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author | Rémy Raes <contact@remyraes.com> | 2022-01-07 23:19:32 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-01-07 23:19:32 +0100 |
commit | 47c9ea288b97e1c11baaadde7cc24d6704d8ea22 (patch) | |
tree | f7c212d2c0b85a923c9f616958561bae94378219 /src | |
parent | 81024fb393af7a2ec6b96c7ae40f415b01718a40 (diff) | |
download | Viper-47c9ea288b97e1c11baaadde7cc24d6704d8ea22.tar.gz Viper-47c9ea288b97e1c11baaadde7cc24d6704d8ea22.zip |
fix: Game path check (#29)
* [feat] adding methods signature to alert when selected game path is falsy
* [feat] a game path is valid if it contains 'Titanfall2.exe' file
* [feat] adding translations for wrong gamepath key
* [feat] if a wrong path has been selected, ask for it again
* formatting and removing useless function
Given we only use checkGamePath() once there's no need to even have a
function for it.
Co-authored-by: 0neGal <mail@0negal.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/app/main.js | 5 | ||||
-rw-r--r-- | src/index.js | 2 | ||||
-rw-r--r-- | src/lang/en.json | 1 | ||||
-rw-r--r-- | src/lang/fr.json | 1 | ||||
-rw-r--r-- | src/utils.js | 5 |
5 files changed, 14 insertions, 0 deletions
diff --git a/src/app/main.js b/src/app/main.js index aa2ba68..00d3551 100644 --- a/src/app/main.js +++ b/src/app/main.js @@ -84,6 +84,11 @@ ipcRenderer.on("nopathselected", () => { exit(); }); +ipcRenderer.on("wrongpath", () => { + alert(lang("gui.gamepath.wrong")); + setpath(false); +}); + setlang(); setInterval(() => { ipcRenderer.send("setsize", document.querySelector(".lines").offsetHeight + 20); diff --git a/src/index.js b/src/index.js index 330b2b7..53781dd 100644 --- a/src/index.js +++ b/src/index.js @@ -72,6 +72,8 @@ ipcMain.on("newpath", (event, newpath) => { win.show(); } } +}); ipcMain.on("wrongpath", (event) => { + win.webContents.send("wrongpath"); }); ipcMain.on("getversion", () => { diff --git a/src/lang/en.json b/src/lang/en.json index cc75268..10f03cd 100644 --- a/src/lang/en.json +++ b/src/lang/en.json @@ -37,6 +37,7 @@ "gui.selectpath": "Please select the path!", "gui.gamepath.must": "The game path must be set to start Viper.", + "gui.gamepath.wrong": "This folder is not a valid game path.", "general.launching": "Launching", diff --git a/src/lang/fr.json b/src/lang/fr.json index 870fbfe..0cd9bfb 100644 --- a/src/lang/fr.json +++ b/src/lang/fr.json @@ -37,6 +37,7 @@ "gui.selectpath": "Veuillez sélectionner le dossier où se trouve le client Titanfall 2.", "gui.gamepath.must": "Vous devez sélectionner le chemin du dossier du jeu Titanfall 2 pour pouvoir lancer Viper.", + "gui.gamepath.wrong": "Ce dossier ne contient pas le jeu Titanfall 2, et n'est donc pas valide.", "general.launching": "Lancement", diff --git a/src/utils.js b/src/utils.js index 85db119..872320e 100644 --- a/src/utils.js +++ b/src/utils.js @@ -42,6 +42,11 @@ function setpath(win) { ipcMain.emit("newpath", null, false); return; } + if (! fs.existsSync(path.join(res.filePaths[0], "Titanfall2.exe"))) { + ipcMain.emit("wrongpath"); + return; + } + settings.gamepath = res.filePaths[0]; settings.zip = path.join(settings.gamepath + "/northstar.zip"); saveSettings(); |