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9 daysfix "Check for updates" button not disabling0neGal
2024-06-14initial gamepad/keyboard navigation support0neGal
Far from complete, but this does the bulk of the work, the rest is just fixing places where the selection moves in weird ways after doing some things, and overall improving the look and feel of it.
2024-06-08initial commit to better modularize frontend0neGal
Far from done, but this pretty much splits everything inside `src/app/main.js` into separate files.
2024-02-03fixed "Force quit game" button getting disabled0neGal
Due to this button (specifically the "button"/link below the "Launch" button) serving multiple functions, it incorrectly gets disabled when the game is running. Now its enabled! How did I miss this? I assume it crept up after implementing the force quit button, and not during, but maybe not, was I stupid? Mayhaps.
2024-01-29many changes to release notes and mods pages0neGal
Scrollbar is globally different, the release notes and mods page now look more alike, having adjusted some padding, added some backgrounds and a few other things.
2023-09-16added buttons for fixing some problems and alike0neGal
I will likely add more buttons in the future, but for now this is most of the ones a user could need to repair problems.
2023-01-31different colored switches0neGal
When a red switch is placed besides a red button that says "Remove", it makes it seem far more destructive to click that switch, even if it's not, and a blue color doesn't fit in very well either (perhaps we need more colors). And so because of all that the modlist switches are now orange, and we can easily add more colors. The switch colors overall are also far more vibrant now, as it looks far better that way.
2023-01-28initial draft for redesign of the mod list0neGal
The current design for the installed mods is not exactly the best. And it has been due for a redesign for quite a while, I'm finally starting work on this.
2022-05-17improvements to the preview0neGal
It now looks a lot better overall. Still missing a few things, like showing when it's loading, but besides that it's pretty much done.