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+# Commands
+
+## Opening the Console
+
+Commands are run on the console. To open it, press `` ` `` (the key above `TAB`).\
+Note that this key generally only exists in this form on English keybords (ANSI US, ISO UK, ...).
+
+If you for example have a German keyboard you'll notice that this key is located left of `BACKSPACE` but won't open the console when you press it.
+
+To open your console you'll either have to switch to the English (US) layout **before** starting the game or rebinding the key to open console.
+
+### Rebinding the console
+{% hint style="info" %}
+Make sure you updated [Northstar to version v1.5.0](https://github.com/R2Northstar/Northstar/releases) or higher.
+{% endhint %}
+{% hint style="info" %}
+The console can only be bound to ```"`"``` or one of the function keys ```"F1" - "F12"```
+{% endhint %}
+
+To rebind it open Titanfall and navigate to `Controls > Settings > Key Binds` and change the `"Toggle Developer Console"` bind.
+
+If the `"Toggle Developer Console"` field is missing you can either disable all mods that don't start with `Northstar.` or rebind it manually.
+
+To rebind it manually make sure neither Titanfall nor Northstar are running, then go to `My Documents\Respawn\Titanfall2\local\` and open `settings.cfg`.\
+Look for the line containing `toggleconsole`, i.e.
+
+```txt
+bind "`" "toggleconsole"
+```
+
+and replace the `` ` `` key with your prefered key to open console. So if you want to open console with `F5`, change the line to
+
+```txt
+bind "F5" "toggleconsole"
+```
+
+## List of commands
+
+### Northstar Commands
+
+| Command | Description | Value |
+| ------------------------------------ | ----------------------------------------------------------------------------------------------------------- | ----------------------------------------------- |
+| `ns_masterserver_hostname` | Masterserver URL | `https://northstar.tf` by default |
+| `ns_auth_allow_insecure` | Allows clients to connect without masterserver authorization | `0` / `1` |
+| `connect` | Directly connect to a Northstar gameserver | `<ip address>:<port>` ex: `localhost:37015` |
+| `reload_mods` | Reload mods | |
+| `ns_disallowed_tacticals` | String list of disallowed tactical abilities | example: `"mp_ability_grapple,mp_ability_heal"` |
+| `ns_disallowed_tactical_replacement` | Name of optional replacement ability for disallowed tacticals | ex: `"mp_ability_grapple"` |
+| `give mp_weapon_peacekraber` | Gives you peacekraber | |
+| `r_latencyflex` | Enables [LatencyFleX](../steamdeck-and-linux/installing-on-steamdeck-and-linux.md#latencyflex) (Linux-only, enabled by default) | `0` / `1` |
+| `rui_drawEnable` | Enables or disables the HUD | `0` / `1` |
+| `r_drawviewmodel` | Enables or disables viewing of the player's hands and weapons | `0` / `1` |
+
+### Useful dev commands
+
+Requires `sv_cheats 1`
+
+Command|Result
+-|-
+`thirdperson`|Third person mode
+`script DevSpawnTitan()`|Spawns you a Titan
+`script SetGameEndTime(1200.0)`|Sets remaining match time to 1200 seconds
+`ent_create npc_soldier`|Spawns a grunt at your crosshair
+`ent_create npc_stalker`|Spawns a stalker at your crosshair
+`ent_create npc_spectre`|Spawns a spectre at your crosshair
+`ent_create npc_titan`|Spawns a titan at your crosshair (Warning as of v1.4.0, this crashes your game if you don't have your own titan)
+`ent_create npc_marvin`|Spawns a Marvin at your crosshair
+`ent_fire !picker setteam 2`|Sets entity at crosshair to team 2
+
+### Server commands
+
+| Variable | Description | Default |
+| ------------------------------------------- | --------------------------------------------------------------------- | ------- |
+| `sv_cheats` | Whether players can use cheat commands (i.e. noclip) . | 0 |
+| `sv_AllWaysSupportsSaveRestore` | | 0 |
+| `sv_allTicksFinal` | | 0 |
+| `sv_allowSendTableTransmitToClients` | | 1 |
+| `sv_alltalk` | Whether both teams can talk to each other over voice chat. | 0 |
+| `sv_balanceTeams` | Whether the server will attempt to keep teams balanced between rounds. | 1 |
+| `sv_bounds_show_errors` | | 0 |
+| `sv_clampPlayerFrameTime` | | 0 |
+| `sv_clockcorrection` | | 1 |
+| `sv_clockcorrection_msecs` | | 75 |
+| `sv_compressPlaylists` | | 1 |
+| `sv_connectingClientDelay` | | 3 |
