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authorCommander Neon <58310402+cmdrneon@users.noreply.github.com>2023-05-02 07:38:00 -0400
committerGitHub <noreply@github.com>2023-05-02 13:38:00 +0200
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tree1440c522f83cab2c8d6878c5f62e1c1ee489a895 /docs/installing-northstar/using-northstar
parent9de1648912359455c032b4739e22b4d5b7a3bd8a (diff)
downloadNorthstarWiki-b6e40529b321215a9a75a7bae4bb6d8540a5251c.tar.gz
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Move using-northstar's commands.md to the dedicated using-northstar directory (#174)
* Move commands.md to the discrete using-northstar directory Also correct link to LatencyFleX installation * Update SUMMARY.md
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-# Commands
-
-## Opening the Console
-
-Commands are run on the console. To open it, press `` ` `` (the key above `TAB`).\
-Note that this key generally only exists in this form on English keybords (ANSI US, ISO UK, ...).
-
-If you for example have a German keyboard you'll notice that this key is located left of `BACKSPACE` but won't open the console when you press it.
-
-To open your console you'll either have to switch to the English (US) layout **before** starting the game or rebinding the key to open console.
-
-### Rebinding the console
-{% hint style="info" %}
-Make sure you updated [Northstar to version v1.5.0](https://github.com/R2Northstar/Northstar/releases) or higher.
-{% endhint %}
-{% hint style="info" %}
-The console can only be bound to ```"`"``` or one of the function keys ```"F1" - "F12"```
-{% endhint %}
-
-To rebind it open Titanfall and navigate to `Controls > Settings > Key Binds` and change the `"Toggle Developer Console"` bind.
-
-If the `"Toggle Developer Console"` field is missing you can either disable all mods that don't start with `Northstar.` or rebind it manually.
-
-To rebind it manually make sure neither Titanfall nor Northstar are running, then go to `My Documents\Respawn\Titanfall2\local\` and open `settings.cfg`.\
-Look for the line containing `toggleconsole`, i.e.
-
-```txt
-bind "`" "toggleconsole"
-```
-
-and replace the `` ` `` key with your prefered key to open console. So if you want to open console with `F5`, change the line to
-
-```txt
-bind "F5" "toggleconsole"
-```
-
-## List of commands
-
-### Northstar Commands
-
-| Command | Description | Value |
-| ------------------------------------ | ----------------------------------------------------------------------------------------------------------- | ----------------------------------------------- |
-| `ns_masterserver_hostname` | Masterserver URL | `https://northstar.tf` by default |
-| `ns_auth_allow_insecure` | Allows clients to connect without masterserver authorization | `0` / `1` |
-| `connect` | Directly connect to a Northstar gameserver | `<ip address>:<port>` ex: `localhost:37015` |
-| `reload_mods` | Reload mods | |
-| `ns_disallowed_tacticals` | String list of disallowed tactical abilities | example: `"mp_ability_grapple,mp_ability_heal"` |
