Age | Commit message (Collapse) | Author |
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It now waits until the button has been released before that button can
again do its action.
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Either with the top bumper buttons on a gamepad, or with Q/E on a
keyboard instead.
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This will be particularly useful for #239
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This will be particularly useful for #239
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Far from complete, but this does the bulk of the work, the rest is just
fixing places where the selection moves in weird ways after doing some
things, and overall improving the look and feel of it.
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chore: Modularize the frontend code
Generally this should be fine, there might still be some uncaught bugs, but it hopefully isn't anything too major.
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Too busy with the frontend, and forgor to change the main process IPC
event listeners, whoopsie.
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Technically this is also broken on the main branch, however it's a lot
easier to just fix here, instead of having to fix it there, then also
fix it here, due to the modularization
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And `js/popups.js`, but it was already technically a CommonJS module, it
was just leftover in `index.html` due to `js/browser.js` not being a
CommonJS module.
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It's not actually used anywhere outside of itself, but oh well.
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Renamed from `toast.js` to `toasts.js` as well
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Far from done, but this pretty much splits everything inside
`src/app/main.js` into separate files.
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Bump ejs from 3.1.9 to 3.1.10
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Bumps [ejs](https://github.com/mde/ejs) from 3.1.9 to 3.1.10.
- [Release notes](https://github.com/mde/ejs/releases)
- [Commits](https://github.com/mde/ejs/compare/v3.1.9...v3.1.10)
---
updated-dependencies:
- dependency-name: ejs
dependency-type: indirect
...
Signed-off-by: dependabot[bot] <support@github.com>
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Pesky EA Desktop being annoying as always, leaving behind processes, to be
fair, I don't exactly think you're supposed to be killing it it like
this, but oh well, it seems to function now.
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This didn't happen in all cases, so it took me until randomly
discovering it recently, for me to actually realize there was a problem,
and then subsequently fixing it.
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Did an oopsie whoopsie doopsie, now its unoopsied
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0neGal/dependabot/npm_and_yarn/follow-redirects-1.15.6
Bump follow-redirects from 1.15.4 to 1.15.6
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Bumps [follow-redirects](https://github.com/follow-redirects/follow-redirects) from 1.15.4 to 1.15.6.
- [Release notes](https://github.com/follow-redirects/follow-redirects/releases)
- [Commits](https://github.com/follow-redirects/follow-redirects/compare/v1.15.4...v1.15.6)
---
updated-dependencies:
- dependency-name: follow-redirects
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
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0neGal/dependabot/npm_and_yarn/app-builder-lib-and-electron-builder-24.13.3
Bump app-builder-lib and electron-builder
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Bumps [app-builder-lib](https://github.com/electron-userland/electron-builder/tree/HEAD/packages/app-builder-lib) to 24.13.3 and updates ancestor dependency [electron-builder](https://github.com/electron-userland/electron-builder/tree/HEAD/packages/electron-builder). These dependencies need to be updated together.
Updates `app-builder-lib` from 24.6.3 to 24.13.3
- [Release notes](https://github.com/electron-userland/electron-builder/releases)
- [Changelog](https://github.com/electron-userland/electron-builder/blob/master/packages/app-builder-lib/CHANGELOG.md)
- [Commits](https://github.com/electron-userland/electron-builder/commits/v24.13.3/packages/app-builder-lib)
Updates `electron-builder` from 24.6.3 to 24.13.3
- [Release notes](https://github.com/electron-userland/electron-builder/releases)
- [Changelog](https://github.com/electron-userland/electron-builder/blob/master/packages/electron-builder/CHANGELOG.md)
- [Commits](https://github.com/electron-userland/electron-builder/commits/v24.13.3/packages/electron-builder)
---
updated-dependencies:
- dependency-name: app-builder-lib
dependency-type: indirect
- dependency-name: electron-builder
dependency-type: direct:development
...
Signed-off-by: dependabot[bot] <support@github.com>
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The example codeblock for JavaScript code was using `javascript` as the
syntax highlighting, which is obviously wrong, it should be `js`
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It's not capable of formatting language files, and now has a prompt
interface for editing and adding missing localization strings.
This removes the need for manually editing localization files beyond
`en.json`, it'll still be edited manually. But maintainers will no
longer have to open any localization files.
I also updated the documentation for contributing to localizations.
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unzipper apparently has a bug that causes extracted files to be
corrupted, switching to unzip-stream may not be the best long term, but
it at least solves this corrupting problem!
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Keeping the old one for now, dont want to cause issues with the Flathub
page, it'll be removed later however.
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Some code relating to removing core mods when updating/installing didn't
account for `R2Northstar/mods` not even existing, thought I made checks
for that already, managed to mess them up, oopsie whoopsie.
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Previously we downloaded the Northstar archive and packages to a folder
named "vipertmp" in the system's cache folder, now that's just moved
into "Viper/Temp" (still inside the system's cache folder)
With this, all Viper cache is stored in the same folder in the system's
cache folder... Wait... Why wasn't it always like this? Oh right, my
past stupidity and lack of foresight. Oh well.
"vipertmp" still gets deleted when clearing install cache, along with
the new folder, so doing so will by itself clean up the old folder.
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