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author0neGal <mail@0negal.com>2022-04-13 23:22:42 +0200
committer0neGal <mail@0negal.com>2022-04-13 23:28:24 +0200
commitcbcaafa35624c70e313c00232f78a366d05ef3a9 (patch)
treef537d951c54437b8d1a195348ef66f51112f6fcd /src/lang/en.json
parente48c5d92d0bd113c680e53aa307ff6d440794007 (diff)
downloadViper-cbcaafa35624c70e313c00232f78a366d05ef3a9.tar.gz
Viper-cbcaafa35624c70e313c00232f78a366d05ef3a9.zip
check to make sure gamepath exists
When Viper starts up it'll check to make sure the gamepath still exists, and throws errors if not, it also redirects you to the first page (the one where you can set the gamepath), and gives you an informative error. This could happen because the user unmounted the drive the gamepath is on, or it could happen if the user moved their game location.
Diffstat (limited to 'src/lang/en.json')
-rw-r--r--src/lang/en.json3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/lang/en.json b/src/lang/en.json
index 501eadd..af388d8 100644
--- a/src/lang/en.json
+++ b/src/lang/en.json
@@ -31,6 +31,8 @@
"cli.launch.linuxerror": "Launching the game is not currently supported on Linux",
+ "cli.gamepath.lost": "Gamepath not found, make sure it's mounted!",
+
"cli.mods.failed": "Failed to install mod!",
"cli.mods.removed": "Successfully removed mod!",
"cli.mods.toggled": "Successfully toggled mod",
@@ -116,6 +118,7 @@
"gui.selectpath": "Please select the path!",
"gui.gamepath.must": "The game path must be set to start Viper.",
"gui.gamepath.wrong": "This folder is not a valid game path.",
+ "gui.gamepath.lost": "Gamepath no longer exists/can't be found!\n\nMake sure your drive is mounted properly, or if you moved your game location that you update the game path.\n\nViper may not work properly until next restart!",
"gui.toast.title.installed": "Mod installed!",
"gui.toast.title.failed": "Failed to install",