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2021-12-30Merge pull request #2 from Alystrasz/feat/icon0neGal
feat: Icons
2021-12-29fix width being set to wrong value0neGal
Apparently I'm dumb and when I did this I read what it was on by default when making the `width` variable, when doing so I accidentally read the height's value (115), compared to the width (600), I don't know how I managed to do this, I'm dumb...
2021-12-29proper responsiveness for all languages0neGal
This should more or less ensure everything remains responsive even if the language is one with very long strings.
2021-12-29uses navigator.language to determine language0neGal
2021-12-28[feat] adding a 512x512 iconRemy Raes
2021-12-28[chore] setting resources folder in build configurationAlystrasz
2021-12-28[feat] application has a logoAlystrasz
2021-12-27added --debug0neGal
This means devtools don't get opened no matter what and --debug is required for it to open.
2021-12-27made the app prettier on windows0neGal
I removed the titlebar, which I already had gone on my Linux system, besides that I also made it so the body of Viper can be held down to drag it around. And then added an exit button.
2021-12-27this might add launch options? maybe?0neGal
I haven't tested this on Windows... And I will in a bit...
2021-12-27added working cli arguments0neGal
I think?
2021-12-26the renderer is no longer required for updating0neGal
Everything is now in utils.js and simply gets called through IPC calls which make it quite simple to add CLI arguments...
2021-12-26you can now set the game path in the UI0neGal
2021-12-25basic updater/installer is now working0neGal
2021-12-25basic frontend0neGal