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author | 0neGal <mail@0negal.com> | 2024-06-14 23:30:39 +0200 |
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committer | 0neGal <mail@0negal.com> | 2024-06-14 23:30:39 +0200 |
commit | 138464759f45a463104bfc6ca92a118e7a74101c (patch) | |
tree | cdbfaefd20410e786971118bb379cca50140eb96 /src/app/css/theming.css | |
parent | 04b0e9fcea6c60257d7bc68994103eacb340a82b (diff) | |
download | Viper-138464759f45a463104bfc6ca92a118e7a74101c.tar.gz Viper-138464759f45a463104bfc6ca92a118e7a74101c.zip |
initial gamepad/keyboard navigation support
Far from complete, but this does the bulk of the work, the rest is just
fixing places where the selection moves in weird ways after doing some
things, and overall improving the look and feel of it.
Diffstat (limited to 'src/app/css/theming.css')
-rw-r--r-- | src/app/css/theming.css | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/app/css/theming.css b/src/app/css/theming.css index fb8fbf7..c0b6497 100644 --- a/src/app/css/theming.css +++ b/src/app/css/theming.css @@ -42,7 +42,7 @@ a.disabled:not("[onclick='kill('game')']") { pointer-events: none; } -a:hover { +a:hover, a.active-selection { filter: brightness(80%) !important; } |