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path: root/src/app/js/browser.js
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2024-01-20added src/app/js/popups.js0neGal
This makes opening and closing popups a little bit easier, on top of it, it also fixes a bug where you could open the settings popup on top of the browser popup or other popups, and it'd hide the background blur, but still show both popups.
2023-11-08fixed using incorrect localization strings0neGal
2023-09-16made some lang keys far more logical0neGal
Most of these are from back when Viper was originally started, I also removed a few keys as they were no longer in use, but were forgotten about, most of these are from pre-v1.0.0 aka, the old smaller UI
2023-08-26fixed mod browser thinking it's done loading pkgs0neGal
The mod browser before this pre-maturely thought it had loaded all the available packages, when in fact, it'd barely started. Now this is fixed, and you can scroll for quite some time before actually reaching the real end of the package list.
2023-08-21properly detect installed packages in mod browser0neGal
This doesn't break the old way of detecting things, for various reasons, but notably it'd cause more harm than good. As we still need to be able to detect packages that haven't been converted into the new location.
2023-07-31window buttons are no longer hidden behind popups0neGal
2023-07-24remove debug console.log()0neGal
2023-07-22mostly support installing packages through GUI0neGal
Install toasts, installing overall, dependencies and so forth, all seem to be fully functional, however more bug testing is probably required to concluce whether that is actually the case or not... This also doesn't break `src/modules/mods.js`, i.e dragging mods in to manually install them still functions the same as always.
2023-07-21rename mods.list() properties to use snake case0neGal
I may or may not have missed some properties or something somewhere, perhaps we'll see if something ends up broken in the future...
2023-03-09dont loop through modsobj if it's not set0neGal
2023-03-05fixed not being able to toggle mods with updates0neGal
2023-02-07added icons to modlist0neGal
2023-02-01en.json modlist localizations0neGal
2023-02-01added update button to modlist0neGal
I also made mods with updates be placed in the top of the modlist.
2023-01-31different colored switches0neGal
When a red switch is placed besides a red button that says "Remove", it makes it seem far more destructive to click that switch, even if it's not, and a blue color doesn't fit in very well either (perhaps we need more colors). And so because of all that the modlist switches are now orange, and we can easily add more colors. The switch colors overall are also far more vibrant now, as it looks far better that way.
2023-01-30added: toggles for toggling mods in modlist0neGal
The new modlist now uses the same toggles found in the settings popup, only here they're used to disable/enable mods. On top of this I also fixed the "Toggle All" button not working. Forgot to change some stuff, breaking it... oops...
2023-01-29simplify and fix checking package versions0neGal
Previously some outdated packages would just say "Re-Install" and not "Update", now that's fixed, along with making the logic easier for use in the mod list.
2023-01-28initial draft for redesign of the mod list0neGal
The current design for the installed mods is not exactly the best. And it has been due for a redesign for quite a while, I'm finally starting work on this.
2023-01-27move app/*.js files into app/js/0neGal