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author | 0neGal <mail@0negal.com> | 2022-02-21 19:31:33 +0100 |
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committer | 0neGal <mail@0negal.com> | 2022-02-21 19:35:56 +0100 |
commit | 132fea11e3599c9c2c9df8a69fd4d093033788ba (patch) | |
tree | c4a47181d3a65461c3d4448542639dd7dc953d36 /src/utils.js | |
parent | 43122069a282f4594653ede9402ba330b7f39e84 (diff) | |
download | Viper-132fea11e3599c9c2c9df8a69fd4d093033788ba.tar.gz Viper-132fea11e3599c9c2c9df8a69fd4d093033788ba.zip |
some functionality is now present
Albeit only frontend functionality, it doesn't actually save your
settings, it simply loads them, and Settings.get(), allows you to
convert them to a format that can be used to save settings.
Diffstat (limited to 'src/utils.js')
-rw-r--r-- | src/utils.js | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/utils.js b/src/utils.js index 2ea91cd..b4dd920 100644 --- a/src/utils.js +++ b/src/utils.js @@ -20,8 +20,10 @@ process.chdir(app.getPath("appData")); // Base settings var settings = { + nsargs: "", gamepath: "", lang: "en-US", + nsupdate: true, autoupdate: true, zip: "/northstar.zip", |