Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-12-27 | forgot to add the preview image | 0neGal | |
whoops. | |||
2021-12-27 | finally a README.md | 0neGal | |
2021-12-27 | added roboto font locally | 0neGal | |
This means systems (like most Windows installs) that don't have the font can still be allowed to see it in all it's glory. | |||
2021-12-27 | made the app prettier on windows | 0neGal | |
I removed the titlebar, which I already had gone on my Linux system, besides that I also made it so the body of Viper can be held down to drag it around. And then added an exit button. | |||
2021-12-27 | fixed settings being saved improperly | 0neGal | |
Im a dumbass and made a tiny mistake... | |||
2021-12-27 | fixed not being in the gamepath when launching | 0neGal | |
Northstar requires you to be in the gamepath when launching, so we now change the current directory when launching. | |||
2021-12-27 | this might add launch options? maybe? | 0neGal | |
I haven't tested this on Windows... And I will in a bit... | |||
2021-12-27 | changed how settings are loaded/saved | 0neGal | |
2021-12-27 | added working cli arguments | 0neGal | |
I think? | |||
2021-12-26 | the renderer is no longer required for updating | 0neGal | |
Everything is now in utils.js and simply gets called through IPC calls which make it quite simple to add CLI arguments... | |||
2021-12-26 | you can now set the game path in the UI | 0neGal | |
2021-12-25 | fixed description | 0neGal | |
2021-12-25 | basic updater/installer is now working | 0neGal | |
2021-12-25 | pretty hover animations | 0neGal | |
2021-12-25 | basic frontend | 0neGal | |
2021-12-25 | Initial commit | 0neGal | |