aboutsummaryrefslogtreecommitdiff
path: root/src/index.js
diff options
context:
space:
mode:
author0neGal <mail@0negal.com>2021-12-26 19:06:09 +0100
committer0neGal <mail@0negal.com>2021-12-26 19:06:09 +0100
commite6a3c962330289e02276b0fafe4629598933e54e (patch)
tree1bbd399e922bc475e6a092013a16fc903f2bcf3e /src/index.js
parent3c4dc8d62d2ccbc4e40c26a4c99475fcd7e75036 (diff)
downloadViper-e6a3c962330289e02276b0fafe4629598933e54e.tar.gz
Viper-e6a3c962330289e02276b0fafe4629598933e54e.zip
you can now set the game path in the UI
Diffstat (limited to 'src/index.js')
-rw-r--r--src/index.js12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/index.js b/src/index.js
index ebea48f..0babcea 100644
--- a/src/index.js
+++ b/src/index.js
@@ -1,5 +1,6 @@
+const fs = require("fs");
const path = require("path");
-const { app, BrowserWindow } = require("electron");
+const { app, dialog, ipcMain, BrowserWindow } = require("electron");
function start() {
win = new BrowserWindow({
@@ -16,6 +17,14 @@ function start() {
win.removeMenu();
win.loadFile(__dirname + "/app/index.html");
win.webContents.once("dom-ready", () => {win.show()});
+
+ ipcMain.on("setpath", (event) => {
+ dialog.showOpenDialog({properties: ["openDirectory"]}).then(res => {
+ fs.writeFileSync(app.getPath("appData") + "/viper.json", JSON.stringify({path: res.filePaths[0]}))
+
+ win.webContents.send("newpath", res.filePaths[0]);
+ }).catch(err => {console.error(err)})
+ })
}
app.on("ready", () => {
@@ -23,4 +32,3 @@ app.on("ready", () => {
app.setPath("userData", path.join(app.getPath("cache"), app.name));
start();
})
-