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2021-12-28[feat] saving newly installed version tagAlystrasz
2021-12-28[feat] storing local northstar version in viper.jsonAlystrasz
2021-12-28[feat] extracting latest northstar release version tagAlystrasz
2021-12-28removed settings.file0neGal
We now just use a fixed string ("viper.json")
2021-12-28you can now exclude certain files like, ns_args0neGal
However, I can't figure out a way to directly exclude it in the unzip package, hence, it just renames the original to "<file>.excluded" when the extraction is done it then renames it back to it's original aka "<file>", overwriting what was extracted, which essentially excludes some files. If there exists an unzip library/package that has options for excluding files we should move to that, but until something as such is found the current way is how we'll do it.
2021-12-28fix initial config not setting zip variable0neGal
A bug stopped the settings.zip variable from being set after choosing the path, this resulted in Viper trying to save the zip to root. This was only on first launch, relaunching would fix this. For obvious reasons.
2021-12-27fixed not being in the gamepath when launching0neGal
Northstar requires you to be in the gamepath when launching, so we now change the current directory when launching.
2021-12-27this might add launch options? maybe?0neGal
I haven't tested this on Windows... And I will in a bit...
2021-12-27changed how settings are loaded/saved0neGal
2021-12-27added working cli arguments0neGal
I think?
2021-12-26the renderer is no longer required for updating0neGal
Everything is now in utils.js and simply gets called through IPC calls which make it quite simple to add CLI arguments...