notably the variable used to store where we download the Northstar archive to), using the older value. Now its one of the first things we do on startup, fixing that.
2024-02-04deleting request cache now deletes old cache file0neGal
We previously had a requests cache file just named `viper-requests.json` in the system's cache folder, we now also delete that alongside the current file, simply cleaning up a user's cache folder, as that file will not be used anymore. We also technically had a file named `requests.json`, however the name is too vague and could potentially (unlikely, but oh well) delete something that isn't actually Viper's older requests cache file.
2024-02-04fixed "Northstar is not installed!" when updating0neGal
After Northstar has been downloaded, we start extracting into the gamepath, this causes Viper to think Northstar isn't installed, which is fine, except it'd whine about it when many `src/modules/mods.js` functions we're called, some of which get run on an interval, so it'd often lead you to have multiple "Northstar is not installed!" messages whilst updating Northstar. Which is quite unneccesary and it may also, be able to confuse the user, as to whether something has gone wrong.
2024-02-04merge src/modules/window.js into src/win.js0neGal
I intended to do this when creating src/win.js, but wanted it to be in a different commit, as that commit made pretty large changes as well. So no more `main_win`, `win_show` and confusion between what `win` is.
2024-02-04remove newlines from version.titanfall()0neGal
2024-02-04move IPC events into their respective modules0neGal
I've not been able to find anything that breaks from this, as I've gone through every IPC event that got moved, to ensure it still functions, and all the breakage I found has since been fixed. IPC events that dont fit in any particular module is also now in the new file named `src/app/modules/ipc.js` There's also another module `src/win.js`, which lets you get the `BrowserWindow` outside of `src/index.js` I also took the oppertunity to clean up some of the code when moving it around, and adding a couple comments, as some of it was quite horrid.
2024-02-04added icons to more buttons0neGal
2024-02-03fixed some places using spaces for indentation0neGal
Ew! Bad! No! Bad! Bad!