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author0neGal <mail@0negal.com>2023-07-24 18:01:25 +0200
committerGitHub <noreply@github.com>2023-07-24 18:01:25 +0200
commit4e870f414cd4a85c4fca29bf4eb6f79f1aa89487 (patch)
treec9c1731b43861fcfcc7e15237a7924d8f4ecf21d
parent5cf79aa0847831b573a52d3c147ca1f78e712a40 (diff)
parent112610902caef019ea4af17d77079cd090d6b9b5 (diff)
downloadViper-4e870f414cd4a85c4fca29bf4eb6f79f1aa89487.tar.gz
Viper-4e870f414cd4a85c4fca29bf4eb6f79f1aa89487.zip
Merge branch 'main' into packages-dir
-rw-r--r--README.md20
-rw-r--r--src/app/css/launcher.css5
-rw-r--r--src/app/css/webview.css4
-rw-r--r--src/cli.js1
-rw-r--r--src/index.js2
-rw-r--r--src/lang/de.json11
-rw-r--r--src/lang/en.json6
-rw-r--r--src/lang/es.json31
-rw-r--r--src/lang/fr.json11
-rw-r--r--src/modules/console.js27
-rw-r--r--src/modules/findgame.js8
-rw-r--r--src/modules/launch.js6
-rw-r--r--src/modules/mods.js24
-rw-r--r--src/modules/settings.js4
-rw-r--r--src/modules/update.js28
15 files changed, 129 insertions, 59 deletions
diff --git a/README.md b/README.md
index 1c84c09..ca953c7 100644
--- a/README.md
+++ b/README.md
@@ -37,23 +37,19 @@ Currently Viper is capable of:
* Auto-Update itself
* Be pretty!
-Besides this I've been considering adding some easy to use VPK modding tools so everybody can have fun with VPK modding even if you don't know how to do it the traditional way. However that is not at the top of the todo list right now.
+There are of course many other things that it can do, but summed up very simply, that is what Viper is capable of doing. With every update Viper gets more features and alike, often many optional features are also available in the settings menu.
+
</p>
## Configuration
-All settings take place in the settings page, found in the top right corner of the app, where you can disable auto-updates, and other related settings. You can also manually go in and edit your config file (`viper.json`), if you feel so inclined.
+All settings take place in the settings page, found in the top right corner of the app, where you can change all kinds of settings. You can also manually go in and edit your config file (`viper.json`), if you feel so inclined.
Your configuration file will be found in `%APPDATA%\viper.json` on Windows, and inside either `~/.config` or through your environment variables (`$XDG_CONFIG_HOME`) on Linux, the latter has priority.
-## Contact/Support
-
-To get support either open a GitHub issue.<br>
-Or if you must you can contact a developer through the methods below:
+## Support
-Ways to contact the main developer: [0neGal](https://github.com/0neGal)
- * Twitter: [@0neGal](https://twitter.com/0neGal)
- * Reddit: [/u/0neGal](https://reddit.com/u/0neGal)
+To get support please [open a GitHub issue](https://github.com/0neGal/viper/issues/new/choose), and clearly describe the problem with as many details as possible.
### Frequently Asked Questions (FAQ)
@@ -61,7 +57,7 @@ Many of the questions and problems you may have might be able to be answered by
## Sidenote
-Given that we already have so many Northstar updaters and launchers I urge people to instead of creating new launchers unless there's a very specific reason, just make a pull request on one of the existing, otherwise we'll continue to have new ones.
+Given that we already have so many Northstar updaters and launchers I urge people to instead of creating new launchers unless there's a very specific reason, just make a pull request on one of the existing ones, otherwise we'll continue to have new ones.
