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author | 0neGal <mail@0negal.com> | 2022-01-23 01:56:27 +0100 |
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committer | 0neGal <mail@0negal.com> | 2022-01-23 01:56:27 +0100 |
commit | 4f8884ea68c1360a7b0adec2386c60c7dc65c281 (patch) | |
tree | b39d3be6ffa189769a19e93bf57a78aed1e1f43e /.github/ISSUE_TEMPLATE/feature_request.md | |
parent | a6dae7791e2f1a82e9f37e6a41961d77698c9a77 (diff) | |
download | Viper-4f8884ea68c1360a7b0adec2386c60c7dc65c281.tar.gz Viper-4f8884ea68c1360a7b0adec2386c60c7dc65c281.zip |
moved modules into extras/
I moved requests.js into extras and made the function for finding the
potentional gamepath into it's own module. I also made the exec() called
Promise based.
Diffstat (limited to '.github/ISSUE_TEMPLATE/feature_request.md')
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