-| `ns_disallowed_tactical_replacement` | Name of optional replacement ability for disallowed tacticals | ex: `"mp_ability_grapple"` |
-| `give mp_weapon_peacekraber` | Gives you peacekraber | |
-| `r_latencyflex` | Enables [LatencyFleX](../../using-northstar/playing-on-linux/#latencyflex) (Linux-only, enabled by default) | `0` / `1` |
-| `rui_drawEnable` | Enables or disables the HUD | `0` / `1` |
-| `r_drawviewmodel` | Enables or disables viewing of the player's hands and weapons | `0` / `1` |
-
-### Useful dev commands
-
-Requires `sv_cheats 1`
-
-Command|Result
--|-
-`thirdperson`|Third person mode
-`script DevSpawnTitan()`|Spawns you a Titan
-`script SetGameEndTime(1200.0)`|Sets remaining match time to 1200 seconds
-`ent_create npc_soldier`|Spawns a grunt at your crosshair
-`ent_create npc_stalker`|Spawns a stalker at your crosshair
-`ent_create npc_spectre`|Spawns a spectre at your crosshair
-`ent_create npc_titan`|Spawns a titan at your crosshair (Warning as of v1.4.0, this crashes your game if you don't have your own titan)
-`ent_create npc_marvin`|Spawns a Marvin at your crosshair
-`ent_fire !picker setteam 2`|Sets entity at crosshair to team 2
-
-### Server commands
-
-| Variable | Description | Default |
-| ------------------------------------------- | --------------------------------------------------------------------- | ------- |
-| `sv_cheats` | Whether players can use cheat commands (i.e. noclip) . | 0 |
-| `sv_AllWaysSupportsSaveRestore` | | 0 |
-| `sv_allTicksFinal` | | 0 |
-| `sv_allowSendTableTransmitToClients` | | 1 |
-| `sv_alltalk` | Whether both teams can talk to each other over voice chat. | 0 |
-| `sv_balanceTeams` | Whether the server will attempt to keep teams balanced between rounds. | 1 |
-| `sv_bounds_show_errors` | | 0 |
-| `sv_clampPlayerFrameTime` | | 0 |
-| `sv_clockcorrection` | | 1 |
-| `sv_clockcorrection_msecs` | | 75 |
-| `sv_compressPlaylists` | | 1 |
-| `sv_connectingClientDelay` | | 3 |
-| `sv_debug_deferred_trace` | | 0 |
-| `sv_debug_deferred_trace_overlay` | | 0 |
-| `sv_debug_prop_send` | | 0 |
-| `sv_debugmanualmode` | | 0 |
-| `sv_disconnectOnTooManySnapshotFrames` | | 1 |
-| `sv_dumpstringtables` | | 0 |
-| `sv_earlyPersistenceRead` | | 0 |
-| `sv_edgefriction` | | 2 |
-| `sv_everyThirdTick` | | 0 |
-| `sv_extra_client_connect_time` | | 60 |
-| `sv_gravity` | The amount of gravity the server has. | 750 |
-| `sv_hibernate_ms` | | 5 |
-| `sv_hibernate_ms_vgui` | | 5 |
-| `sv_hibernate_postgame_delay` | | 5 |
-| `sv_hibernate_when_empty` | Whether the server should hibernate when empty. | 0 |
-| `sv_instancebaselines` | | 1 |
-| `sv_kickPlayersTooFarInFuture` | Whether to kick players whose internal time is too far in the future. | 1 |
-| `sv_lerpAnims` | | 1 |
-| `sv_lobbyType` | | 1 |
-| `sv_massreport` | | 0 |
-| `sv_maxUserCmdsPerPlayerPerFrame` | | 10 |
-| `sv_max_prop_data_dwords_lobby` | | 100000 |
-| `sv_max_prop_data_dwords_multiplayer` | | 125000 |
-| `sv_max_prop_data_dwords_singleplayer` | | 300000 |
-| `sv_max_props_lobby` | | 50000 |
-| `sv_max_props_multiplayer` | | 75000 |
-| `sv_max_props_singleplayer` | | 200000 |
