aboutsummaryrefslogtreecommitdiff
path: root/src/app/js
diff options
context:
space:
mode:
author0neGal <mail@0negal.com>2023-01-30 22:54:06 +0100
committer0neGal <mail@0negal.com>2023-01-30 22:54:06 +0100
commit67778e1ecab4747cf886e8ffcb6a11f96ccc279c (patch)
treeb1b0b26c8caeda9423cd95fa9a8f4e0c26f077cd /src/app/js
parent4b94ba7ae03317e1dee75d637f7355f49c1f2086 (diff)
downloadViper-67778e1ecab4747cf886e8ffcb6a11f96ccc279c.tar.gz
Viper-67778e1ecab4747cf886e8ffcb6a11f96ccc279c.zip
remove: Settings.reloadSwitches() and .switch()
We now just use a click event listener, and check through what's at the click location, and toggle classes as needed.
Diffstat (limited to 'src/app/js')
-rw-r--r--src/app/js/settings.js39
1 files changed, 7 insertions, 32 deletions
diff --git a/src/app/js/settings.js b/src/app/js/settings.js
index 63b4b99..645a9ed 100644
--- a/src/app/js/settings.js
+++ b/src/app/js/settings.js
@@ -24,37 +24,6 @@ var Settings = {
settings = {...settings, ...Settings.get()};
ipcRenderer.send("save-settings", Settings.get());
},
- reloadSwitches: () => {
- let switches = document.querySelectorAll(".switch");
-
- for (let i = 0; i < switches.length; i++) {
- switches[i].setAttribute("onclick", `Settings.switch(${i})`);
- }
- },
- switch: (element, state) => {
- let switches = document.querySelectorAll(".switch");
- if (switches[element]) {
- element = switches[element];
- }
-
- let on = () => {
- element.classList.add("on");
- element.classList.remove("off");
- }
-
- let off = () => {
- element.classList.add("off");
- element.classList.remove("on");
- }
-
- if (state != undefined) {
- if (state) {on()} else {off()}
- } else {
- if (element.classList.contains("on")) {off()} else {on()}
- }
-
- Settings.reloadSwitches();
- },
get: () => {
let opts = {};
let options = document.querySelectorAll(".option");
@@ -133,5 +102,11 @@ var Settings = {
}
}
-Settings.reloadSwitches();
+document.body.addEventListener("click", (e) => {
+ let el = document.elementFromPoint(e.clientX, e.clientY);
+ if (el.classList.contains("switch") && el.tagName == "BUTTON") {
+ el.classList.toggle("on");
+ }
+})
+
Settings.load();