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-rw-r--r--src/utils.js21
1 files changed, 11 insertions, 10 deletions
diff --git a/src/utils.js b/src/utils.js
index ce927b8..7e9dbac 100644
--- a/src/utils.js
+++ b/src/utils.js
@@ -6,6 +6,7 @@ const Emitter = require("events");
const events = new Emitter();
const cli = require("./cli");
+const lang = require("./lang");
const unzip = require("unzipper");
const request = require("request");
@@ -28,7 +29,7 @@ if (fs.existsSync("viper.json")) {
settings = {...settings, ...JSON.parse(fs.readFileSync("viper.json", "utf8"))};
settings.zip = path.join(settings.gamepath + "/northstar.zip");
} else {
- console.log("Game path is not set! Please select the path.");
+ console.log(lang("gui.missinggamepath"));
}
function setpath(win) {
@@ -70,7 +71,7 @@ function update() {
}
}
- console.log("Checking for updates...");
+ console.log(lang("cli.update.checking"));
const version = getInstalledVersion();
request({
@@ -81,12 +82,12 @@ function update() {
var tag = body["tag_name"];
if (version === tag) {
- console.log(`Latest version (${version}) is already installed, skipping update.`);
+ console.log(lang("cli.update.uptodate"), version);
return;
} else {
if (version != "unknown") {
- console.log("Current version:", version);
- }; console.log("Downloading:", tag);
+ console.log(lang("cli.update.current"), version);
+ }; console.log(lang("cli.update.downloading"), tag);
}
https.get(body.assets[0].browser_download_url, (res) => {
@@ -94,10 +95,10 @@ function update() {
res.pipe(stream);
stream.on("finish", () => {
stream.close();
- console.log("Download done! Extracting...");
+ console.log(lang("cli.update.downloaddone"));
fs.createReadStream(settings.zip).pipe(unzip.Extract({path: settings.gamepath}))
.on("finish", () => {
- console.log("Installation/Update finished!");
+ console.log(lang("cli.update.finished"));
fs.writeFileSync(path.join(settings.gamepath, "ns_version.txt"), tag);
@@ -119,18 +120,18 @@ function update() {
function launch(version) {
if (process.platform == "linux") {
- console.error("error: Launching the game is not currently supported on Linux")
+ console.error("error:", lang("cli.launch.linuxerror"))
cli.exit(1);
}
process.chdir(settings.gamepath);
switch(version) {
case "vanilla":
- console.log("Launching Vanilla...")
+ console.log(lang("general.launching"), "Vanilla...")
exec(path.join(settings.gamepath + "/Titanfall2.exe"))
break;
default:
- console.log("Launching Northstar...")
+ console.log(lang("general.launching"), "Northstar...")
exec(path.join(settings.gamepath + "/NorthstarLauncher.exe"))
break;
}