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-rw-r--r--src/index.js8
-rw-r--r--src/modules/mods.js11
-rw-r--r--src/modules/version.js79
-rw-r--r--src/utils.js91
4 files changed, 99 insertions, 90 deletions
diff --git a/src/index.js b/src/index.js
index 638bebb..991717b 100644
--- a/src/index.js
+++ b/src/index.js
@@ -10,6 +10,7 @@ const utils = require("./utils");
const cli = require("./cli");
const json = require("./modules/json");
const mods = require("./modules/mods");
+const version = require("./modules/version");
const settings = require("./modules/settings");
const requests = require("./modules/requests");
@@ -179,8 +180,8 @@ ipcMain.on("setpath", (event, value) => {
// retrieves various local version numbers
function sendVersionsInfo() {
send("version", {
- ns: utils.getNSVersion(),
- tf2: utils.getTF2Version(),
+ ns: version.northstar(),
+ tf2: version.titanfall(),
vp: "v" + require("../package.json").version
});
}
@@ -191,7 +192,8 @@ ipcMain.on("get-version", () => {sendVersionsInfo()});
// prints out version info for the CLI
ipcMain.on("version-cli", () => {
log("Viper: v" + require("../package.json").version);
- log("Northstar: " + utils.getNSVersion());
+ log("Titanfall 2: " + version.titanfall());
+ log("Northstar: " + version.northstar());
log("Node: " + process.version);
log("Electron: v" + process.versions.electron);
cli.exit();
diff --git a/src/modules/mods.js b/src/modules/mods.js
index 9aa2c81..22865c2 100644
--- a/src/modules/mods.js
+++ b/src/modules/mods.js
@@ -6,6 +6,7 @@ const { app, ipcMain } = require("electron");
const { https } = require("follow-redirects");
const json = require("./json");
+const version = require("./version");
const settings = require("./settings");
const cli = require("../cli");
@@ -29,7 +30,7 @@ function update_path() {
mods.list = () => {
update_path();
- if (utils.getNSVersion() == "unknown") {
+ if (version.northstar() == "unknown") {
utils.winLog(lang("general.notinstalled"));
console.log("error: " + lang("general.notinstalled"));
cli.exit(1);
@@ -106,7 +107,7 @@ mods.list = () => {
mods.get = (mod) => {
update_path();
- if (utils.getNSVersion() == "unknown") {
+ if (version.northstar() == "unknown") {
utils.winLog(lang("general.notinstalled"));
console.log("error: " + lang("general.notinstalled"));
cli.exit(1);
@@ -221,7 +222,7 @@ mods.install = (mod, opts) => {
mods.dupe_msg_sent = false;
}
- if (utils.getNSVersion() == "unknown") {
+ if (version.northstar() == "unknown") {
utils.winLog(lang("general.notinstalled"));
console.log("error: " + lang("general.notinstalled"));
cli.exit(1);
@@ -462,7 +463,7 @@ mods.installFromURL = (url, author) => {
mods.remove = (mod) => {
update_path();
- if (utils.getNSVersion() == "unknown") {
+ if (version.northstar() == "unknown") {
utils.winLog(lang("general.notinstalled"));
console.log("error: " + lang("general.notinstalled"));
cli.exit(1);
@@ -523,7 +524,7 @@ mods.remove = (mod) => {
mods.toggle = (mod, fork) => {
update_path();
- if (utils.getNSVersion() == "unknown") {
+ if (version.northstar() == "unknown") {
utils.winLog(lang("general.notinstalled"));
console.log("error: " + lang("general.notinstalled"));
cli.exit(1);
diff --git a/src/modules/version.js b/src/modules/version.js
new file mode 100644
index 0000000..73e7bed
--- /dev/null
+++ b/src/modules/version.js
@@ -0,0 +1,79 @@
+const path = require("path");
+const fs = require("fs-extra");
+
+const json = require("./json");
+const settings = require("./settings");
+
+let version = {};
+
+// Returns the current Northstar version
+// If not installed it'll return "unknown"
+version.northstar = () => {
+ // if NorthstarLauncher.exe doesn't exist, always return "unknown"
+ if (! fs.existsSync(path.join(settings.gamepath, "NorthstarLauncher.exe"))) {
+ return "unknown";
+ }
+
+ // mods to check version of
+ var versionFiles = [
+ "Northstar.Client",
+ "Northstar.Custom",
+ "Northstar.CustomServers"
+ ]
+
+ var versions = [];
+
+
+ let add = (version) => {
+ versions.push(version)
+ }
+
+ // checks version of mods
+ for (let i = 0; i < versionFiles.length; i++) {
+ var versionFile = path.join(settings.gamepath, "R2Northstar/mods/", versionFiles[i],"/mod.json");
+ if (fs.existsSync(versionFile)) {
+ if (! fs.statSync(versionFile).isFile()) {
+ add("unknown");
+ }
+
+ try {
+ add("v" + json(versionFile).Version);
+ }catch(err) {
+ add("unknown");
+ }
+ } else {
+ add("unknown");
+ }
+ }
+
+ if (versions.includes("unknown")) {return "unknown"}
+
+ // verifies all mods have the same version number
+ let mismatch = false;
+ let baseVersion = versions[0];
+ for (let i = 0; i < versions.length; i++) {
+ if (versions[i] != baseVersion) {
+ mismatch = true;
+ break
+ }
+ }
+
+ if (mismatch) {return "unknown"}
+ return baseVersion;
+}
+
+// Returns the Titanfall 2 version from gameversion.txt file.
