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author | 0neGal <mail@0negal.com> | 2023-01-12 23:34:54 +0100 |
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committer | 0neGal <mail@0negal.com> | 2023-01-12 23:34:54 +0100 |
commit | 876962e00c1df15f3116ef552a6a2be456526dfc (patch) | |
tree | e90325b36467405fdbf35d7a50a671b5b327da11 /src/utils.js | |
parent | 2889b310c18acc5fbc926d63659a624e4675fe57 (diff) | |
download | Viper-876962e00c1df15f3116ef552a6a2be456526dfc.tar.gz Viper-876962e00c1df15f3116ef552a6a2be456526dfc.zip |
put mods Object into src/modules/mods.js
Diffstat (limited to 'src/utils.js')
-rw-r--r-- | src/utils.js | 520 |
1 files changed, 1 insertions, 519 deletions
diff --git a/src/utils.js b/src/utils.js index 6cfdb19..9beaa3e 100644 --- a/src/utils.js +++ b/src/utils.js @@ -1,7 +1,6 @@ const path = require("path"); const fs = require("fs-extra"); -const copy = require("recursive-copy"); -const { app, dialog, ipcMain, Notification } = require("electron"); +const { dialog, ipcMain, Notification } = require("electron"); const Emitter = require("events"); const events = new Emitter(); @@ -441,522 +440,6 @@ function gamepathExists() { return fs.existsSync(settings.gamepath); } -// Used to manage mods. -// -// We can both get list of disabled mods, remove/install/toggle mods and -// other things akin to that, all kinds of mod related stuff -let modpath = path.join(settings.gamepath, "R2Northstar/mods"); -const mods = { - // Returns a list of mods - // - // It'll return 3 arrays, all, enabled, disabled. all being a - // combination of the other two, enabled being enabled mods, and you - // guessed it, disabled being disabled mods. - list: () => { - let modpath = path.join(settings.gamepath, "R2Northstar/mods"); - - if (getNSVersion() == "unknown") { - winLog(lang("general.notinstalled")); - console.log("error: " + lang("general.notinstalled")); - cli.exit(1); - return false; - } - - let enabled = []; - let disabled = []; - - if (! fs.existsSync(modpath)) { - fs.mkdirSync(path.join(modpath), {recursive: true}); - return { - enabled: [], - disabled: [], - all: [] - }; - } - - files = fs.readdirSync(modpath); - files.forEach((file) => { - if (fs.statSync(path.join(modpath, file)).isDirectory()) { - let modjson = path.join(modpath, file, "mod.json"); - if (fs.existsSync(modjson)) { - let mod = json(modjson); - if (! mod) {return} - - let obj = { - Version: "unknown", - Name: "unknown", - FolderName: file, - ...mod} - - obj.Disabled = ! mods.modfile().get(obj.Name); - - let manifestfile = path.join(modpath, file, "manifest.json"); - if (fs.existsSync(manifestfile)) { - let manifest = json(manifestfile); - if (manifest != false) { - obj.ManifestName = manifest.name; - if (obj.Version == "unknown") { - obj.Version = manifest.version_number; - } - } - } - - if (obj.Disabled) { - disabled.push(obj); - } else { - enabled.push(obj); - } - } - } - }) - - return { - enabled: enabled, - disabled: disabled, - all: [...enabled, ...disabled] - }; - }, - - // Gets information about a mod - // - // Folder name, version, name and whatever else is in the mod.json, - // keep in mind if the mod developer didn't format their JSON file - // the absolute basics will be provided and we can't know the - // version or similar. - get: (mod) => { - let modpath = path.join(settings.gamepath, "R2Northstar/mods"); - - if (getNSVersion() == "unknown") { - winLog(lang("general.notinstalled")); - console.log("error: " + lang("general.notinstalled")); - cli.exit(1); - return false; - } - - let list = mods.list().all; - - for (let i = 0; i < list.length; i++) { - if (list[i].Name == mod) { - return list[i]; - } else {continue} - } - - return false; - }, - - // Manages the enabledmods.json file - // - // It can both return info about the file, but also toggle mods in - // it, generate the file itself, and so on. - modfile: () => { - let modpath = path.join(settings.gamepath, "R2Northstar/mods"); - let file = path.join(modpath, "..", "enabledmods.json"); - - if (! fs.existsSync(modpath)) { - fs.mkdirSync(path.join(modpath), {recursive: true}); - } - - if (! fs.existsSync(file)) { - fs.writeFileSync(file, "{}"); - } - - return { - gen: () => { - let names = {}; - let list = mods.list().all; - for (let i = 0; i < list.length; i++) { - names[list[i].Name] = true - } - - fs.writeFileSync(file, JSON.stringify(names)); - }, - disable: (mod) => { - let data = json(file); - data[mod] = false; - fs.writeFileSync(file, JSON.stringify(data)); - }, - enable: (mod) => { - let data = json(file); - data[mod] = true; - fs.writeFileSync(file, JSON.stringify(data)); - }, - toggle: (mod) => { - let data = json(file); - if (data[mod] != undefined) { - data[mod] = ! data[mod]; - } else { - data[mod] = false; - } - - fs.writeFileSync(file, JSON.stringify(data)); - }, - get: (mod) => { - let data = json(file); - let names = Object.keys(data); - - if (data[mod]) { - return true; - } else if (data[mod] === false) { - return false; - } else { - return true; - } - } - }; - }, - - installing: [], - dupe_msg_sent: false, - - // Installs mods from a file path - // - // Either a zip or folder is supported, we'll also try to search - // inside the zip or folder to see if buried in another folder or - // not, as sometimes that's the case. - install: (mod, opts) => { - let modname = mod.replace(/^.*(\\|\/|\:)/, ""); - - opts = { - forked: false, - author: false, - destname: false, - malformed: false, - manifest_file: false, - ...opts - } - - if (! opts.forked) { - mods.installing = []; - mods.dupe_msg_sent = false; - } - - if (getNSVersion() == "unknown") { - winLog(lang("general.notinstalled")); - console.log("error: " + lang("general.notinstalled")); - cli.exit(1); - return false; - } - - let notamod = () => { - winLog(lang("gui.mods.notamod")); - console.log("error: " + lang("cli.mods.notamod")); - cli.exit(1); - return false; - } - - let installed = () => { - console.log(lang("cli.mods.installed")); - cli.exit(); - - winLog(lang("gui.mods.installedmod")); - - if (modname == "mods") { - let manifest = path.join(app.getPath("userData"), "Archives/manifest.json"); - - if (fs.existsSync(manifest)) { - modname = require(manifest).name; - } - } - - ipcMain.emit("installed-mod", "", { - name: modname, - malformed: opts.malformed, - }); - - ipcMain.emit("gui-getmods"); - return true; - } - - if (! fs.existsSync(mod)) {return notamod()} - - if (fs.statSync(mod).isDirectory()) { - winLog(lang("gui.mods.installing")); - files = fs.readdirSync(mod); - if (fs.existsSync(path.join(mod, "mod.json")) && - fs.statSync(path.join(mod, "mod.json")).isFile()) { - - - if (! json(path.join(mod, "mod.json"))) { - ipcMain.emit("failed-mod"); - return notamod(); - } - - if (fs.existsSync(path.join(modpath, modname))) { - fs.rmSync(path.join(modpath, modname), {recursive: true}); - } - - let copydest = path.join(modpath, modname); - if (typeof opts.destname == "string") { - copydest = path.join(modpath, opts.destname) - } - - copy(mod, copydest, (err, res) => { - if (err) { - ipcMain.emit("failed-mod"); - return; - } - - copy(opts.manifest_file, path.join(copydest, "manifest.json"), (err, res) => { - if (err) { - ipcMain.emit("failed-mod"); - return; - } - - if (opts.author) { - fs.writeFileSync( - path.join(copydest, "thunderstore_author.txt"), - opts.author - ) - } - - return installed(); - }); - }); - - return; - } else { - mod_files = fs.readdirSync(mod); - - for (let i = 0; i < mod_files.length; i++) { - if (fs.statSync(path.join(mod, mod_files[i])).isDirectory()) { - if (fs.existsSync(path.join(mod, mod_files[i], "mod.json")) && - fs.statSync(path.join(mod, mod_files[i], "mod.json")).isFile()) { - - let mod_name = mod_files[i]; - let use_mod_name = false; - - while (mods.installing.includes(mod_name)) { - if (! mods.dupe_msg_sent) { - mods.dupe_msg_sent = true; - ipcMain.emit("duped-mod", "", mod_name); - } - - use_mod_name = true; - mod_name = mod_name + " (dupe)"; - } - - mods.installing.push(mod_name); - - let install = false; - if (use_mod_name) { - install = mods.install(path.join(mod, mod_files[i]), { - ...opts, - forked: true, - destname: mod_name, - }) - } else { - install = mods.install(path.join(mod, mod_files[i]), { - ...opts, - forked: true - }) - } - - if (install) {return true}; - } - } - } - - return notamod(); - } - - return notamod(); - } else { - winLog(lang("gui.mods.extracting")); - let cache = path.join(app.getPath("userData"), "Archives"); - if (fs.existsSync(cache)) { - fs.rmSync(cache, {recursive: true}); - fs.mkdirSync(path.join(cache, "mods"), {recursive: true}); - } else { - fs.mkdirSync(path.join(cache, "mods"), {recursive: true}); - } - - try { - if (mod.replace(/.