aboutsummaryrefslogtreecommitdiff
path: root/src/modules
diff options
context:
space:
mode:
Diffstat (limited to 'src/modules')
-rw-r--r--src/modules/update.js44
1 files changed, 42 insertions, 2 deletions
diff --git a/src/modules/update.js b/src/modules/update.js
index 458b511..0876993 100644
--- a/src/modules/update.js
+++ b/src/modules/update.js
@@ -112,9 +112,18 @@ async function northstar_update_available() {
// simply fetches it from GitHub and updates if it's outdated, very
// useful. Not much we have to do on our side.
update.viper = (autoinstall) => {
+ // stop if we're already in the process of updating
+ if (update.viper.updating) {
+ return;
+ }
+
+ update.viper.updating = true;
+
const { autoUpdater } = require("electron-updater");
if (! autoUpdater.isUpdaterActive()) {
+ update.viper.updating = false;
+
if (settings.nsupdate) {
update.northstar_autoupdate();
}
@@ -125,22 +134,32 @@ update.viper = (autoinstall) => {
if (autoinstall) {
autoUpdater.on("update-downloaded", (info) => {
autoUpdater.quitAndInstall();
+ update.viper.updating = false;
});
}
- autoUpdater.on("error", (info) => {cli.exit(1)});
+ autoUpdater.on("error", (info) => {
+ update.viper.updating = false;
+ cli.exit(1)
+ });
+
autoUpdater.on("update-not-available", (info) => {
+ update.viper.updating = false;
+
// only check for NS updates if Viper itself has no updates and
// if NS auto updates is enabled.
if (settings.nsupdate || cli.hasArgs()) {
update.northstar_autoupdate();
}
+
cli.exit();
});
autoUpdater.checkForUpdatesAndNotify();
}
+update.viper.updating = false;
+
// removes all mods in "R2Northstar/mods" starting with "Northstar."
function remove_core_mods() {
if (! gamepath.exists()) {return}
@@ -182,12 +201,23 @@ function remove_core_mods() {
// `force_install` makes this function not care about whether or not
// we're already up-to-date, forcing the install
update.northstar = async (force_install) => {
+ // stop if we're already in the process of updating
+ if (update.northstar.updating) {
+ return;
+ }
+
+ update.northstar.updating = true;
+
if (await is_running.game()) {
+ update.northstar.updating = false;
console.error(lang("general.auto_updates.game_running"));
return false;
}
- if (! gamepath.exists()) {return}
+ if (! gamepath.exists()) {
+ update.northstar.updating = false;
+ return;
+ }
ipcMain.emit("ns-update-event", "cli.update.checking");
console.info(lang("cli.update.checking"));
@@ -196,6 +226,7 @@ update.northstar = async (force_install) => {
let latest = await releases.latest.northstar();
if (latest && latest.version == false) {
+ update.northstar.updating = false;
ipcMain.emit("ns-update-event", "cli.update.noInternet");
return;
}
@@ -206,6 +237,9 @@ update.northstar = async (force_install) => {
console.ok(lang("cli.update.uptodate").replace("%s", ns_version));
win.log(lang("gui.update.uptodate"));
+
+ update.northstar.updating = false;
+
cli.exit();
return;
} else {
@@ -222,6 +256,7 @@ update.northstar = async (force_install) => {
if (res.statusCode !== 200) {
ipcMain.emit("ns-update-event", "cli.update.uptodate_short");
console.ok(lang("cli.update.uptodate"), ns_version);
+ update.northstar.updating = false;
return false;
}
@@ -336,10 +371,15 @@ update.northstar = async (force_install) => {
ipcMain.emit("ns-update-event", "cli.update.uptodate_short");
win.log(lang("gui.update.finished"));
console.ok(lang("cli.update.finished"));
+
+ update.northstar.updating = false;
+
cli.exit();
})
})
})
}
+update.northstar.updating = false;
+
module.exports = update;