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-rw-r--r--src/utils.js58
1 files changed, 49 insertions, 9 deletions
diff --git a/src/utils.js b/src/utils.js
index 6114ef1..b6622d9 100644
--- a/src/utils.js
+++ b/src/utils.js
@@ -262,17 +262,57 @@ function saveSettings(obj = {}) {
// Returns the current Northstar version
// If not installed it'll return "unknown"
function getNSVersion() {
- var versionFilePath = path.join(settings.gamepath, "ns_version.txt");
+ // if NorthstarLauncher.exe doesn't exist, always return "unknown"
+ if (! fs.existsSync(path.join(settings.gamepath, "NorthstarLauncher.exe"))) {
+ return "unknown";
+ }
- if (fs.existsSync(versionFilePath)) {
- return fs.readFileSync(versionFilePath, "utf8");
- } else {
- if (gamepathExists()) {
- fs.writeFileSync(versionFilePath, "unknown");
+ // mods to check version of
+ var versionFiles = [
+ "Northstar.Client",
+ "Northstar.Custom",
+ "Northstar.CustomServers"
+ ]
+
+ var versions = [];
+
+
+ let add = (version) => {
+ versions.push(version)
+ }
+
+ // checks version of mods
+ for (let i = 0; i < versionFiles.length; i++) {
+ var versionFile = path.join(settings.gamepath, "R2Northstar/mods/", versionFiles[i],"/mod.json");
+ if (fs.existsSync(versionFile)) {
+ if (! fs.statSync(versionFile).isFile()) {
+ add("unknown");
+ }
+
+ try {
+ add("v" + JSON.parse(fs.readFileSync(versionFile, "utf8")).Version);
+ }catch(err) {
+ add("unknown");
+ }
+ } else {
+ add("unknown");
}
+ }
- return "unknown";
+ if (versions.includes("unknown")) {return "unknown"}
+
+ // verifies all mods have the same version number
+ let mismatch = false;
+ let baseVersion = versions[0];
+ for (let i = 0; i < versions.length; i++) {
+ if (versions[i] != baseVersion) {
+ mismatch = true;
+ break
+ }
}
+
+ if (mismatch) {return "unknown"}
+ return baseVersion;
}
@@ -320,6 +360,7 @@ async function update() {
var version = getNSVersion();
const latestAvailableVersion = await requests.getLatestNsVersion();
+ console.log(latestAvailableVersion)
// Makes sure it is not already the latest version
if (version === latestAvailableVersion) {
@@ -367,8 +408,7 @@ async function update() {
// installing Northstar.
fs.createReadStream(settings.zip).pipe(unzip.Extract({path: settings.gamepath}))
.on("finish", () => {
- fs.writeFileSync(path.join(settings.gamepath, "ns_version.txt"), latestAvailableVersion);
- ipcMain.emit("get-version");
+ ipcMain.emit("getversion");
restoreExcludedFiles();