*\./, "").toLowerCase() == "zip") { - fs.createReadStream(mod).pipe(unzip.Extract({path: cache})) - .on("finish", () => { - setTimeout(() => { - let manifest = path.join(cache, "manifest.json"); - if (fs.existsSync(manifest)) { - files = fs.readdirSync(path.join(cache, "mods")); - if (fs.existsSync(path.join(cache, "mods/mod.json"))) { - if (mods.install(path.join(cache, "mods"), { - ...opts, - - forked: true, - malformed: true, - manifest_file: manifest, - destname: require(manifest).name - })) { - - return true; - } - } else { - for (let i = 0; i < files.length; i++) { - let mod = path.join(cache, "mods", files[i]); - if (fs.statSync(mod).isDirectory()) { - setTimeout(() => { - if (mods.install(mod, { - ...opts, - forked: true, - destname: false, - manifest_file: manifest - })) { - - return true - } - }, 1000) - } - } - - if (files.length == 0) { - ipcMain.emit("failed-mod"); - return notamod(); - } - } - - return notamod(); - } - - if (mods.install(cache, { - ...opts, - forked: true - })) { - installed(); - } else {return notamod()} - }, 1000) - }); - } else { - return notamod(); - } - }catch(err) {return notamod()} - } - }, - - // Installs mods from URL's - // - // This'll simply download the file that the URL points to and then - // install it with mods.install() - installFromURL: (url, author) => { - https.get(url, (res) => { - let tmp = path.join(app.getPath("cache"), "vipertmp"); - let modlocation = path.join(tmp, "/mod.zip"); - - if (fs.existsSync(tmp)) { - if (! fs.statSync(tmp).isDirectory()) { - fs.rmSync(tmp); - } - } else { - fs.mkdirSync(tmp); - if (fs.existsSync(modlocation)) { - fs.rmSync(modlocation); - } - } - - let stream = fs.createWriteStream(modlocation); - res.pipe(stream); - - stream.on("finish", () => { - stream.close(); - mods.install(modlocation, { - author: author - }) - }) - }) - }, - - // Removes mods - // - // Takes in the names of the mod then removes it, no confirmation, - // that'd be up to the GUI. - remove: (mod) => { - let modpath = path.join(settings.gamepath, "R2Northstar/mods"); - - if (getNSVersion() == "unknown") { - winLog(lang("general.notinstalled")); - console.log("error: " + lang("general.notinstalled")); - cli.exit(1); - return false; - } - - if (mod == "allmods") { - let modlist = mods.list().all; - for (let i = 0; i < modlist.length; i++) { - mods.remove(modlist[i].Name); - } - return - } - - let disabled = path.join(modpath, "disabled"); - if (! fs.existsSync(disabled)) { - fs.mkdirSync(disabled); - } - - let modName = mods.get(mod).FolderName; - if (! modName) { - console.log("error: " + lang("cli.mods.cantfind")); - cli.exit(1); - return; - } - - let modPath = path.join(modpath, modName); - - if (mods.get(mod).Disabled) { - modPath = path.join(disabled, modName); - } - - if (fs.statSync(modPath).isDirectory()) { - let manifestname = null; - if (fs.existsSync(path.join(modPath, "manifest.json"))) { - manifestname = require(path.join(modPath, "manifest.json")).name; - } - - fs.rmSync(modPath, {recursive: true}); - console.log(lang("cli.mods.removed")); - cli.exit(); - ipcMain.emit("gui-getmods"); - ipcMain.emit("removed-mod", "", { - name: mod.replace(/^.*(\\|\/|\:)/, ""), - manifestname: manifestname - }); - } else { - cli.exit(1); - } - }, - - // Toggles mods - // - // If a mod is enabled it'll disable it, vice versa it'll enable it - // if it's disabled. You could have a direct .disable() function if - // you checked for if a mod is already disable and if not run the - // function. However we currently have no need for that. - toggle: (mod, fork) => { - if (getNSVersion() == "unknown") { - winLog(lang("general.notinstalled")); - console.log("error: " + lang("general.notinstalled")); - cli.exit(1); - return false; - } - - if (mod == "allmods") { - let modlist = mods.list().all; - for (let i = 0; i < modlist.length; i++) { - mods.toggle(modlist[i].Name, true); - } - - console.log(lang("cli.mods.toggledall")); - cli.exit(0); - return - } - - mods.modfile().toggle(mod); - if (! fork) { - console.log(lang("cli.mods.toggled")); - cli.exit(); - } - ipcMain.emit("gui-getmods"); - } -}; - setInterval(() => { if (gamepathExists()) { ipcMain.emit("gui-getmods"); @@ -970,7 +453,6 @@ setInterval(() => { }, 1500) module.exports = { - mods, winLog, updateViper, |