<p align="center">
Relevant xkcd:<br>
@@ -79,7 +75,7 @@ Some of the existing launchers are listed below:
## Development
-If you wanna edit Viper's code and run it and so on, you can simply do something along the lines of the below:
+If you wanna edit Viper's code, run it, and so on, you can simply do something along the lines of the below:
```sh
$ git clone https://github.com/0neGal/viper
@@ -99,7 +95,7 @@ Additionally, if you're creating your own fork you easily publish builds and or
$ GH_TOKEN="<your very long, private and wonderful token>" npm run publish
```
-Keep in mind building all Linux builds may take a while on some systems as packaging the `tar.gz` release can take a while on many CPU's, at least from my testing. All other builds should be done quickly. When using the `publish` command it also automatically uploads the needed files to deploy auto-updates, keep in mind you'd need to have the `repository` setting changed to your new fork's location, otherwise it'll fetch from the original.
+Keep in mind building all Linux builds may take a while on some systems, as packaging the `tar.gz` release can take a while on many CPUs, at least from my testing. All other builds should be done quickly. When using the `publish` command it also automatically uploads the needed files to deploy auto-updates, keep in mind you'd need to have the `repository` setting changed to your new fork's location, otherwise it'll fetch from the original.
## Credits
diff --git a/src/app/css/launcher.css b/src/app/css/launcher.css
index 9726981..58b0c18 100644
--- a/src/app/css/launcher.css
+++ b/src/app/css/launcher.css
@@ -46,6 +46,11 @@
transform: scale(0.9);
}
+.gamesContainer button.inactive:hover {
+ transform: scale(0.95);
+ filter: brightness(120%);
+}
+
.gamesContainer button::before {
content: "";
display: block;
diff --git a/src/app/css/webview.css b/src/app/css/webview.css
index 982ebfc..b6a536d 100644
--- a/src/app/css/webview.css
+++ b/src/app/css/webview.css
@@ -4,7 +4,11 @@ body {
background-color: transparent !important;
}
+.footer,
#ncmp_tool,
+.bottom-ads,
+.ncmp__banner,
+#get-app-alert,
.navbar, .bottom-padding,
.card-header, .breadcrumb,
.list-group, .mb-4, .my-2, .mt-2,
diff --git a/src/cli.js b/src/cli.js
index e332085..34dd8dc 100644
--- a/src/cli.js
+++ b/src/cli.js
@@ -7,6 +7,7 @@ const events = new Emitter();
const cli = app.commandLine;
const lang = require("./lang");
const json = require("./modules/json");
+console = require("./modules/console");
function hasArgs() {
// Makes sure the GUI isn't launched.
diff --git a/src/index.js b/src/index.js
index 9e2f31f..3e7e08f 100644
--- a/src/index.js
+++ b/src/index.js
@@ -22,7 +22,7 @@ const requests = require("./modules/requests");
const packages = require("./modules/packages");
const is_running = require("./modules/is_running");
-
+console = require("./modules/console");
var log = console.log;
// Starts the actual BrowserWindow, which is only run when using the
diff --git a/src/lang/de.json b/src/lang/de.json
index f79ed05..6ee32ae 100644
--- a/src/lang/de.json
+++ b/src/lang/de.json
@@ -169,5 +169,14 @@
"general.invalidconfig": "Deine Konfigurationsdatei ist nicht richtig formatiert, falls diese manuell verändert wurde bitte stelle sicher das alles korrekt ist.\n\nFalls du diese nicht manuell verändert hast, ist es empfohlen diese zurückzusetzen!\n\nUm sie zurückzusetzen drücke einfach auf \"Ok\".\n\nWeitere Informationen:\n",
"request.viper.noReleaseNotes": "Viper Release Notes konnten nicht geladen werden.\nVersuche es erneut später!",
- "request.northstar.noReleaseNotes": "Northstar Release Notes konnten nicht geladen werden.\nVersuche es erneut später!"
