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author | 0neGal <mail@0negal.com> | 2023-09-13 17:32:16 +0200 |
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committer | 0neGal <mail@0negal.com> | 2023-09-13 17:32:16 +0200 |
commit | 2302d7055a11adefe15bdaa5d8f94324d2fe293f (patch) | |
tree | 2c464faadd1bd3cfedf0a234afbd10f0100c8035 /src/modules | |
parent | 14279b484ee8acbe440e09be25c36f8527592e75 (diff) | |
download | Viper-2302d7055a11adefe15bdaa5d8f94324d2fe293f.tar.gz Viper-2302d7055a11adefe15bdaa5d8f94324d2fe293f.zip |
synchronize changes to settings from main process
If the main process has changes to the settings, said settings will now
also be sent to the renderer, making them synchronized.
Diffstat (limited to 'src/modules')
-rw-r--r-- | src/modules/settings.js | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/modules/settings.js b/src/modules/settings.js index 3833e4f..e1f68c6 100644 --- a/src/modules/settings.js +++ b/src/modules/settings.js @@ -1,6 +1,6 @@ const fs = require("fs"); const path = require("path"); -const app = require("electron").app; +const { app, ipcMain } = require("electron"); const json = require("./json"); const lang = require("../lang"); @@ -58,7 +58,7 @@ if (fs.existsSync("viper.json")) { // // you can also pass a settings object to the function and it'll try and // merge it together with the already existing settings -settings.save = (obj = {}) => { +settings.save = (obj = {}, notify_renderer = true) => { // refuse to save if settings aren't valid if (invalid_settings) { return false; @@ -88,6 +88,10 @@ settings.save = (obj = {}) => { settings.gamepath, "ns_startup_args.txt" ), settings.nsargs); } + + if (notify_renderer) { + ipcMain.emit("saved-settings", settings_content); + } } module.exports = settings; |