Age | Commit message (Collapse) | Author |
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When release notes (either Northstar or Viper) fetching fails,
if cache contains data, we display it even if it's outdated; if
cache is empty, we display an error message in place of release
notes.
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I know, commas aren't needed, however, going in and out of using commas
and not using them also looks bad, so generally I try to always use
them, with exceptions.
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Flatpak Steam has it's libraryfolders.vdf in a different location. This
checks should make it check for both.
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* added debug messages
* more debug logging
* even more debug logging
* removed debugging and fixed VDF problem maybe?
Apparently the libraryfolders.vdf doesn't always come with the same
values, sometimes it comes with the contentstatsid variable and other
times not, we assumed it always was there, and never checked for it,
this caused problems if it wasn't there. This should fix that...
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* Edge case
* Alert user only when automatic detection failed
* extra info on not found message
* support for [Free/Open]BSD
Co-authored-by: 0neGal <mail@0negal.com>
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- os nor app was imported
- returned the entire vdf file instead
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I moved requests.js into extras and made the function for finding the
potentional gamepath into it's own module. I also made the exec() called
Promise based.
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