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authorGitExample <git@example.com>2022-02-03 01:09:37 +0100
committerGitExample <git@example.com>2022-02-03 01:09:37 +0100
commitd3228ae7fad117a8313731107f572ba4879569b6 (patch)
treece67a33514eccb055580f15d3b7162c5261efed3 /src/app/main.js
parent396c1f3c9499a2bb50b2b5f3760cc58acfe9b87f (diff)
downloadViper-d3228ae7fad117a8313731107f572ba4879569b6.tar.gz
Viper-d3228ae7fad117a8313731107f572ba4879569b6.zip
ability to download from browser
This should work for all mods, assuming that all mods come packages the same, aka, in a Zip, with mods/<mod> in it. Which from what I know they do.
Diffstat (limited to 'src/app/main.js')
-rw-r--r--src/app/main.js5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/app/main.js b/src/app/main.js
index 5f0cc9a..b61b20a 100644
--- a/src/app/main.js
+++ b/src/app/main.js
@@ -153,6 +153,11 @@ function installmod() {
ipcRenderer.send("installmod")
}
+// Tells the main process to install a mod from a URL
+function installFromURL(url) {
+ ipcRenderer.send("installfromurl", url)
+}
+
// Frontend part of settings a new game path
ipcRenderer.on("newpath", (event, newpath) => {
settings.gamepath = newpath;