+ "request.northstar.noReleaseNotes": "Northstar Release Notes konnten nicht geladen werden.\nVersuche es erneut später!",
+
+ "general.running": "Läuft bereits.",
+
+ "tooltip.close": "Schließen",
+ "tooltip.minimize": "Minimieren",
+ "tooltip.settings": "Einstellungen",
+ "tooltip.pages.viper": "Viper",
+ "tooltip.pages.northstar": "Northstar",
+ "tooltip.pages.titanfall": "Titanfall 2"
}
diff --git a/src/lang/en.json b/src/lang/en.json
index 5ce9407..b3823d7 100644
--- a/src/lang/en.json
+++ b/src/lang/en.json
@@ -173,9 +173,9 @@
"request.viper.noReleaseNotes": "Couldn't fetch Viper release notes.\nTry again later!",
"request.northstar.noReleaseNotes": "Couldn't fetch Northstar release notes.\nTry again later!",
- "tooltip.close": "Closes Viper",
- "tooltip.minimize": "Minimizes the window",
- "tooltip.settings": "Opens the settings popup",
+ "tooltip.close": "Close Viper",
+ "tooltip.minimize": "Minimize Viper",
+ "tooltip.settings": "Settings",
"tooltip.pages.viper": "Viper",
"tooltip.pages.northstar": "Northstar",
"tooltip.pages.titanfall": "Titanfall 2"
diff --git a/src/lang/es.json b/src/lang/es.json
index 863a6e9..4afb2e6 100644
--- a/src/lang/es.json
+++ b/src/lang/es.json
@@ -2,7 +2,7 @@
"lang.title": "Spanish - Español",
"cli.help.help": "muestra este mensaje de ayuda",
- "cli.help.devtools": "habre las herramientas de desarrollador/depuración ",
+ "cli.help.devtools": "abre las herramientas de desarrollador/depuración ",
"cli.help.version": "muestra la información de la versión",
"cli.help.cli": "obliga la linea de comandos a habilitarse",
"cli.help.update": "actualiza Northstar desde la ruta de juego establecida",
@@ -15,7 +15,7 @@
"cli.setpath.noarg": "No se ha proporcionado ningún argumento para --setpath",
- "cli.gamepath.lost": "El directorio del juego no fue encontrado, ¡asegúrate de que esté montado!",
+ "cli.gamepath.lost": "El directorio del juego no fue encontrado, ¡asegúrate de que esté disponible!",
"cli.update.current": "Versión actual:",
"cli.update.downloading": "Descargando...",
@@ -39,7 +39,7 @@
"cli.mods.installed": "¡Modificiación instalada exitosamente!",
"cli.mods.cantfind": "¡No se encuentra una modificación con ese nombre!",
"cli.mods.notamod": "La carpeta o el archivo seleccionado no es una modificación",
- "cli.mods.toggledall": "¡Estado de todas las modiciaciones ha sido cambiado exitosamente!",
+ "cli.mods.toggledall": "¡El estado de todas las modifiaciones ha sido cambiado exitosamente!",
"cli.mods.improperjson": "%s's mod.json tiene errores de formato",
"gui.welcome": "Bienvenido a Viper!",
@@ -54,8 +54,8 @@
"gui.mods.count": "Modificaciones instaladas:",
"gui.mods.disabledtag": "Deshabilitado",
"gui.mods.install": "Instalar modificación",
- "gui.mods.find": "Encontrar modificaciones",
- "gui.mods.toggleall": "Alternar todo",
+ "gui.mods.find": "Buscar modificaciones",
+ "gui.mods.toggleall": "Activar / Desactivar todo",
"gui.mods.removeall": "Remover todo",
"gui.mods.nothingselected": "No has seleccionado una modificación.",
"gui.mods.toggleall.confirm": "Alternar todo podría deshabilitar las modificaciones requeridas para que Northstar funcione. ¿Está seguro?",
@@ -73,7 +73,7 @@
"gui.mods.confirm_plugins_description": "Los complementos nativos tienen mucho más acceso al sistema que un mod regular y, por lo tanto, son inherentemente menos seguros de instalar, ya que un complemento malicioso podría causar mucho más daño de esta manera. Si este complemento es de un desarrollador confiable o similar o si sabe lo que está haciendo, entonces puede ignorar completamente este mensaje.",
