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author | 0neGal <mail@0negal.com> | 2023-03-05 22:43:09 +0100 |
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committer | 0neGal <mail@0negal.com> | 2023-03-05 22:43:09 +0100 |
commit | 7ef891c54e0e9b06efc09e0d5e328d900a31e958 (patch) | |
tree | 00cc2d7fe48dd558421f17a95002ad5d59a6e3f8 /src/modules/mods.js | |
parent | cf61a55b1e490befa976d4240593b535777caf69 (diff) | |
download | Viper-7ef891c54e0e9b06efc09e0d5e328d900a31e958.tar.gz Viper-7ef891c54e0e9b06efc09e0d5e328d900a31e958.zip |
small cleanups and changes in comments
I've made some code return early instead of adding more nesting, on top
of this I've added some more comments in some files, rephrased a few
things, and so on...
Diffstat (limited to 'src/modules/mods.js')
-rw-r--r-- | src/modules/mods.js | 216 |
1 files changed, 132 insertions, 84 deletions
diff --git a/src/modules/mods.js b/src/modules/mods.js index 6abed96..095e501 100644 --- a/src/modules/mods.js +++ b/src/modules/mods.js @@ -22,14 +22,15 @@ function update_path() { mods.path = path.join(settings.gamepath, "R2Northstar/mods"); }; update_path(); -// Returns a list of mods +// returns a list of mods // -// It'll return 3 arrays, all, enabled, disabled. all being a +// it'll return 3 arrays, all, enabled, disabled. all being a // combination of the other two, enabled being enabled mods, and you // guessed it, disabled being disabled mods. mods.list = () => { update_path(); + // make sure Northstar is actually installed if (version.northstar() == "unknown") { win.log(lang("general.notinstalled")); console.log("error: " + lang("general.notinstalled")); @@ -40,8 +41,11 @@ mods.list = () => { let enabled = []; let disabled = []; + // return early if the mods folder doesn't even exist if (! fs.existsSync(mods.path)) { + // create the folder for later fs.mkdirSync(path.join(mods.path), {recursive: true}); + return { enabled: [], disabled: [], @@ -51,44 +55,54 @@ mods.list = () => { let files = fs.readdirSync(mods.path); files.forEach((file) => { - if (fs.statSync(path.join(mods.path, file)).isDirectory()) { - let modjson = path.join(mods.path, file, "mod.json"); - if (fs.existsSync(modjson)) { - let mod = json(modjson); - if (! mod) {return} - - let obj = { - Author: false, - Version: "unknown", - Name: "unknown", - FolderName: file, - ...mod} - - obj.Disabled = ! mods.modfile.get(obj.Name); - - let manifest_file = path.join(mods.path, file, "manifest.json"); - if (fs.existsSync(manifest_file)) { - let manifest = json(manifest_file); - if (manifest != false) { - obj.ManifestName = manifest.name; - if (obj.Version == "unknown") { - obj.Version = manifest.version_number; - } - } - } + // return early if `file` isn't a folder + if (! fs.statSync(path.join(mods.path, file)).isDirectory()) { + return; + } - let author_file = path.join(mods.path, file, "thunderstore_author.txt"); - if (fs.existsSync(author_file)) { - obj.Author = fs.readFileSync(author_file, "utf8"); - } + let modjson = path.join(mods.path, file, "mod.json"); + + // return early if mod.json doesn't exist or isn't a file + if (! fs.existsSync(modjson) || ! fs.statSync(modjson).isFile()) { + return; + } - if (obj.Disabled) { - disabled.push(obj); - } else { - enabled.push(obj); + let mod = json(modjson); + if (! mod) {return} + + let obj = { + Author: false, + Version: "unknown", + Name: "unknown", + FolderName: file, + ...mod} + + obj.Disabled = ! mods.modfile.get(obj.Name); + + // add manifest data from manifest.json, if it exists + let manifest_file = path.join(mods.path, file, "manifest.json"); + if (fs.existsSync(manifest_file)) { + let manifest = json(manifest_file); + if (manifest != false) { + obj.ManifestName = manifest.name; + if (obj.Version == "unknown") { + obj.Version = manifest.version_number; } } } + + // add author data from author file, if it exists + let author_file = path.join(mods.path, file, "thunderstore_author.txt"); + if (fs.existsSync(author_file)) { + obj.Author = fs.readFileSync(author_file, "utf8"); + } + + // add mod to their respective disabled or enabled Array + if (obj.Disabled) { + disabled.push(obj); + } else { + enabled.push(obj); + } }) return { @@ -98,15 +112,16 @@ mods.list = () => { }; } -// Gets information about