+// If it fails it simply returns "unknown"
+//
+// TODO: This file is present on Origin install, should check if it's
+// present with Steam install as well.
+version.titanfall = () => {
+ var versionFilePath = path.join(settings.gamepath, "gameversion.txt");
+ if (fs.existsSync(versionFilePath)) {
+ return fs.readFileSync(versionFilePath, "utf8");
+ } else {
+ return "unknown";
+ }
+}
+
+module.exports = version;
diff --git a/src/utils.js b/src/utils.js
index 9beaa3e..5ba98e6 100644
--- a/src/utils.js
+++ b/src/utils.js
@@ -8,6 +8,7 @@ const events = new Emitter();
const cli = require("./cli");
const lang = require("./lang");
const json = require("./modules/json");
+const version = require("./modules/version");
const settings = require("./modules/settings");
const requests = require("./modules/requests");
const findgame = require("./modules/findgame");
@@ -105,7 +106,7 @@ function handleNorthstarUpdating() {
}
async function _checkForUpdates() {
- let localVersion = getNSVersion();
+ let localVersion = version.northstar();
let distantVersion = await requests.getLatestNsVersion();
if (distantVersion == false) { return; }
console.log(lang("cli.autoupdates.checking"));
@@ -194,78 +195,6 @@ async function setpath(win, forcedialog) {
}
}
-// Returns the current Northstar version
-// If not installed it'll return "unknown"
-function getNSVersion() {
- // if NorthstarLauncher.exe doesn't exist, always return "unknown"
- if (! fs.existsSync(path.join(settings.gamepath, "NorthstarLauncher.exe"))) {
- return "unknown";
- }
-
- // mods to check version of
- var versionFiles = [
- "Northstar.Client",
- "Northstar.Custom",
- "Northstar.CustomServers"
- ]
-
- var versions = [];
-
-
- let add = (version) => {
- versions.push(version)
- }
-
- // checks version of mods
- for (let i = 0; i < versionFiles.length; i++) {
- var versionFile = path.join(settings.gamepath, "R2Northstar/mods/", versionFiles[i],"/mod.json");
- if (fs.existsSync(versionFile)) {
- if (! fs.statSync(versionFile).isFile()) {
- add("unknown");
- }
-
- try {
- add("v" + json(versionFile).Version);
- }catch(err) {
- add("unknown");
- }
- } else {
- add("unknown");
- }
- }
-
- if (versions.includes("unknown")) {return "unknown"}
-
- // verifies all mods have the same version number
- let mismatch = false;
- let baseVersion = versions[0];
- for (let i = 0; i < versions.length; i++) {
- if (versions[i] != baseVersion) {
- mismatch = true;
- break
- }
- }
-
- if (mismatch) {return "unknown"}
- return baseVersion;
-}
-
-
-// Returns the Titanfall 2 version from gameversion.txt file.
-// If it fails it simply returns "unknown"
-//
-// TODO: This file is present on Origin install, should check if it's
-// present with Steam install as well.
-function getTF2Version() {
- var versionFilePath = path.join(settings.gamepath, "gameversion.txt");
- if (fs.existsSync(versionFilePath)) {
- return fs.readFileSync(versionFilePath, "utf8");
- } else {
- return "unknown";
- }
-}
-
-
// Renames excluded files to their original name
function restoreExcludedFiles() {
for (let i = 0; i < settings.excludes.length; i++) {
@@ -292,7 +221,7 @@ async function updateNorthstar() {
ipcMain.emit("ns-update-event", "cli.update.checking");
console.log(lang("cli.update.checking"));
- var version = getNSVersion();
+ var ns_version = version.northstar();
const latestAvailableVersion = await requests.getLatestNsVersion();
console.log(latestAvailableVersion)
@@ -302,16 +231,16 @@ async function updateNorthstar() {
}
// Makes sure it is not already the latest version
- if (version === latestAvailableVersion) {
+ if (ns_version === latestAvailableVersion) {
ipcMain.emit("ns-update-event", "cli.update.uptodate.short");
- console.log(lang("cli.update.uptodate"), version);
+ console.log(lang("cli.update.uptodate"), ns_version);
winLog(lang("gui.update.uptodate"));
cli.exit();
return;
} else {
- if (version != "unknown") {
- console.log(lang("cli.update.current"), version);
+ if (ns_version != "unknown") {
+ console.log(lang("cli.update.current"), ns_version);
};
console.log(lang("cli.update.downloading") + ":", latestAvailableVersion);
ipcMain.emit("ns-update-event", "cli.update.downloading");
@@ -413,7 +342,7 @@ function updateViper(autoinstall) {
//
// Either Northstar or Vanilla. Linux support is not currently a thing,
// however it'll be added at some point.
-function launch(version) {
+function launch(game_version) {
if (process.platform == "linux") {
winAlert(lang("cli.launch.linuxerror"));
console.error("error:", lang("cli.launch.linuxerror"));
@@ -422,7 +351,7 @@ function launch(version) {
}
process.chdir(settings.gamepath);
- switch(version) {
+ switch(game_version) {
case "vanilla":
console.log(lang("general.launching"), "Vanilla...");
exec("Titanfall2.exe", {cwd: settings.gamepath});
@@ -456,8 +385,6 @@ module.exports = {
winLog,
updateViper,
- getNSVersion,
- getTF2Version,
updateNorthstar,
handleNorthstarUpdating,