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## Startup Arguments
Startup arguments can be added in the `ns_startup_args_dedi.txt` file.\
Example: `+setplaylist private_match +mp_gamemode ps`
| Arguments | Accepted Values | Description |
| -------------------------- | -------------------------------------------------------------- | ------------------------------------------------------------------------- |
| `+setplaylist` | see [Gamemodes](./#gamemodes) (Should be the same as `mp_gamemode` unless you want a private match) | Set the server type (If it is not `private_match`, make sure you have also included `+map` and NOT `mp_lobby` or else you can't search your server in the game) |
| `+setplaylistvaroverrides` | see [PlaylistOverrides](./#playlist-overrides) | Edits the behaviour of the server |
| `-port` | int beteween `1-65535` | Determines which UDP port the server will listen to |
| `+mp_gamemode` | see [Gamemodes](./#gamemodes) | Forces the gamemode of the server |
| `+map` | see [Maps](./#maps) (`mp_lobby` is the default if not included) | Forces the map of the server at the first start |
| Flags | Description |
| --------------------- | ------------------------------------------------------------------------------ |
| `-maxplayersplaylist` | Allows [PlaylistOverrides](./#playlist-overrides) to override max player count |
| `-enablechathooks` | Allows send the commands using in-game chat |
| `-allowdupeaccounts` | Allows the same account joining multiple times |
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