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author | 0neGal <mail@0negal.com> | 2022-05-02 21:49:20 +0200 |
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committer | GitHub <noreply@github.com> | 2022-05-02 21:49:20 +0200 |
commit | c40e331bdc4b2375d3802a515c9b7a032118dea7 (patch) | |
tree | 77c8d84c0fc9d0fbb742cfeeb80efa4762784a9d /src/extras | |
parent | 9f2f77558238c28ceb8ff4fca2096602671779e5 (diff) | |
parent | 847a2178e7823749e3096daf24dfcd3df8b236cb (diff) | |
download | Viper-c40e331bdc4b2375d3802a515c9b7a032118dea7.tar.gz Viper-c40e331bdc4b2375d3802a515c9b7a032118dea7.zip |
Merge branch 'main' into enabledmods
Diffstat (limited to 'src/extras')
-rw-r--r-- | src/extras/findgame.js | 36 |
1 files changed, 27 insertions, 9 deletions
diff --git a/src/extras/findgame.js b/src/extras/findgame.js index 42c9b85..3beca23 100644 --- a/src/extras/findgame.js +++ b/src/extras/findgame.js @@ -31,32 +31,50 @@ module.exports = async () => { // Parse read_data data = vdf.parse(data); + let values = Object.values(data["libraryfolders"]); + if (typeof values[values.length - 1] != "object") { + values.pop(1); + } + // `.length - 1` This is because the last value is `contentstatsid` - for (let pathIterator = 0; pathIterator < Object.values(data["libraryfolders"]).length - 1; pathIterator++) { - let data_array = Object.values(data["libraryfolders"][pathIterator]) + for (let i = 0; i < values.length; i++) { + let data_array = Object.values(values[i]) if (fs.existsSync(data_array[0] + "/steamapps/common/Titanfall2/Titanfall2.exe")) { + console.log("Found game in:", data_array[0]) return data_array[0] + "/steamapps/common/Titanfall2"; + } else { + console.log("Game not in:", data_array[0]) } } } - let folder = null; + let folders = []; switch (process.platform) { case "win32": - folder = "C:\\Program Files (x86)\\Steam\\steamapps\\libraryfolders.vdf"; + folders = ["C:\\Program Files (x86)\\Steam\\steamapps\\libraryfolders.vdf"]; break case "linux": case "openbsd": case "freebsd": - folder = path.join(app.getPath("home"), "/.steam/steam/steamapps/libraryfolders.vdf"); + let home = app.getPath("home"); + folders = [ + path.join(home, "/.steam/steam/steamapps/libraryfolders.vdf"), + path.join(home, ".var/app/com.valvesoftware.Steam/.steam/steam/steamapps/libraryfolders.vdf"), + path.join(home, ".var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/libraryfolders.vdf") + ] break } - if (fs.existsSync(folder) && folder) { - let data = fs.readFileSync(folder) - let read_vdf = readvdf(data.toString()) - if (read_vdf ) {return read_vdf} + if (folders.length > 0) { + for (let i = 0; i < folders.length; i++) { + if (! fs.existsSync(folders[i])) {continue} + console.log("Searching VDF file at:", folders[i]) + + let data = fs.readFileSync(folders[i]) + let read_vdf = readvdf(data.toString()) + if (read_vdf) {return read_vdf} + } } if (gamepath) { |