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2023-04-01bumped version number to 1.7.2v1.7.20neGal
2023-03-09bumped version number to 1.7.1v1.7.10neGal
2023-02-07bumped version number to 1.7.0v1.7.00neGal
2023-01-15rename build/ to scripts/0neGal
2023-01-12rename: --debug to --devtools0neGal
2022-12-24build(deps): bump got, electron and electron-builderdependabot[bot]
Bumps [got](https://github.com/sindresorhus/got) to 11.8.6 and updates ancestor dependencies [got](https://github.com/sindresorhus/got), [electron](https://github.com/electron/electron) and [electron-builder](https://github.com/electron-userland/electron-builder/tree/HEAD/packages/electron-builder). These dependencies need to be updated together. Updates `got` from 9.6.0 to 11.8.6 - [Release notes](https://github.com/sindresorhus/got/releases) - [Commits](https://github.com/sindresorhus/got/compare/v9.6.0...v11.8.6) Updates `electron` from 18.3.7 to 22.0.0 - [Release notes](https://github.com/electron/electron/releases) - [Changelog](https://github.com/electron/electron/blob/main/docs/breaking-changes.md) - [Commits](https://github.com/electron/electron/compare/v18.3.7...v22.0.0) Updates `electron-builder` from 22.5.1 to 23.6.0 - [Release notes](https://github.com/electron-userland/electron-builder/releases) - [Changelog](https://github.com/electron-userland/electron-builder/blob/master/packages/electron-builder/CHANGELOG.md) - [Commits](https://github.com/electron-userland/electron-builder/commits/v23.6.0/packages/electron-builder) --- updated-dependencies: - dependency-name: got dependency-type: indirect - dependency-name: electron dependency-type: direct:development - dependency-name: electron-builder dependency-type: direct:development ... Signed-off-by: dependabot[bot] <support@github.com>
2022-11-23build(deps-dev): bump electron from 16.2.6 to 18.3.7dependabot[bot]
Bumps [electron](https://github.com/electron/electron) from 16.2.6 to 18.3.7. - [Release notes](https://github.com/electron/electron/releases) - [Changelog](https://github.com/electron/electron/blob/main/docs/breaking-changes.md) - [Commits](https://github.com/electron/electron/compare/v16.2.6...v18.3.7) --- updated-dependencies: - dependency-name: electron dependency-type: direct:development ... Signed-off-by: dependabot[bot] <support@github.com>
2022-11-23bumped version number to 1.6.3v1.6.30neGal
2022-09-16refactor: replace "-p" by "--publish" in executable buildsRemy Raes
2022-09-16Merge branch '0neGal:main' into feat/ci-buildsRémy Raes
2022-09-14bumped version number to 1.6.2v1.6.20neGal
2022-09-14Merge branch 'main' of github.com:0neGal/viper into feat/ci-buildsAlystrasz
2022-08-17removed man page0neGal
Along with it marked-man, it has npm problems, and we also don't package the man page anywhere, so there's not much reason to keep it here.
2022-08-07fix: do not let electron-builder publish development buildsAlystrasz
2022-07-08bumped version number to 1.6.1v1.6.10neGal
2022-06-29Bump electron from 16.0.6 to 16.2.6dependabot[bot]
Bumps [electron](https://github.com/electron/electron) from 16.0.6 to 16.2.6. - [Release notes](https://github.com/electron/electron/releases) - [Changelog](https://github.com/electron/electron/blob/main/docs/breaking-changes.md) - [Commits](https://github.com/electron/electron/compare/v16.0.6...v16.2.6) --- updated-dependencies: - dependency-name: electron dependency-type: direct:development ... Signed-off-by: dependabot[bot] <support@github.com>
2022-06-12bumped version number to 1.6.0v1.6.00neGal
2022-05-21bumped version number to 1.5.1v1.5.10neGal
2022-05-20bumped version number to 1.5.0v1.5.00neGal
2022-05-03bumped version number to 1.4.00neGal
2022-05-02mods.modfile().get() is identical to mods.list()0neGal
Albeit mods.list() doesn't actually search the manifest file for a version number, and I'll implement that later.