-| `sv_max_snapshots_lobby` | | 100 |
-| `sv_max_snapshots_multiplayer` | | 300 |
-| `sv_max_snapshots_singleplayer` | | 10 |
-| `sv_maxclientframes` | | 300 |
-| `sv_maxrate` | | 0 |
-| `sv_maxroutable` | | 1200 |
-| `sv_maxupdaterate` | | 60 |
-| `sv_minrate` | | 128000 |
-| `sv_minupdaterate` | | 20 |
-| `sv_noclipaccelerate` | The amount of acceleration in noclip. | 10000 |
-| `sv_noclipduringpause` | Whether to noclip during server pause. | 0 |
-| `sv_noclipspeed` | The speed for noclip. | 5 |
-| `sv_normalSimulationCommandThreshold` | | 3 |
-| `sv_parallel_sendsnapshot` | | 1 |
-| `sv_partyDediOnly` | | 0 |
-| `sv_pausable` | | 0 |
-| `sv_physics_maxvelocity` | | 4000.0 |
-| `sv_playerNameAppendCheater` | | 1 |
-| `sv_playerSimTimeBuffer` | | 0 |
-| `sv_precacheinfo` | | |
-| `sv_printClockCorrections` | | 0 |
-| `sv_printClockTiming` | | 0 |
-| `sv_props_funnel_into_portals` | | 1 |
-| `sv_props_funnel_into_portals_deceleration` | | 2.0f |
-| `sv_querylimit_per_sec` | | 10 |
-| `sv_quota_stringcmdspersecond` | | 60 |
-| `sv_rcon_banpenalty` | | 0 |
-| `sv_rcon_log` | Whether to log RCON commands. | 1 |
-| `sv_rcon_maxfailures` | | 10 |
-| `sv_rcon_minfailures` | | 5 |
-| `sv_rcon_minfailuretime` | | 30 |
-| `sv_regeneration_wait_time` | | 20.0 |
-| `sv_rejectClientConnects` | | 0 |
-| `sv_rejectConnections` | | 0 |
-| `sv_robust_explosions` | | 1 |
-| `sv_scarySnapDeltaPrints` | | 50 |
-| `sv_screenShake_enabled` | | 1 |
-| `sv_script_think_interval` | | 0.1 |
-| `sv_sendPlaylists` | | 1 |
-| `sv_separate_freq_change_prop_send` | | 1 |
-| `sv_shiftPlayerSimTimeBackwards` | | 1 |
-| `sv_showClientTickCmds` | | 0 |
-| `sv_showLargeSnapshotSize` | | 10000 |
-| `sv_showLargeSnapshots` | | 0 |
-| `sv_showUserCmds` | | 0 |
-| `sv_show_placement_help_in_preview` | | 0 |
-| `sv_showents` | | 0 |
-| `sv_showfiredbullets` | | 0 |
-| `sv_showhitboxes` | | -1 |
-| `sv_showlagcompensation` | | 0 |
-| `sv_shutdown` | Shuts down the server. | |
-| `sv_single_core_dedi` | | 0 |
-| `sv_skyname` | | |
-| `sv_soundscape_printdebuginfo` | | |
-| `sv_specaccelerate` | | 1000.0 |
-| `sv_specnoclip` | | 1 |
-| `sv_specspeed` | | 5 |
-| `sv_stats` | | 1 |
-| `sv_stressbots` | | 1 |
-| `sv_strugglecheck` | | 1.016 |
-| `sv_teststepsimulation` | | 0 |
-| `sv_thinktimecheck` | | 0 |
-| `sv_threaded_post_process_ai` | | 1 |
-| `sv_threaded_post_process_players` | | 1 |
-| `sv_turbophysics` | | 1 |
-| `sv_turbophysics_player` | | 1 |
-| `sv_unnecessaryConnectDelay` | | 60 |
-| `sv_updaterate_mp` | | 20 |
-| `sv_updaterate_sp` | | 20 |
-| `sv_useReputation` | | 1 |
-| `sv_use_edgefriction` | | 1 |
-| `sv_usercmd_before_entities` | | 1 |
-| `sv_usercmd_fairness_dediOnly` | | 0 |
-| `sv_usercmd_max_queued` | | 40 |
-| `sv_usercmd_num_per_iteration` | | 1 |
-| `sv_usercmd_shuffle_players` | | 1 |
-| `sv_visiblemaxplayers` | | -1 |
-| `sv_visualizetraces` | | 0 |
-| `sv_visualizetraces_duration` | | 0.5 |
-| `sv_voiceDebug` | | 0 |
-| `sv_voiceEcho` | | 0 |
-| `sv_voiceenable` | | 1 |
-| `sv_warnAboutCmdNumJumps` | | 20 |
-| `sv_weapon_despawn_time` | | 90 |
-| `sv_writeSendTableStreamFile` | | |