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author | 0neGal <mail@0negal.com> | 2022-03-22 23:44:59 +0100 |
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committer | 0neGal <mail@0negal.com> | 2022-03-22 23:45:47 +0100 |
commit | cd346498a2e9a16a48e55b21ec46e1d08f677c7d (patch) | |
tree | 1eacc69356a4a5880a6314b6e44f53315969b078 /src | |
parent | 9573c62bf1dfde501af4bd92854adc335faca68b (diff) | |
download | Viper-cd346498a2e9a16a48e55b21ec46e1d08f677c7d.tar.gz Viper-cd346498a2e9a16a48e55b21ec46e1d08f677c7d.zip |
added support for VDF flatpak reading
Flatpak Steam has it's libraryfolders.vdf in a different location. This
checks should make it check for both.
Diffstat (limited to 'src')
-rw-r--r-- | src/extras/findgame.js | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/extras/findgame.js b/src/extras/findgame.js index cfcb7aa..924c96f 100644 --- a/src/extras/findgame.js +++ b/src/extras/findgame.js @@ -55,7 +55,17 @@ module.exports = async () => { case "linux": case "openbsd": case "freebsd": - folder = path.join(app.getPath("home"), "/.steam/steam/steamapps/libraryfolders.vdf"); + let paths = [ + "/.steam/steam/steamapps/libraryfolders.vdf", + ".var/app/com.valvesoftware.Steam/.steam/steam/steamapps/libraryfolders.vdf" + ] + + for (let i = 0; i < paths.length; i++) { + if (fs.existsSync(path.join(app.getPath("home"), paths[i]))) { + folder = path.join(app.getPath("home"), paths[i]); + continue + } + } break } |