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author | 0neGal <mail@0negal.com> | 2021-12-29 22:59:47 +0100 |
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committer | 0neGal <mail@0negal.com> | 2021-12-29 22:59:47 +0100 |
commit | 474f2ae54000463a0a2dfc84ad678a7620cc3d44 (patch) | |
tree | 3ead3d9fb078daefed14392db88c1cb3a4af8a7e /src/app/main.js | |
parent | 4abe10aebdfa06c9b9c31c98f084d511e3e2e319 (diff) | |
download | Viper-474f2ae54000463a0a2dfc84ad678a7620cc3d44.tar.gz Viper-474f2ae54000463a0a2dfc84ad678a7620cc3d44.zip |
proper responsiveness for all languages
This should more or less ensure everything remains responsive even if
the language is one with very long strings.
Diffstat (limited to 'src/app/main.js')
-rw-r--r-- | src/app/main.js | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/app/main.js b/src/app/main.js index 579f785..0118b0c 100644 --- a/src/app/main.js +++ b/src/app/main.js @@ -34,3 +34,8 @@ function launchVanilla() {ipcRenderer.send("launchVanilla")} ipcRenderer.on("newpath", (event, newpath) => { settings.gamepath = newpath; }) + +setlang(); +setInterval(() => { + ipcRenderer.send("setsize", document.querySelector(".lines").offsetHeight + 25); +}, 150) |