"gui.browser.info": "Información",
- "gui.browser.madeby": "por",
+ "gui.browser.madeby": "hecho por",
"gui.browser.search": "Buscar...",
"gui.browser.update": "Actualizar",
"gui.browser.install": "Instalar",
@@ -142,7 +142,7 @@
"gui.server.player": "jugador",
"gui.server.players": "jugadores",
"gui.server.servers": "servidores",
- "gui.server.offline": "El servidor Master está desconectado",
+ "gui.server.offline": "El servidor principal está desconectado",
"gui.toast.noInternet.title": "Sin Internet",
"gui.toast.noInternet.desc": "Viper puede funcionar de forma incorrecta.",
@@ -157,18 +157,27 @@
"viper.info.issues": "Reporta problemas de Viper:",
"ns.menu.main": "Northstar Launcher",
- "ns.menu.mods": "Modificiaciones",
+ "ns.menu.mods": "Modificaciones",
"ns.menu.release": "Notas de actualización",
- "general.autoupdates.gamerunning": "El juego se está ejecutando, no se puede actualizar Northstar",
+ "general.autoupdates.gamerunning": "El juego está en ejecución, no se puede actualizar Northstar",
"general.mods.enabled": "Modificaciones habilitadas:",
"general.mods.disabled": "Modificaciones deshabilitadas:",
- "general.mods.installed": "Modificiaciones intaladas:",
+ "general.mods.installed": "Modificiaciones instaladas:",
"general.missingpath": "¡La ruta del jueno no se ha podido encontrar automaticamente! ¡Por favor, elige la ruta manualmente!",
"general.notinstalled": "¡Northstar no se ha instalado!",
"general.launching": "Ejecutando",
"general.invalidconfig": "Su archivo de configuración está formateado de forma incorrecta, si ha sido editado manualmente, por favor valide que ha sido escrito correctamente. \n\nSi no ha editado manualmente el archivo de configuración, es recomendado que simplemente restaure la configuración. \n\nPara restaurar tu configuración simplemente de click en \"OK\" a continuación. \n\nMas detalles:\n",
"request.viper.noReleaseNotes": "No se pudo encontrar las notas de lanzamiento de Viper.\n¡Intenta mas tarde!",
- "request.northstar.noReleaseNotes": "No se pudo encontrar las notas de lanzamiento de Northstar.\n¡Intenta mas tarde!"
+ "request.northstar.noReleaseNotes": "No se pudo encontrar las notas de lanzamiento de Northstar.\n¡Intenta mas tarde!",
+
+ "general.running": "Ejecutandose",
+
+ "tooltip.close": "Cerrar Viper",
+ "tooltip.minimize": "Minimizar Viper",
+ "tooltip.settings": "Configuraciones",
+ "tooltip.pages.viper": "Viper",
+ "tooltip.pages.northstar": "Northstar",
+ "tooltip.pages.titanfall": "Titanfall 2"
}
diff --git a/src/lang/fr.json b/src/lang/fr.json
index 4eef1cf..cd168b3 100644
--- a/src/lang/fr.json
+++ b/src/lang/fr.json
@@ -170,5 +170,14 @@
"general.invalidconfig": "Votre fichier de configuration n'est pas formaté correctement ; si vous l'avez manuellement édité, veuillez vérifier son contenu.\n\nSinon, il est recommandé de remettre la configuration à zéro.\n\nPour cela, cliquez sur le bouton \"Ok\" en-dessous de ce message.\n\nPlus d'informations :\n",
"request.viper.noReleaseNotes": "Impossible de récupérer les notes de mises à jour de Viper.\nVeuillez réessayer plus tard.",
- "request.northstar.noReleaseNotes": "Impossible de récupérer les notes de mises à jour de Northstar.\nVeuillez réessayer plus tard."