+| `sv_debug_deferred_trace` | | 0 |
+| `sv_debug_deferred_trace_overlay` | | 0 |
+| `sv_debug_prop_send` | | 0 |
+| `sv_debugmanualmode` | | 0 |
+| `sv_disconnectOnTooManySnapshotFrames` | | 1 |
+| `sv_dumpstringtables` | | 0 |
+| `sv_earlyPersistenceRead` | | 0 |
+| `sv_edgefriction` | | 2 |
+| `sv_everyThirdTick` | | 0 |
+| `sv_extra_client_connect_time` | | 60 |
+| `sv_gravity` | The amount of gravity the server has. | 750 |
+| `sv_hibernate_ms` | | 5 |
+| `sv_hibernate_ms_vgui` | | 5 |
+| `sv_hibernate_postgame_delay` | | 5 |
+| `sv_hibernate_when_empty` | Whether the server should hibernate when empty. | 0 |
+| `sv_instancebaselines` | | 1 |
+| `sv_kickPlayersTooFarInFuture` | Whether to kick players whose internal time is too far in the future. | 1 |
+| `sv_lerpAnims` | | 1 |
+| `sv_lobbyType` | | 1 |
+| `sv_massreport` | | 0 |
+| `sv_maxUserCmdsPerPlayerPerFrame` | | 10 |
+| `sv_max_prop_data_dwords_lobby` | | 100000 |
+| `sv_max_prop_data_dwords_multiplayer` | | 125000 |
+| `sv_max_prop_data_dwords_singleplayer` | | 300000 |
+| `sv_max_props_lobby` | | 50000 |
+| `sv_max_props_multiplayer` | | 75000 |
+| `sv_max_props_singleplayer` | | 200000 |
+| `sv_max_snapshots_lobby` | | 100 |
+| `sv_max_snapshots_multiplayer` | | 300 |
+| `sv_max_snapshots_singleplayer` | | 10 |
+| `sv_maxclientframes` | | 300 |
+| `sv_maxrate` | | 0 |
+| `sv_maxroutable` | | 1200 |
+| `sv_maxupdaterate` | | 60 |
+| `sv_minrate` | | 128000 |
+| `sv_minupdaterate` | | 20 |
+| `sv_noclipaccelerate` | The amount of acceleration in noclip. | 10000 |
+| `sv_noclipduringpause` | Whether to noclip during server pause. | 0 |
+| `sv_noclipspeed` | The speed for noclip. | 5 |
+| `sv_normalSimulationCommandThreshold` | | 3 |
+| `sv_parallel_sendsnapshot` | | 1 |
+| `sv_partyDediOnly` | | 0 |
+| `sv_pausable` | | 0 |
+| `sv_physics_maxvelocity` | | 4000.0 |
+| `sv_playerNameAppendCheater` | | 1 |
+| `sv_playerSimTimeBuffer` | | 0 |
+| `sv_precacheinfo` | | |
+| `sv_printClockCorrections` | | 0 |
+| `sv_printClockTiming` | | 0 |
+| `sv_props_funnel_into_portals` | | 1 |
+| `sv_props_funnel_into_portals_deceleration` | | 2.0f |
+| `sv_querylimit_per_sec` | | 10 |
+| `sv_quota_stringcmdspersecond` | | 60 |
+| `sv_rcon_banpenalty` | | 0 |
+| `sv_rcon_log` | Whether to log RCON commands. | 1 |
+| `sv_rcon_maxfailures` | | 10 |
+| `sv_rcon_minfailures` | | 5 |
+| `sv_rcon_minfailuretime` | | 30 |
+| `sv_regeneration_wait_time` | | 20.0 |
+| `sv_rejectClientConnects` | | 0 |
+| `sv_rejectConnections` | | 0 |
+| `sv_robust_explosions` | | 1 |
+| `sv_scarySnapDeltaPrints` | | 50 |
+| `sv_screenShake_enabled` | | 1 |
+| `sv_script_think_interval` | | 0.1 |
+| `sv_sendPlaylists` | | 1 |
+| `sv_separate_freq_change_prop_send` | | 1 |
+| `sv_shiftPlayerSimTimeBackwards` | | 1 |
+| `sv_showClientTickCmds` | | 0 |
+| `sv_showLargeSnapshotSize` | | 10000 |
+| `sv_showLargeSnapshots` | | 0 |
+| `sv_showUserCmds` | | 0 |
+| `sv_show_placement_help_in_preview` | | 0 |
+| `sv_showents` | | 0 |
+| `sv_showfiredbullets` | | 0 |
+| `sv_showhitboxes` | | -1 |
+| `sv_showlagcompensation` | | 0 |
+| `sv_shutdown` | Shuts down the server. | |
+| `sv_single_core_dedi` | | 0 |
+| `sv_skyname` | | |
+| `sv_soundscape_printdebuginfo` | | |
+| `sv_specaccelerate` | | 1000.0 |
+| `sv_specnoclip` | | 1 |
+| `sv_specspeed` | | 5 |
+| `sv_stats` | | 1 |
+| `sv_stressbots` | | 1 |
+| `sv_strugglecheck` | | 1.016 |
+| `sv_teststepsimulation` | | 0 |
+| `sv_thinktimecheck` | | 0 |
+| `sv_threaded_post_process_ai` | | 1 |
+| `sv_threaded_post_process_players` | | 1 |
+| `sv_turbophysics` | | 1 |
+| `sv_turbophysics_player` | | 1 |
+| `sv_unnecessaryConnectDelay` | | 60 |
+| `sv_updaterate_mp` | | 20 |
+| `sv_updaterate_sp` | | 20 |
+| `sv_useReputation` | | 1 |
+| `sv_use_edgefriction` | | 1 |
+| `sv_usercmd_before_entities` | | 1 |
+| `sv_usercmd_fairness_dediOnly` | | 0 |
+| `sv_usercmd_max_queued` | | 40 |
+| `sv_usercmd_num_per_iteration` | | 1 |
+| `sv_usercmd_shuffle_players` | | 1 |
+| `sv_visiblemaxplayers` | | -1 |
+| `sv_visualizetraces` | | 0 |
+| `sv_visualizetraces_duration` | | 0.5 |
+| `sv_voiceDebug` | | 0 |
+| `sv_voiceEcho` | | 0 |
+| `sv_voiceenable` | | 1 |
+| `sv_warnAboutCmdNumJumps` | | 20 |
+| `sv_weapon_despawn_time` | | 90 |
+| `sv_writeSendTableStreamFile` | | |