a mod +// gets information about a mod // -// Folder name, version, name and whatever else is in the mod.json, keep +// folder name, version, name and whatever else is in the mod.json, keep // in mind if the mod developer didn't format their JSON file the // absolute basics will be provided and we can't know the version or // similar. mods.get = (mod) => { update_path(); + // make sure Northstar is actually installed if (version.northstar() == "unknown") { win.log(lang("general.notinstalled")); console.log("error: " + lang("general.notinstalled")); @@ -114,63 +129,80 @@ mods.get = (mod) => { return false; } + // retrieve list of mods let list = mods.list().all; + // search for mod in list for (let i = 0; i < list.length; i++) { if (list[i].Name == mod) { + // found mod, return data return list[i]; } else {continue} } + // mod wasn't found return false; } +// makes sure enabledmods.json exists function modfile_pre() { mods.modfile.file = path.join(mods.path, "..", "enabledmods.json"); + // check that the folder enabledmods.json is in exists, and create + // it if it doesn't exist if (! fs.existsSync(mods.path)) { fs.mkdirSync(path.join(mods.path), {recursive: true}); } + // check that enabledmods.json itself exists, and create it if not if (! fs.existsSync(mods.modfile.file)) { fs.writeFileSync(mods.modfile.file, "{}"); } } -// Manages the enabledmods.json file +// manages the enabledmods.json file // -// It can both return info about the file, but also toggle mods in it, +// it can both return info about the file, but also toggle mods in it, // generate the file itself, and so on. mods.modfile = {}; +// generate the enabledmods.json file mods.modfile.gen = () => { modfile_pre(); let names = {}; - let list = mods.list().all; + let list = mods.list().all; // get list of all mods for (let i = 0; i < list.length; i++) { + // add every mod to the list names[list[i].Name] = true } + // write the actual file fs.writeFileSync(mods.modfile.file, JSON.stringify(names)); } -mods.modfile.disable = (mod) => { +// enable/disable a mod inside enabledmods.json +mods.modfile.set = (mod, state) => { modfile_pre(); - let data = json(mods.modfile.file); - data[mod] = false; + let data = json(mods.modfile.file); // get current data + data[mod] = state; // set mod state + + // write new data fs.writeFileSync(mods.modfile.file, JSON.stringify(data)); } -mods.modfile.enable = (mod) => { - modfile_pre(); +// disable a mod inside enabledmods.json +mods.modfile.disable = (mod) => { + return mods.modfile.set(mod, false); +} - let data = json(mods.modfile.file); - data[mod] = true; - fs.writeFileSync(mods.modfile.file, JSON.stringify(data)); +// enable a mod inside enabledmods.json +mods.modfile.enable = (mod) => { + return mods.modfile.set(mod, true); } +// toggle a mod inside enabledmods.json mods.modfile.toggle = (mod) => { modfile_pre(); @@ -184,23 +216,25 @@ mods.modfile.toggle = (mod) => { fs.writeFileSync(mods.modfile.file, JSON.stringify(data)); } +// return whether a mod is disabled or enabled mods.modfile.get = (mod) => { modfile_pre(); + // read enabledmods.json let data = json(mods.modfile.file); - if (data[mod]) { + if (data[mod]) { // enabled return true; - } else if (data[mod] === false) { + } else if (data[mod] === false) { // disabled return false; - } else { + } else { // fallback to enabled return true; } } -// Installs mods from a file path +// installs mods from a file path // -// Either a zip or folder is supported, we'll also try to search inside +// either a zip or folder is supported, we'll also try to search inside // the zip or folder to see if buried in another folder or not, as // sometimes that's the case. mods.install = (mod, opts) => { @@ -422,17 +456,19 @@ mods.install = (mod, opts) => { } } -// Installs mods from URL's +// installs mods from URL's // -// This'll simply download the file that the URL points to and then +// this'll simply download the file that the URL points to and then // install it with mods.install() mods.installFromURL = (url, author) => { update_path(); + // download mod to a temporary location https.get(url, (res) => { let tmp = path.join(app.getPath("cache"), "vipertmp"); let modlocation = path.join(tmp, "/mod.zip"); + // make sure the temporary folder exists