+ "request.northstar.noReleaseNotes": "Impossible de récupérer les notes de mises à jour de Northstar.\nVeuillez réessayer plus tard.",
+
+ "general.running": "En cours d'exécution",
+
+ "tooltip.close": "Fermer Viper",
+ "tooltip.minimize": "Réduire Viper",
+ "tooltip.settings": "Paramètres",
+ "tooltip.pages.viper": "Viper",
+ "tooltip.pages.northstar": "Northstar",
+ "tooltip.pages.titanfall": "Titanfall 2"
}
diff --git a/src/modules/console.js b/src/modules/console.js
new file mode 100644
index 0000000..7112071
--- /dev/null
+++ b/src/modules/console.js
@@ -0,0 +1,27 @@
+let new_console = {
+ ...console
+}
+
+let orig_console = console;
+
+new_console.ok = (...args) => {
+ orig_console.log('\x1b[92m%s\x1b[0m', ...args)
+}
+
+new_console.misc = (...args) => {
+ orig_console.warn('\x1b[90m%s\x1b[0m', ...args)
+}
+
+new_console.info = (...args) => {
+ orig_console.warn('\x1b[94m%s\x1b[0m', ...args)
+}
+
+new_console.warn = (...args) => {
+ orig_console.warn('\x1b[93m%s\x1b[0m', ...args)
+}
+
+new_console.error = (...args) => {
+ orig_console.error('\x1b[91m%s\x1b[0m', ...args)
+}
+
+module.exports = new_console;
diff --git a/src/modules/findgame.js b/src/modules/findgame.js
index 1c330df..505595f 100644
--- a/src/modules/findgame.js
+++ b/src/modules/findgame.js
@@ -6,6 +6,8 @@ const { app } = require("electron");
const util = require("util");
const exec = util.promisify(require("child_process").exec);
+console = require("./console");
+
module.exports = async () => {
let gamepath = "";
@@ -40,10 +42,10 @@ module.exports = async () => {
let data_array = Object.values(values[i]);
if (fs.existsSync(data_array[0] + "/steamapps/common/Titanfall2/Titanfall2.exe")) {
- console.log("Found game in:", data_array[0]);
+ console.ok("Found game in:", data_array[0]);
return data_array[0] + "/steamapps/common/Titanfall2";
} else {
- console.log("Game not in:", data_array[0]);
+ console.error("Game not in:", data_array[0]);
}
}
}
@@ -70,7 +72,7 @@ module.exports = async () => {
// searches VDF files
for (let i = 0; i < vdf_files.length; i++) {
if (! fs.existsSync(vdf_files[i])) {continue}
- console.log("Searching VDF file at:", vdf_files[i]);
+ console.info("Searching VDF file at:", vdf_files[i]);
let data = fs.readFileSync(vdf_files[i]);
let read_vdf = readvdf(data.toString());
diff --git a/src/modules/launch.js b/src/modules/launch.js
index 82de109..af9939b 100644
--- a/src/modules/launch.js
+++ b/src/modules/launch.js
@@ -6,6 +6,8 @@ const lang = require("../lang");
const win = require("./window");
const settings = require("./settings");
+console = require("./console");
+
// launches the game
//
// either Northstar or Vanilla. Linux support is not currently a thing,
@@ -25,11 +27,11 @@ function launch(game_version) {
// launch the requested game version
switch(game_version) {
case "vanilla":
- console.log(lang("general.launching"), "Vanilla...");
+ console.info(lang("general.launching"), "Vanilla...");
exec("Titanfall2.exe", {cwd: settings.gamepath});
break;
default:
- console.log(lang("general.launching"), "Northstar...");
+ console.info(lang("general.launching"), "Northstar...");
exec("NorthstarLauncher.exe", {cwd: settings.gamepath});
break;
}
diff --git a/src/modules/mods.js b/src/modules/mods.js
index 86c78f1..d3d3a50 100644
--- a/src/modules/mods.js
+++ b/src/modules/mods.js
@@ -10,6 +10,8 @@ const win = require("./window");
const version = require("./version");
const settings = require("./settings");
+console = require("./console");
+
const cli = require("../cli");
const lang = require("../lang");
