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author | 0neGal <mail@0negal.com> | 2021-12-27 02:57:41 +0100 |
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committer | 0neGal <mail@0negal.com> | 2021-12-27 02:57:41 +0100 |
commit | fa94f92e15b5e1e7fe2bcdeb4d74b153cc47c133 (patch) | |
tree | b2be6c48c0d98d5b81cb8d9e6e1e55d5d49ec433 /src | |
parent | 763f23226d6e5bf3aa7eff0dfa4fc8f6e4118ac1 (diff) | |
download | Viper-fa94f92e15b5e1e7fe2bcdeb4d74b153cc47c133.tar.gz Viper-fa94f92e15b5e1e7fe2bcdeb4d74b153cc47c133.zip |
fixed settings being saved improperly
Im a dumbass and made a tiny mistake...
Diffstat (limited to 'src')
-rw-r--r-- | src/app/main.js | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/app/main.js b/src/app/main.js index 404e762..82d6526 100644 --- a/src/app/main.js +++ b/src/app/main.js @@ -9,7 +9,7 @@ var settings = { } if (fs.existsSync(settings.file)) { - settings.gamepath = {...settings, ...JSON.parse(fs.readFileSync(settings.file, "utf8"))}; + settings = {...settings, ...JSON.parse(fs.readFileSync(settings.file, "utf8"))}; settings.zip = path.join(settings.gamepath + "/northstar.zip"); } else { alert("Game path is not set! Please select the path!"); |