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author | 0neGal <mail@0negal.com> | 2021-12-28 17:08:00 +0100 |
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committer | 0neGal <mail@0negal.com> | 2021-12-28 17:08:00 +0100 |
commit | fccb5815decce6257b8f04cb842a40d6d02110e7 (patch) | |
tree | f7a3f4bf3ccca809aa6ae3d838eafda230088dc0 /src/utils.js | |
parent | bce88c1def1b0d8c8f03595c6a84196173304f34 (diff) | |
download | Viper-fccb5815decce6257b8f04cb842a40d6d02110e7.tar.gz Viper-fccb5815decce6257b8f04cb842a40d6d02110e7.zip |
removed settings.file
We now just use a fixed string ("viper.json")
Diffstat (limited to 'src/utils.js')
-rw-r--r-- | src/utils.js | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/utils.js b/src/utils.js index a5cb461..85ce5ce 100644 --- a/src/utils.js +++ b/src/utils.js @@ -16,7 +16,6 @@ process.chdir(app.getPath("appData")); var settings = { gamepath: "", - file: "viper.json", zip: "/northstar.zip", excludes: [ "ns_startup_args.txt", @@ -24,8 +23,8 @@ var settings = { ] } -if (fs.existsSync(settings.file)) { - settings = {...settings, ...JSON.parse(fs.readFileSync(settings.file, "utf8"))}; +if (fs.existsSync("viper.json")) { + settings = {...settings, ...JSON.parse(fs.readFileSync("viper.json", "utf8"))}; settings.zip = path.join(settings.gamepath + "/northstar.zip"); } else { console.log("Game path is not set! Please select the path."); |