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author0neGal <mail@0negal.com>2024-06-15 23:38:52 +0200
committer0neGal <mail@0negal.com>2024-06-15 23:39:37 +0200
commitdfa9403efa208e43089828e77962b2a23d3883cd (patch)
tree79fd9031c1c968091e3d5c97c8857439d002e781 /src/app/js/gamepad.js
parent938362cc27682f976cfbe16d7c4f898485e893c4 (diff)
downloadViper-dfa9403efa208e43089828e77962b2a23d3883cd.tar.gz
Viper-dfa9403efa208e43089828e77962b2a23d3883cd.zip
use popups.hide_last() for gamepad close button
Diffstat (limited to 'src/app/js/gamepad.js')
-rw-r--r--src/app/js/gamepad.js3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/app/js/gamepad.js b/src/app/js/gamepad.js
index abe3db5..172c673 100644
--- a/src/app/js/gamepad.js
+++ b/src/app/js/gamepad.js
@@ -1,3 +1,4 @@
+const popups = require("./popups");
const navigate = require("./navigate");
window.addEventListener("gamepadconnected", (e) => {
@@ -160,7 +161,7 @@ setInterval(() => {
case buttons.accept: navigate.select(); break;
- case buttons.cancel: popups.set_all(false); break;
+ case buttons.cancel: popups.hide_last(); break;
}
}
}