diff options
Diffstat (limited to 'src/utils.js')
-rw-r--r-- | src/utils.js | 30 |
1 files changed, 16 insertions, 14 deletions
diff --git a/src/utils.js b/src/utils.js index ef647fe..fb94b92 100644 --- a/src/utils.js +++ b/src/utils.js @@ -116,7 +116,7 @@ northstar_auto_updates: { // // If running with CLI it takes in the --setpath argument otherwise it // open the systems file browser for the user to select a path. -async function setpath(win) { +async function setpath(win, forcedialog) { function setGamepath(folder) { settings.gamepath = folder; settings.zip = path.join(settings.gamepath + "/northstar.zip"); @@ -128,21 +128,23 @@ async function setpath(win) { if (! win) { // CLI setGamepath(cli.param("setpath")); } else { // GUI - function setGamepath(folder) { - settings.gamepath = folder; - settings.zip = path.join(settings.gamepath + "/northstar.zip"); - saveSettings(); - win.webContents.send("newpath", settings.gamepath); - ipcMain.emit("newpath", null, settings.gamepath); - } + if (! forcedialog) { + function setGamepath(folder, forcedialog) { + settings.gamepath = folder; + settings.zip = path.join(settings.gamepath + "/northstar.zip"); + saveSettings(); + win.webContents.send("newpath", settings.gamepath); + ipcMain.emit("newpath", null, settings.gamepath); + } - let gamepath = await findgame(); - if (gamepath) { - setGamepath(gamepath); - return; - } + let gamepath = await findgame(); + if (gamepath) { + setGamepath(gamepath); + return; + } - alert(lang("general.missingpath")); + winAlert(lang("general.missingpath")); + } // Fallback to manual selection dialog.showOpenDialog({properties: ["openDirectory"]}).then(res => { |