@@ -33,7 +35,7 @@ mods.list = () => {
// make sure Northstar is actually installed
if (version.northstar() == "unknown") {
win.log(lang("general.notinstalled"));
- console.log("error: " + lang("general.notinstalled"));
+ console.error("error: " + lang("general.notinstalled"));
cli.exit(1);
return false;
}
@@ -178,7 +180,7 @@ mods.get = (mod) => {
// make sure Northstar is actually installed
if (version.northstar() == "unknown") {
win.log(lang("general.notinstalled"));
- console.log("error: " + lang("general.notinstalled"));
+ console.error("error: " + lang("general.notinstalled"));
cli.exit(1);
return false;
}
@@ -312,20 +314,20 @@ mods.install = (mod, opts) => {
if (version.northstar() == "unknown") {
win.log(lang("general.notinstalled"));
- console.log("error: " + lang("general.notinstalled"));
+ console.error("error: " + lang("general.notinstalled"));
cli.exit(1);
return false;
}
let notamod = () => {
win.log(lang("gui.mods.notamod"));
- console.log("error: " + lang("cli.mods.notamod"));
+ console.error("error: " + lang("cli.mods.notamod"));
cli.exit(1);
return false;
}
let installed = () => {
- console.log(lang("cli.mods.installed"));
+ console.ok(lang("cli.mods.installed"));
cli.exit();
win.log(lang("gui.mods.installedmod"));
@@ -559,7 +561,7 @@ mods.remove = (mod) => {
// make sure Northstar is actually installed
if (version.northstar() == "unknown") {
win.log(lang("general.notinstalled"));
- console.log("error: " + lang("general.notinstalled"));
+ console.error("error: " + lang("general.notinstalled"));
cli.exit(1);
return false;
}
@@ -577,7 +579,7 @@ mods.remove = (mod) => {
let mod_name = mod_data.folder_name;
if (! mod_name) {
- console.log("error: " + lang("cli.mods.cantfind"));
+ console.error("error: " + lang("cli.mods.cantfind"));
cli.exit(1);
return;
}
@@ -606,7 +608,7 @@ mods.remove = (mod) => {
// actually remove the mod itself
fs.rmSync(mod_path, {recursive: true});
- console.log(lang("cli.mods.removed"));
+ console.ok(lang("cli.mods.removed"));
cli.exit();
ipcMain.emit("gui-getmods"); // send updated list to renderer
@@ -631,7 +633,7 @@ mods.toggle = (mod, fork) => {
// make sure Northstar is actually installed
if (version.northstar() == "unknown") {
win.log(lang("general.notinstalled"));
- console.log("error: " + lang("general.notinstalled"));
+ console.error("error: " + lang("general.notinstalled"));
cli.exit(1);
return false;
}
@@ -643,7 +645,7 @@ mods.toggle = (mod, fork) => {
mods.toggle(modlist[i].name, true); // enable mod
}
- console.log(lang("cli.mods.toggledall"));
+ console.ok(lang("cli.mods.toggledall"));
cli.exit(0);
return
}
@@ -652,7 +654,7 @@ mods.toggle = (mod, fork) => {
mods.modfile.toggle(mod);
if (! fork) {
- console.log(lang("cli.mods.toggled"));
+ console.ok(lang("cli.mods.toggled"));
cli.exit();
}
diff --git a/src/modules/settings.js b/src/modules/settings.js
index 76326cc..3b60d7f 100644
--- a/src/modules/settings.js
+++ b/src/modules/settings.js
@@ -5,6 +5,8 @@ const app = require("electron").app;
const json = require("./json");
const lang = require("../lang");
+console = require("./console");
+
var invalid_settings = false;
// base settings
@@ -47,7 +49,7 @@ if (fs.existsSync("viper.json")) {
settings.nsargs = fs.readFileSync(args, "utf8");
}
} else {
- console.log(lang("general.missingpath"));
+ console.error(lang("general.missingpath"));
}
// as to not have to do the same one liner a million times, this
diff --git a/src/modules/update.js b/src/modules/update.js
index e57faf6..02d38c6 100644
--- a/src/modules/update.js