2022-04-24bumped version number to 1.3.4v1.3.40neGal
2022-04-17bumped version number to 1.3.3v1.3.30neGal
2022-04-16bumped version number to 1.3.2v1.3.20neGal
2022-04-13regular audit fix --force0neGal
2022-04-01bumped version number to 1.3.1v1.3.10neGal
2022-03-28bumped version number to 1.3.0v1.3.00neGal
2022-03-24bump electron from 16.0.5 to 16.0.6 (#101)dependabot[bot]
Bumps [electron](https://github.com/electron/electron) from 16.0.5 to 16.0.6. - [Release notes](https://github.com/electron/electron/releases) - [Changelog](https://github.com/electron/electron/blob/main/docs/breaking-changes.md) - [Commits](https://github.com/electron/electron/compare/v16.0.5...v16.0.6) --- updated-dependencies: - dependency-name: electron dependency-type: direct:development ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-03-10bumped version number to 1.2.5v1.2.50neGal
2022-02-26bumped version number to 1.2.4v1.2.40neGal
2022-02-19bumped version number to 1.2.3v1.2.30neGal
2022-02-15bumped version number to 1.2.20neGal
2022-02-15Bump follow-redirects from 1.14.7 to 1.14.8dependabot[bot]
Bumps [follow-redirects](https://github.com/follow-redirects/follow-redirects) from 1.14.7 to 1.14.8. - [Release notes](https://github.com/follow-redirects/follow-redirects/releases) - [Commits](https://github.com/follow-redirects/follow-redirects/compare/v1.14.7...v1.14.8) --- updated-dependencies: - dependency-name: follow-redirects dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com>
2022-02-11bumped version number to 1.2.1v1.2.10neGal
2022-02-09bumped version number to 1.2.00neGal
2022-02-08Merge branch 'main' into thunderstore0neGal
2022-02-05fixed max mod install limit of 512mbGitExample
If a mod had a file that was bigger than 512mb inside it, it'd error out, simply switching the copy-dir module to recursive-copy fixes this.
2022-02-03added missing modules in package.jsonGitExample
I forgot to add these when committing, whoops...
2022-01-28bumped version number to 1.1.0v1.1.00neGal
2022-01-22Basic, prob. linux only3top1a
2022-01-20bump version number to 1.0.3v1.0.30neGal
2022-01-15bump version number to 1.0.2v1.0.20neGal
2022-01-15Bump follow-redirects from 1.14.6 to 1.14.7 (#41)dependabot[bot]
Bumps [follow-redirects](https://github.com/follow-redirects/follow-redirects) from 1.14.6 to 1.14.7. - [Release notes](https://github.com/follow-redirects/follow-redirects/releases) - [Commits](https://github.com/follow-redirects/follow-redirects/compare/v1.14.6...v1.14.7) --- updated-dependencies: - dependency-name: follow-redirects dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-01-15Bump marked from 4.0.9 to 4.0.10 (#39)dependabot[bot]
Bumps [marked](https://github.com/markedjs/marked) from 4.0.9 to 4.0.10. - [Release notes](https://github.com/markedjs/marked/releases) - [Changelog](https://github.com/markedjs/marked/blob/master/.releaserc.json) - [Commits](https://github.com/markedjs/marked/compare/v4.0.9...v4.0.10) --- updated-dependencies: - dependency-name: marked dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-01-12fix fs-extra missingv1.0.10neGal
2022-01-12bump version number to 1.0.00neGal
2022-01-12switched to marked over markdown0neGal
2022-01-12feat: New UI (#26)Rémy Raes
* [chore] removing setsize mechanism * [feat] adding new html skeleton * [feat] adding games icon buttons * [feat] all icon buttons have same size * [fix] games container width varies between 95 and 120px * [feat] displaying bg image * [feat] each game has its own background image * [feat] adding content skeleton * [feat] window has no frame anymore * [feat] buttons show related content only * [feat] displaying viper release notes * [feat] game icons are vertically centered * [feat] background is a bit grayed out * [feat] adding some items to games menus * [feat] displaying games logos * [feat] adding content menu active item indicator * [fix] centering active item indicator * [feat] not displaying viper credits by default * [feat] viper categories can be browsed through via menu * [feat] adjusting hovering style of menu items * [feat] adding play button styles * [feat] adding missing vp sections * [feat] adding link styles * [fix] scaling down northstar logo * [feat] adding ns sections * [feat] fetching northstar release notes * [fix] release notes containers are scrollable * [feat] removing space between menu and some sections * [feat] loading vp+ns versions into interface * [chore] pushing version to 0.10.0 * [feat] play buttons launch games * [refactor] renaming vp releases fetching method * [feat] displaying an option to update northstar * [feat] message is displayed if ns is up-to-date * [feat] displaying ns download progress * [refactor] removing ns-updating and ns-updated events * [feat] adding UI translations * [fix] correctly displaying vp release notes * [refactor] removing useless code * [feat] adding Imply to credits for viper logo * [feat] loading titanfall version from gameversion.txt file * [feat] centering viper main section * [feat] adding custom scrollbars to release notes sections * [feat] disabling images drag * [feat] all external links are opened in default browser * [feat] formatting release notes with markdown converter * [feat] translating UI items * fixed backgrounds not being same size This would cause weird transitions. * new.css is now main.css, fixed colors and fonts * page indicator is now prettier We no longer use a character to render a circle, and it's no longer a circle, instead it's a line, we also now have a nice transition on it, both for fading in and out. * removed simplebar in favor of ::-webkit-scrollbar Almost everything we did with simplerbar could be done with native WebKit scollbar CSS, hence why we switched to it. * fixed uneven nav button margin * fixed formatting Single quotes to double quotes, spaces to tabs, etc etc... I also removed simplerbar properly... * removed unneeded consts Elements set with ID's can by default be referred to with their ID, aka: const element = document.getElementById("element"); Is useless as "element" will automatically refer to that element if theres no variable that overwrites it. * use release name over tag_name "Release vX.X.X" frankly looks better than "vX.X.X" * playBtn's now look nicer Slight transition on hover and click. * added pointer cursors to nav buttons and playBtn's Along with transitions to the nav buttons, because they look very good. * [fix] viper main section appears correctly on viper logo clicked * different opacity for inactive pages * removed "Roboto Mono", added normal "Roboto" * removed old HTML * fixed formatting in launcher.js * redesigned contentContainer's, and a lot more I also swapped around the Vanilla logo and Northstar logo to have the same size and the "Titanfall 2" text is in the same place on both images, allowing seamless transition when changing pages. I also completely redesigned displayContent(), it's now page() and doesn't revolve around a switch case. I'll likely do a similar thing with showVpSection() and showNsSection(), uniting them into one function that doesn't use switch cases. * added close button * fix game icons not being found * removed excess icons from assets folder * [feat] adding a br to french releases key * [feat] centering menu items * [feat] implementing requests cache for NS release notes * [feat] implementing cache for VP release notes * changed ttf2 to tf2 Along with that, I also renamed the northstar2.jpeg bg to just northstar.jpg, as all other background are .jpg * [fix] adjusting containers * [fix] adding some space between menu and content Since we have lots of space to use now, let's use it! This extra-space does not apply to release notes sections, which already takes all available screen space. * [feat] adding code style * [fix] window is draggable thanks to a drag bar on its top * [fix] drag bar height * [fix] all window is draggable * [fix] not disabling game buttons on ns update * [fix] disabled buttons cannot be clicked * [fix] displaying ns update downloading state on UI * [fix] typos * general improvements to the UI Launch buttons now have a nice gradient, a shadow and a better hover animation. The Titanfall logos are now also centered no matter the window size, so if in the future we decide to allow resizing the window that won't be a problem, or if you force the window to do it through some trickery, it'll also still show correctly. I also changed the default font weight to 500, some pieces of text looked very thin. * unified information and credits section * mods section should more or less look good now Still not complete done, I still wanna implement a drag and drop install, along with selecting whether you're installing a zip or folder. And also a warning when toggling or removing required mods... But generally this is the design I will go with. * added warnings for toggling/removing core mods * [feat] adding missing translations * [fix] typo in gui.mods.disabledtag french translation * re-added download progress * added section transitions * switched to npm module for markdown parsing * correcting some formatting, nothing special * active page button is now more obvious Co-authored-by: 0neGal <mail@0negal.com>
2022-01-08Merge pull request #19 from 0neGal/mod-support0neGal
Adds mod support, removing, installing and toggling mods, both CLI and GUI
2022-01-08bump version number to 0.9.20neGal