Age | Commit message (Collapse) | Author |
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descriptions
The text of some elements did not correctly convey their purpose, so they were changed to be better understood. Some spelling mistakes were corrected.
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They're pretty simple to use, and automatically make themselves fit on
screen, on top of automatically disappearing and appearing of course.
I've used them a few places now, and not sure where else they can be
used, there are of course localization strings that need, well,
localization, and I'll create a PR for this on a later date.
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This should've already been a thing, and was a thing for when the game
was currently launching, but this functionality seems to have been
broken at some point.
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#183
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Fixed a typo
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The originkill setting now also includes EA Desktop in it's text. Other
localizations still need these changes...
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This also fixes is_running not quite working on Linux
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#171
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The current design for the installed mods is not exactly the best. And
it has been due for a redesign for quite a while, I'm finally starting
work on this.
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Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>
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#157
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#155
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When JavaScript errors occur outside of the renderer, they'll no longer
display a big and confusingly detailed error stack, now they'll simply
be shown a toast about the fact that an error happened.
The user can then click this to get more details, but still without it
being as invasive and obtuse as before.
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If a mod has multiple mod folders inside it, however all with the same
name, they'll be merged together, this now fixes that, by adding
"(dupe)" to the end of it, along with displaying an error, however it
will install successfully.
This also happens to add some duplicate toast protection, however this
should be reworked, but I am not bothered to deal with it right now, and
I instead will be putting this on future me.
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Co-authored-by: Delta <31860825+AA-Delta@users.noreply.github.com>
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Co-authored-by: GeckoEidechse <gecko.eidechse+git@pm.me>
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Fixed various typos, mistranslations, and grammatical errors
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Added German translation of the word German to title.
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Mostly syntax, but also a few fixes with how the settings system work,
and also a change in localization strings.
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#130
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While it's unlikely we'll ever get down to 1 player, it's best to be on
the safe side :p
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This doesn't fully implement everything as the master server is down
whilst making this commit, so I can't fully implement it.
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#125
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"Info" -> "View", along with a button in the previewer to open the mod
page in the browser if you so choose.
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In the past when more than 50 packages was loaded it'd simply display a
"Maximum packages loaded" message, and it wasn't actually 50, as it just
took the first 50 packages loaded, whether or not they were filtered
out, so now that's fixed and a "Load more..." button has been added.
With that comes some changes to the lang strings for
"gui.browser.endoflist" and a new one "gui.browser.loadmore".
I also fixed the filtered packages issue also occurring in searches.
This will overall allow a user to more easily find the maximum amount of
packages without loading literally over a hundred packages at once, not
good for performance...
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