+++ b/src/modules/update.js
@@ -12,6 +12,8 @@ const requests = require("./requests");
const gamepath = require("./gamepath");
const is_running = require("./is_running");
+console = require("./console");
+
const unzip = require("unzipper");
const { https } = require("follow-redirects");
@@ -57,23 +59,23 @@ update.northstar_autoupdate = () => {
async function _checkForUpdates() {
is_auto_updating = true;
- console.log(lang("cli.autoupdates.checking"));
+ console.info(lang("cli.autoupdates.checking"));
// checks if NS is outdated
if (await northstar_update_available()) {
- console.log(lang("cli.autoupdates.available"));
+ console.ok(lang("cli.autoupdates.available"));
if (await is_running.game()) {
- console.log(lang("general.autoupdates.gamerunning"));
+ console.error(lang("general.autoupdates.gamerunning"));
new Notification({
title: lang("gui.nsupdate.gaming.title"),
body: lang("gui.nsupdate.gaming.body")
}).show();
} else {
- console.log(lang("cli.autoupdates.updatingns"));
+ console.status(lang("cli.autoupdates.updatingns"));
update.northstar();
}
} else {
- console.log(lang("cli.autoupdates.noupdate"));
+ console.info(lang("cli.autoupdates.noupdate"));
}
setTimeout(
@@ -150,14 +152,14 @@ update.viper = (autoinstall) => {
// unzip module does not support excluding files directly.
update.northstar = async () => {
if (await is_running.game()) {
- console.log(lang("general.autoupdates.gamerunning"));
+ console.error(lang("general.autoupdates.gamerunning"));
return false;
}
if (! gamepath.exists()) {return}
ipcMain.emit("ns-update-event", "cli.update.checking");
- console.log(lang("cli.update.checking"));
+ console.info(lang("cli.update.checking"));
let ns_version = version.northstar();
const latest_version = await requests.getLatestNsVersion();
@@ -170,14 +172,14 @@ update.northstar = async () => {
// Makes sure it is not already the latest version
if (! await northstar_update_available()) {
ipcMain.emit("ns-update-event", "cli.update.uptodate.short");
- console.log(lang("cli.update.uptodate"), ns_version);
+ console.ok(lang("cli.update.uptodate"), ns_version);
win.log(lang("gui.update.uptodate"));
cli.exit();
return;
} else {
if (ns_version != "unknown") {
- console.log(lang("cli.update.current"), ns_version);
+ console.info(lang("cli.update.current"), ns_version);
};
}
@@ -188,11 +190,11 @@ update.northstar = async () => {
// cancel out if zip can't be retrieved and or found
if (res.statusCode !== 200) {
ipcMain.emit("ns-update-event", "cli.update.uptodate.short");
- console.log(lang("cli.update.uptodate"), ns_version);
+ console.ok(lang("cli.update.uptodate"), ns_version);
return false;
}
- console.log(lang("cli.update.downloading") + ":", latest_version);
+ console.info(lang("cli.update.downloading") + ":", latest_version);
ipcMain.emit("ns-update-event", "cli.update.downloading");
let tmp = path.dirname(settings.zip);
@@ -225,7 +227,7 @@ update.northstar = async () => {
win.log(lang("gui.update.extracting"));
ipcMain.emit("ns-update-event", "gui.update.extracting");
- console.log(lang("cli.update.downloaddone"));
+ console.ok(lang("cli.update.downloaddone"));
// extracts the zip, this is the part where we're actually
// installing Northstar.
extract.pipe(unzip.Extract({path: settings.gamepath}))
@@ -249,7 +251,7 @@ update.northstar = async () => {
ipcMain.emit("get-version");
ipcMain.emit("ns-update-event", "cli.update.uptodate.short");
win.log(lang("gui.update.finished"));
- console.log(lang("cli.update.finished"));
+ console.ok(lang("cli.update.finished"));
cli.exit();
})
})