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-rw-r--r--docs/using-northstar/commands.md131
1 files changed, 130 insertions, 1 deletions
diff --git a/docs/using-northstar/commands.md b/docs/using-northstar/commands.md
index 32f24d5..b4a06d2 100644
--- a/docs/using-northstar/commands.md
+++ b/docs/using-northstar/commands.md
@@ -35,4 +35,133 @@ In the future this keybind should hopefully be adjustable via `Controls > Settin
| `sv_cheats 0` | Disable cheats |
| `ns_masterserver_hostname` | Masterserver URL, default: `https://northstar.tf` |
| `ns_auth_allow_insecure 1` | Allows clients to connect without masterserver authorization |
-| `connect <ip address>:<port>` | Directly connect to a Northstar gameserver | \ No newline at end of file
+| `connect <ip address>:<port>` | Directly connect to a Northstar gameserver |
+
+### Server commands
+
+| Variable | Description | Default |
+|---------------------------------------------|-----------------------------------------------------------------------|---------|
+| `sv_AllWaysSupportsSaveRestore` | | 0 |
+| `sv_allTicksFinal` | | 0 |
+| `sv_allowSendTableTransmitToClients` | | 1 |
+| `sv_alltalk` | Wether both teams can talk to each other over voice chat. | 0 |
+| `sv_balanceTeams` | Wether the server will attempt to keep teams balanced between rounds. | 1 |
+| `sv_bounds_show_errors` | | 0 |
+| `sv_cheats` | Wether players can use cheat commands (i.e. noclip) . | 0 |
+| `sv_clampPlayerFrameTime` | | 0 |
+| `sv_clockcorrection` | | 1 |
+| `sv_clockcorrection_msecs` | | 75 |
+| `sv_compressPlaylists` | | 1 |
+| `sv_connectingClientDelay` | | 3 |
+| `sv_debug_deferred_trace` | | 0 |
+| `sv_debug_deferred_trace_overlay` | | 0 |
+| `sv_debug_prop_send` | | 0 |
+| `sv_debugmanualmode` | | 0 |
+| `sv_disconnectOnTooManySnapshotFrames` | | 1 |
+| `sv_dumpstringtables` | | 0 |
+| `sv_earlyPersistenceRead` | | 0 |
+| `sv_edgefriction` | | 2 |
+| `sv_everyThirdTick` | | 0 |
+| `sv_extra_client_connect_time` | | 60 |
+| `sv_gravity` | The amount of gravity the server has. | 750 |
+| `sv_hibernate_ms` | | 5 |
+| `sv_hibernate_ms_vgui` | | 5 |
+| `sv_hibernate_postgame_delay` | | 5 |
+| `sv_hibernate_when_empty` | Wether the server should hibernate when empty. | 0 |
+| `sv_instancebaselines` | | 1 |
+| `sv_kickPlayersTooFarInFuture` | Wether to kick players whose internal time is too far in the future. | 1 |
+| `sv_lerpAnims` | | 1 |
+| `sv_lobbyType` | | 1 |
+| `sv_massreport` | | 0 |
+| `sv_maxUserCmdsPerPlayerPerFrame` | | 10 |
+| `sv_max_prop_data_dwords_lobby` | | 100000 |
+| `sv_max_prop_data_dwords_multiplayer` | | 125000 |
+| `sv_max_prop_data_dwords_singleplayer` | | 300000 |
+| `sv_max_props_lobby` | | 50000 |
+| `sv_max_props_multiplayer` | | 75000 |
+| `sv_max_props_singleplayer` | | 200000 |
+| `sv_max_snapshots_lobby` | | 100 |
+| `sv_max_snapshots_multiplayer` | | 300 |
+| `sv_max_snapshots_singleplayer` | | 10 |
+| `sv_maxclientframes` | | 300 |
+| `sv_maxrate` | | 0 |
