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# Useful Launch arguments

{% hint style="info" %}
TODO: Extend and improve
{% endhint %}

* +setplaylist `private_match`: Still needed?

* For setting gamemode: `+mp_gamemode`

| Value           | Description                  |
|-----------------|------------------------------|
| `private_match` | Private Match                |
| `ps`            | Pilots vs Pilots             |
| `gg`            | Gungame                      |
| `tt`            | Titan Tag                    |
| `inf`           | Infected                     |
| `fastball`      | Fastball                     |
| `ctf_comp`      | Competitive Capture the Flag |
| `hs`            | Hide and Seek                |
| `cp`            | Hardpoint                    |
| `lts`           | Last Titan Standing          |
| `ctf`           | Capture the Flag             |
| `ttdm`          | Titan Brawl                  |
| `turbo_ttdm`    | Turbo Titan Brawl            |
| `attdm`         | Aegis Titan Brawl            |
| `ffa`           | Free for all                 |
| `fra`           | Free Agents                  |
| `coliseum`      | Coliseum                     |
| `lf`            | Live Fire                    |
| `rocket_lf`     | Rocket Arena                 |
| `mfd`           | Marked for Death             |


* For setting map: `+map`


* `+setplaylistvaroverrides`

* `ns_private_match_only_host_can_change_settings`

| Value | Description                              |
|-------|------------------------------------------|
| `0`   | Players can change all match settings    |
| `1`   | Players can only change map and gamemode |
| `2`   | Players can change nothing               |


| Variable                                     | Default value | Description |
|----------------------------------------------|---------------|-------------|
| `custom_air_accel_pilot`                     |               |             |
| `pilot_health_multiplier`                    |               |             |
| `run_epilogue`                               |               |             |
| `respawn_delay`                              |               |             |
| `boosts_enabled`                             |               |             |
| `earn_meter_pilot_overdrive`                 |               |             |
| `earn_meter_pilot_multiplier`                |               |             |
| `earn_meter_titan_multiplier`                |               |             |
| `aegis_upgrades`                             |               |             |
| `infinite_doomed_state`                      |               |             |
| `titan_shield_regen`                         |               |             |
| `scorelimit`                                 |               |             |
| `roundscorelimit`                            |               |             |
| `timelimit`                                  |               |             |
| `oob_timer_enabled`                          |               |             |
| `roundtimelimit`                             |               |             |
| `classic_rodeo`                              |               |             |
| `classic_mp`                                 |               |             |
| `fp_embark_enabled`                          |               |             |
| `promode_enable`                             |               |             |
| `riff_floorislava`                           |               |             |
| `featured_mode_all_holopilot`                |               |             |
| `featured_mode_all_grapple`                  |               |             |
| `featured_mode_all_phase`                    |               |             |
| `featured_mode_all_ticks`                    |               |             |
| `featured_mode_tactikill`                    |               |             |
| `featured_mode_amped_tacticals`              |               |             |
| `featured_mode_rocket_arena`                 |               |             |
| `featured_mode_shotguns_snipers`             |               |             |
| `iron_rules`                                 |               |             |
| `riff_player_bleedout`                       |               |             |
| `player_bleedout_forceHolster`               |               |             |
| `player_bleedout_forceDeathOnTeamBleedout`   |               |             |
| `player_bleedout_bleedoutTime`               |               |             |
| `player_bleedout_firstAidTime`               |               |             |
| `player_bleedout_firstAidTimeSelf`           |               |             |
| `player_bleedout_firstAidHealPercent`        |               |             |
| `player_bleedout_aiBleedingPlayerMissChance` |               |             |