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author | 0neGal <mail@0negal.com> | 2024-02-03 19:28:09 +0100 |
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committer | 0neGal <mail@0negal.com> | 2024-02-03 19:28:09 +0100 |
commit | 622f2289db415251073c18356c4566e0fd3c094b (patch) | |
tree | ba40328053f27c1006743056e02756366711228f /scripts/download_count.js | |
parent | 159e2f981bdbfd6a0589639424155d34b7a4cc91 (diff) | |
download | Viper-622f2289db415251073c18356c4566e0fd3c094b.tar.gz Viper-622f2289db415251073c18356c4566e0fd3c094b.zip |
fixed "Force quit game" button getting disabled
Due to this button (specifically the "button"/link below the "Launch"
button) serving multiple functions, it incorrectly gets disabled when
the game is running. Now its enabled!
How did I miss this? I assume it crept up after implementing the force
quit button, and not during, but maybe not, was I stupid? Mayhaps.
Diffstat (limited to 'scripts/download_count.js')
0 files changed, 0 insertions, 0 deletions