+| `sv_maxroutable` | | 1200 |
+| `sv_maxupdaterate` | | 60 |
+| `sv_minrate` | | 128000 |
+| `sv_minupdaterate` | | 20 |
+| `sv_noclipaccelerate` | The amount of acceleration in noclip. | 10000 |
+| `sv_noclipduringpause` | Wether to noclip during server pause. | 0 |
+| `sv_noclipspeed` | The speed for noclip. | 5 |
+| `sv_normalSimulationCommandThreshold` | | 3 |
+| `sv_parallel_sendsnapshot` | | 1 |
+| `sv_partyDediOnly` | | 0 |
+| `sv_pausable` | | 0 |
+| `sv_physics_maxvelocity` | | 4000.0 |
+| `sv_playerNameAppendCheater` | | 1 |
+| `sv_playerSimTimeBuffer` | | 0 |
+| `sv_precacheinfo` | | |
+| `sv_printClockCorrections` | | 0 |
+| `sv_printClockTiming` | | 0 |
+| `sv_props_funnel_into_portals` | | 1 |
+| `sv_props_funnel_into_portals_deceleration` | | 2.0f |
+| `sv_querylimit_per_sec` | | 10 |
+| `sv_quota_stringcmdspersecond` | | 60 |
+| `sv_rcon_banpenalty` | | 0 |
+| `sv_rcon_log` | Wether to log RCON commands. | 1 |
+| `sv_rcon_maxfailures` | | 10 |
+| `sv_rcon_minfailures` | | 5 |
+| `sv_rcon_minfailuretime` | | 30 |
+| `sv_regeneration_wait_time` | | 20.0 |
+| `sv_rejectClientConnects` | | 0 |
+| `sv_rejectConnections` | | 0 |
+| `sv_robust_explosions` | | 1 |
+| `sv_scarySnapDeltaPrints` | | 50 |
+| `sv_screenShake_enabled` | | 1 |
+| `sv_script_think_interval` | | 0.1 |
+| `sv_sendPlaylists` | | 1 |
+| `sv_separate_freq_change_prop_send` | | 1 |
+| `sv_shiftPlayerSimTimeBackwards` | | 1 |
+| `sv_showClientTickCmds` | | 0 |
+| `sv_showLargeSnapshotSize` | | 10000 |
+| `sv_showLargeSnapshots` | | 0 |
+| `sv_showUserCmds` | | 0 |
+| `sv_show_placement_help_in_preview` | | 0 |
+| `sv_showents` | | 0 |
+| `sv_showfiredbullets` | | 0 |
+| `sv_showhitboxes` | | -1 |
+| `sv_showlagcompensation` | | 0 |
+| `sv_shutdown` | Shuts down the server. | |
+| `sv_single_core_dedi` | | 0 |
+| `sv_skyname` | | |
+| `sv_soundscape_printdebuginfo` | | |
+| `sv_specaccelerate` | | 1000.0 |
+| `sv_specnoclip` | | 1 |
+| `sv_specspeed` | | 5 |
+| `sv_stats` | | 1 |
+| `sv_stressbots` | | 1 |
+| `sv_strugglecheck` | | 1.016 |
+| `sv_teststepsimulation` | | 0 |
+| `sv_thinktimecheck` | | 0 |
+| `sv_threaded_post_process_ai` | | 1 |
+| `sv_threaded_post_process_players` | | 1 |
+| `sv_turbophysics` | | 1 |
+| `sv_turbophysics_player` | | 1 |
+| `sv_unnecessaryConnectDelay` | | 60 |
+| `sv_updaterate_mp` | | 20 |
+| `sv_updaterate_sp` | | 20 |
+| `sv_useReputation` | | 1 |
+| `sv_use_edgefriction` | | 1 |
+| `sv_usercmd_before_entities` | | 1 |
+| `sv_usercmd_fairness_dediOnly` | | 0 |
+| `sv_usercmd_max_queued` | | 40 |
+| `sv_usercmd_num_per_iteration` | | 1 |
+| `sv_usercmd_shuffle_players` | | 1 |
+| `sv_visiblemaxplayers` | | -1 |
+| `sv_visualizetraces` | | 0 |
+| `sv_visualizetraces_duration` | | 0.5 |
+| `sv_voiceDebug` | | 0 |
+| `sv_voiceEcho` | | 0 |
+| `sv_voiceenable` | | 1 |
+| `sv_warnAboutCmdNumJumps` | | 20 |
+| `sv_weapon_despawn_time` | | 90 |
+| `sv_writeSendTableStreamFile` | | | \ No newline at end of file