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author | 0neGal <mail@0negal.com> | 2023-09-21 23:44:39 +0200 |
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committer | 0neGal <mail@0negal.com> | 2023-09-21 23:47:15 +0200 |
commit | 926f72be0c0aa3b1f654a529c8fa46f4119815aa (patch) | |
tree | 59082e7ac865084082e1e525be954dcf90422091 /FAQ.md | |
parent | 9ca69f49b4559419273066a17f578cb26a3bd328 (diff) | |
download | Viper-926f72be0c0aa3b1f654a529c8fa46f4119815aa.tar.gz Viper-926f72be0c0aa3b1f654a529c8fa46f4119815aa.zip |
fixed gamepath buttons being disabled
If the gamepath is lost or similar then it'll disable many buttons,
notably the install/launch buttons and other similar buttons, however
for obvious reasons we shouldn't be stopping the user from changing
their gamepath in this scenario. This is still useful when installing a
mod or updating NS, so it's just this scenario.
Diffstat (limited to 'FAQ.md')
0 files changed, 0 insertions, 0 deletions