if (fs.existsSync(tmp)) { if (! fs.statSync(tmp).isDirectory()) { fs.rmSync(tmp); @@ -444,11 +480,14 @@ mods.installFromURL = (url, author) => { } } + // write out the file to the temporary location let stream = fs.createWriteStream(modlocation); res.pipe(stream); stream.on("finish", () => { stream.close(); + + // attempt to install the downloaded mod mods.install(modlocation, { author: author }) @@ -456,13 +495,14 @@ mods.installFromURL = (url, author) => { }) } -// Removes mods +// removes mods // -// Takes in the names of the mod then removes it, no confirmation, +// takes in the names of the mod then removes it, no confirmation, // that'd be up to the GUI. mods.remove = (mod) => { update_path(); + // make sure Northstar is actually installed if (version.northstar() == "unknown") { win.log(lang("general.notinstalled")); console.log("error: " + lang("general.notinstalled")); @@ -470,6 +510,7 @@ mods.remove = (mod) => { return false; } + // removes all mods installed, no exceptions if (mod == "allmods") { let modlist = mods.list().all; for (let i = 0; i < modlist.length; i++) { @@ -478,11 +519,6 @@ mods.remove = (mod) => { return } - let disabled = path.join(mods.path, "disabled"); - if (! fs.existsSync(disabled)) { - fs.mkdirSync(disabled); - } - let mod_name = mods.get(mod).FolderName; if (! mod_name) { console.log("error: " + lang("cli.mods.cantfind")); @@ -492,38 +528,45 @@ mods.remove = (mod) => { let path_to_mod = path.join(mods.path, mod_name); - if (mods.get(mod).Disabled) { - path_to_mod = path.join(disabled, mod_name); + // return early if path_to_mod isn't a folder + if (! fs.statSync(path_to_mod).isDirectory()) { + return cli.exit(1); } - if (fs.statSync(path_to_mod).isDirectory()) { - let manifestname = null; - if (fs.existsSync(path.join(path_to_mod, "manifest.json"))) { - manifestname = require(path.join(path_to_mod, "manifest.json")).name; - } + let manifestname = null; - fs.rmSync(path_to_mod, {recursive: true}); - console.log(lang("cli.mods.removed")); - cli.exit(); - ipcMain.emit("gui-getmods"); - ipcMain.emit("removed-mod", "", { - name: mod.replace(/^.*(\\|\/|\:)/, ""), - manifestname: manifestname - }); - } else { - cli.exit(1); + // if the mod has a manifest.json we want to save it now so we can + // send it later when telling the renderer about the deleted mod + if (fs.existsSync(path.join(path_to_mod, "manifest.json"))) { + manifestname = require(path.join(path_to_mod, "manifest.json")).name; } + + // actually remove the mod itself + fs.rmSync(path_to_mod, {recursive: true}); + + console.log(lang("cli.mods.removed")); + cli.exit(); + + ipcMain.emit("gui-getmods"); // send updated list to renderer + + // tell the renderer that the mod has been removed, along with + // relevant info for it to properly update everything graphically + ipcMain.emit("removed-mod", "", { + name: mod.replace(/^.*(\\|\/|\:)/, ""), + manifestname: manifestname + }); } -// Toggles mods +// toggles mods // -// If a mod is enabled it'll disable it, vice versa it'll enable it if +// if a mod is enabled it'll disable it, vice versa it'll enable it if // it's disabled. You could have a direct .disable() function if you // checked for if a mod is already disable and if not run the function. // However we currently have no need for that. mods.toggle = (mod, fork) => { update_path(); + // make sure Northstar is actually installed if (version.northstar() == "unknown") { win.log(lang("general.notinstalled")); console.log("error: " + lang("general.notinstalled")); @@ -531,10 +574,11 @@ mods.toggle = (mod, fork) => { return false; } + // toggles all mods, thereby inverting the current enabled states if (mod == "allmods") { - let modlist = mods.list().all; - for (let i = 0; i < modlist.length; i++) { - mods.toggle(modlist[i].Name, true); + let modlist = mods.list().all; // get list of all mods + for (let i = 0; i < modlist.length; i++) { // run through list + mods.toggle(modlist[i].Name, true); // enable mod } console.log(lang("cli.mods.toggledall")); @@ -542,11 +586,15 @@ mods.toggle = (mod, fork) => { return } + // toggle specific mod mods.modfile.toggle(mod); + if (! fork) { console.log(lang("cli.mods.toggled")); cli.exit(); } + + // send updated modlist to renderer ipcMain.emit("gui-getmods"); } |